Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
athlon II x3 450 3.2ghz triple core processor
M4A88T-M motherboard
XFX R7 260X DD edition 2GB GDDR5 video card
16GB DDR3 ram
1TB 7200.00 RPM mechanical HDD
650w cooler master PSU
and the game runs great at 1080p ultra graphics with very few slow downs at all unless im sprinting then it dips but thats also cause im picky and have to have vsync.
without superfetch though it dont have that effect so your effectively having less breaks for your system to cache while saying a game like saints row 4 where your constantly loading cars, textures, people, buildings, graphical goodies, debris, maybe zenyaks forces are spawning in and its gotta load them too.
well whatever the case your constantly in a state of loading everything and when windows caches everything your loading....you can see where the system just completely derps out for a split second every time the cache goes off.
so since mechanical drives are more limited in their function speeds compared to a SSD these hitches are also causing data interference with the information coming from the disk drive....basically its like a perpetual computer heart attack and its not healthy for gamers playing games that constantly pull data rather than say a first person shooter that will do all the caching during the loading.
its the reason for some of these reports where people are saying "im hitting x FPS and fraps is saying their what they are, but the game isnt running like it is" it usually comes down to superfetch being problematic with their system in the way explained, or their monitor being of a low refresh rate.
saints row 4 is a biiiig game and a great one too, just like battlefield 4 has very extensive large conquest maps that take time to load in textures and audio for all the areas of the map, whereas you play a smaller team deathmatch and things are almost instantly loaded and smooth because it doesnt have to be in a constant loading state.
thats also the reason these games are set up to load objects and enviroments as the player hits their FOV rather than sitting you there for like 20 minutes at a load screen, the player wants to play now not after 20 to 30 minutes of the game loading. its company brilliance honestly and were glad that we can get into the game as fast as we do.
For more services you should turn off, visit http://www.blackviper.com/ and turn them off accordingly for your OS. This guy knows what he's talking about; been following his advice for over a decade now.
There are about 4 services for Win7 that are turned on by default that should probably be turned off on a gamer's machine.
Happy tweaking.