Return to Monkey Island

Return to Monkey Island

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Sep 25, 2022 @ 7:52am
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Ron, most people HATE meta endings...
so please STOP doing it!
I know you're jaded with the world and life for whatever reason but don't ruin the fun for everyone else by thinking you're this deep thinker and add in some lecture about "reliving the glory of the past" nonsense.
Meta endings serves no other purpose other than to make the player say "WTF?!" at the end in an angry/annoyed way.

If you decide to make another game, please consult other writers who can think up a more well written ending. We don't want to get another slap in the face from you accompanied by another lecture about life.
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Showing 1-15 of 90 comments
Kyutaru Sep 25, 2022 @ 7:55am 
Ya, not the best sendoff for the series. It'll be forever remembered as that game that had some puzzles and then went full Evangelion.
gungadin22000 Sep 25, 2022 @ 7:58am 
MI games all have poor endings apart from M1. M2's ending in particular was garbage, so not sure why you expect anything different from the same writer.
Haggis McMutton Sep 25, 2022 @ 7:59am 
As far as I remember, Ron has always liked to tell stories his way. It's what he's always done, regardless of what people said. He's part of that generation that made games the way they wanted, not the way people wanted. Because it's literally impossible to make everyone happy.
Last edited by Haggis McMutton; Sep 25, 2022 @ 7:59am
Priest of Syrinx Sep 25, 2022 @ 8:03am 
"Most people" based on what data?
Sep 25, 2022 @ 8:10am 
Originally posted by gungadin22000:
MI games all have poor endings apart from M1. M2's ending in particular was garbage, so not sure why you expect anything different from the same writer.

I love MI3 ending
funny enough the game without Ron's involvement.
Last edited by ; Sep 25, 2022 @ 8:20am
[ZW] Ayanami Sep 25, 2022 @ 8:12am 
His metaverse doesn't even make sense. There's pirate Guybrush (time x), there's storytelling Guybyrush (x + some years), and then there's flooring inspector Guybrush (> 1989). And storytelling Guybrush now tells a tale about flooring inspector Guybrush imagining up a tale about pirate Guybrush? How is that possible in the timeline?

And I'm not even ranting about how much physical pain it inflicts to see the creator of a wonderful story tearing everything apart in the end. And Ron is notorious for it. You could almost make a meme out of it:

<Hopeful young protagonist goes on a compelling mission>
<Protagonist experiences exciting adventures>
<Protagonist exits door on Mêlée Island, everything's fake, the end>

Imagine they did that to other franchises. Luke battling Vader, then suddenly popping out on Tattoine, but it's a film set...

Oh my God, I could go on like this forever. Sorry, but I'm just so frustrated.
Sep 25, 2022 @ 8:16am 
Originally posted by ZW Ayanami:
His metaverse doesn't even make sense. There's pirate Guybrush (time x), there's storytelling Guybyrush (x + some years), and then there's flooring inspector Guybrush (> 1989). And storytelling Guybrush now tells a tale about flooring inspector Guybrush imagining up a tale about pirate Guybrush? How is that possible in the timeline?

And I'm not even ranting about how much physical pain it inflicts to see the creator of a wonderful story tearing everything apart in the end. And Ron is notorious for it. You could almost make a meme out of it:

<Hopeful young protagonist goes on a compelling mission>
<Protagonist experiences exciting adventures>
<Protagonist exits door on Mêlée Island, everything's fake, the end>

Imagine they did that to other franchises. Luke battling Vader, then suddenly popping out on Tattoine, but it's a film set...

Oh my God, I could go on like this forever. Sorry, but I'm just so frustrated.

yeah me too... i don't know why he does this, MULTIPLE TIMES!
Priest of Syrinx Sep 25, 2022 @ 8:21am 
Originally posted by ZW Ayanami:
Imagine they did that to other franchises. Luke battling Vader, then suddenly popping out on Tattoine, but it's a film set...
Different genres. Star Wars is an epic space fantasy. Monkey Island is a comedy filled with anachronisms, fourth wall breaks and references to theme park rides in every game. I can't understand why people compare it to Star Wars or Lord of the Rings.
Sep 25, 2022 @ 8:24am 
Originally posted by juliuszhorst:
Originally posted by ZW Ayanami:
Imagine they did that to other franchises. Luke battling Vader, then suddenly popping out on Tattoine, but it's a film set...
Different genres. Star Wars is an epic space fantasy. Monkey Island is a comedy filled with anachronisms, fourth wall breaks and references to theme park rides in every game. I can't understand why people compare it to Star Wars or Lord of the Rings.

why not? they're all work of fiction.
you're telling me if SW or LoTR had Ron's meta ending you would be mad but ok with it since it's MI?
you can't pick and choose in this scenario... take any work of fiction and throw in Ron's meta ending and see if you like it...
Kyutaru Sep 25, 2022 @ 8:28am 
Originally posted by ZW Ayanami:
His metaverse doesn't even make sense. There's pirate Guybrush (time x), there's storytelling Guybyrush (x + some years), and then there's flooring inspector Guybrush (> 1989). And storytelling Guybrush now tells a tale about flooring inspector Guybrush imagining up a tale about pirate Guybrush? How is that possible in the timeline?

