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Common sense is...if other games run fine (or extremely well) and this one somehow doesn't then it isn't the specs, it's the game. I mean...this is Saints Row IV not GTA V, the graphics aren't exactly spectacular.
Given you've said it runs the same on Ultra or Low, and that it runs great in instances. I'd guess it is your CPU. As you pointed out, you have the minimum reqs CPU. Since instanced missions have a lot less going on (CPU-wise), that would explain those running fine. I am not going to be one of those people that tell you your PC sucks; but generally speaking, even decent performance can't be expected anymore at minimum req. specs.
Probably much more CPU intensive, what with all the NPCs (including cars) being piloted by the CPU; not to mention possibly more demanding on memory bandwidth now that they have given us super powers to cross the city in a few leaps.
Here are some ideas:
Update your graphics card driver to the latest version.
Kill all non-essential background processes (including explorer.exe) before launching the game, and see what happens.
Try downloading NVidia Inspector and putting your graphics card fan on max, and underclock the memory and shader by about 100MHz each.
Download Vista Services Optimizer (works on all versions of Windows, not just Vista) and set it to 'Gaming Mode', before running Saints' Row IV.
Still, I would've thought any 3.2Ghz multi-core SHOULD be able to handle it. I don't think it uses PhysX, and even if it does it should be using his GPU... unless it is because their engine doesn't use PhysX.
I could try the nvidia beta drivers but they're not optimized for SRIV or anything.. just Splinter Cell mostly I believe.
Far as background programs go I've shut down all the obvious ones.. windows could still be running unimportant things but I'm not really sure what's important and what's not out of what I still have running.
V-sync has always defaulted to off even on ultra settings.
I may check out that vista services optimizer komugida mentioned. Never heard of it but it sounds like it may automatically turn off all services you don't need running during gameplay? If so that sounds really convenient. I wouldn't have to guess anymore lol
Well like I said I'm going to try not to obsess about it too much. Sometimes stuff just doesn't work. Never did get Dragon Age 1 to stop randomly crashing on me for instance. Thanks for taking the time to help. =)
As indicated above, I have no doubt that it's a CPU bottleneck, but seeing as how this is the same issue I had with SR3 (which was completely resolved by an update) I'd have to presume it's the software and not the hardware.
Or, hopefully, Nvidia's newest 326 WHQL driver release will fix something that SR4 doesn't like about the 320 or 326 beta drivers.