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That being said, I think people who don't like the game are disappointed the ending wasn't met with backlash similar to that after The Last Jedi.
TLJ just substituted a story with rehashed scenes from earlier movies. Luke does the unwilling teacher thing because Yoda did that. Kylo Ren delivers the shocking backstory reveal because Vader did that. Luke battles the dark lord on the other side of the door to allow for the heroes to escape because Obi Wan did that. Rey lifts all the rocks because Luke did that. It's all just references to older things that happened. It's lazy. The other movies/games did not obsessively revisit earlier material, why should that suffice now?
My issue is using meta as a crutch. For instance take Elaine. She doesn't really factor into the story at all. There is the scurvy thing and then the scene where she starts badgering Guybrush about the bad things he did, then she just kind of disappears. There is no closure to her character, no arc to speak of. She is just another mouthpiece for the writer.
This is more true about Force Awakens than The Last Jedi, entire plot of TFA is a big rehash of A New Hope. TLJ at least does SOME original stuff: that entire ship chase scene and conflict between soldiers and a commanding officer that lasted for most of the movie was rather fresh (and, unfortunately, poorly executed).
She was never utilized that well. In Secret she has like two scenes: introduction and appearance at the end to say that everything Guybrush did was needless. In Revenge she's mostly a framing device. She spends most of the Curse being, well, cursed and last time we see her before the outro she's tied up and taken by LeChuck. She's a little more active in Escape and Tales. Compared to the first three we see her more in Return and she actually has her agenda, it's just entirely separate from Guybrush's agenda for most of the game.
No need to buy Ron's games anymore, you'll always know how they end...
Someone also brought the point up that even if the ending wasn't perfect, the game was still enjoyable, right? Well, unfortunately the ending retconned and devalued everything that happened before - so no, it's a complete disappointment.
I would argue that in many ways RMI does the same thing. The story in this one is the weakest of the series. It is a half baked retread of MI2 but with far less interesting locales and characters. It simply stops, entire threads are dropped and the only emotional part of the entire game is the letter in the scrapbook.
Also let's not forget it took a few weeks of TLJ settling in before people really got how bad it was. Recency bias is a powerful force.