And I'm not even ranting about how much physical pain it inflicts to see the creator of a wonderful story tearing everything apart in the end. And Ron is notorious for it. You could almost make a meme out of it:

<Hopeful young protagonist goes on a compelling mission>
<Protagonist experiences exciting adventures>
<Protagonist exits door on Mêlée Island, everything's fake, the end>

Imagine they did that to other franchises. Luke battling Vader, then suddenly popping out on Tattoine, but it's a film set...

Oh my God, I could go on like this forever. Sorry, but I'm just so frustrated.
I think storytelling Guybrush and flooring inspector Guybrush are the same person. We were only led to believe that storytelling Guybrush existed in some pirate universe when that appears to not be the case at all.

Guybrush himself seems to be much like the devs. He goes to work every day in an amusement park, which his son is now visiting, and tells tall tales about pirates and stuff that don't actually happen and is all his imagination. Just like the developers of the game. The entire story is then just him sharing his figments of imagination with kids, just like the developers have done.

Other famous stories have done something similar to this, like the Princess Bride, but at least there you knew from the beginning it was all just a story being told by an old man.

The Neverending Story does the reverse, taking what is "just a story" and making it real.
Priest of Syrinx Sep 25, 2022 @ 8:32am 
Originally posted by :
you're telling me if SW or LoTR had Ron's meta ending you would be mad but ok with it since it's MI?
you can't pick and choose in this scenario... take any work of fiction and throw in Ron's meta ending and see if you like it...
Of course I can. The first game tells you it's a game at the end ("Never pay more than $20 for a videogame"). It was meta from the very start, even before MI2 started toying with the theme park idea. The story of the series never took itself too seriously.
Meta stuff wouldn't work in Star Wars but it works in Spaceballs.
And the same way meta stuff wouldn't work in Pirates of the Carribean movies but it works in Monkey Island.
Mettanine Sep 25, 2022 @ 9:14am 
Will this nonsense never stop? Can't you just accept a game the way it is made without the constant whining?

"But it's not in the art style I like!"
"But the ending is not how I wanted it!"
"But the puzzles are too easy!"
"But the puzzles are too hard!"

It is perfectly fine to dislike aspects of the game or the entirety of it, and it is ok to share that disappointment.

But perhaps refrain from calling the creators out on their creative decisions, just because *you* don't like them.

Why not make the game *you* want yourself? Just the way you think it's perfect. That's what they did and that's great.

Thank you, rant over. *sigh*
Haggis McMutton Sep 25, 2022 @ 9:18am 
Originally posted by Mettanine:
Will this nonsense never stop? Can't you just accept a game the way it is made without the constant whining?

"But it's not in the art style I like!"
"But the ending is not how I wanted it!"
"But the puzzles are too easy!"
"But the puzzles are too hard!"

It is perfectly fine to dislike aspects of the game or the entirety of it, and it is ok to share that disappointment.

But perhaps refrain from calling the creators out on their creative decisions, just because *you* don't like them.

Why not make the game *you* want yourself? Just the way you think it's perfect. That's what they did and that's great.

Thank you, rant over. *sigh*

Sadly, common sense and respect are rarer and rarer on the internet.
Sep 25, 2022 @ 9:25am 
Originally posted by Mettanine:
Will this nonsense never stop? Can't you just accept a game the way it is made without the constant whining?

"But it's not in the art style I like!"
"But the ending is not how I wanted it!"
"But the puzzles are too easy!"
"But the puzzles are too hard!"

It is perfectly fine to dislike aspects of the game or the entirety of it, and it is ok to share that disappointment.

But perhaps refrain from calling the creators out on their creative decisions, just because *you* don't like them.

Why not make the game *you* want yourself? Just the way you think it's perfect. That's what they did and that's great.

Thank you, rant over. *sigh*

so we can't critique the creator? especially one that keeps using the same ending multiple times now?
if they make something for the public then they should be prepared for people to like/dislike their work. They're not free from criticism.
[ZW] Ayanami Sep 25, 2022 @ 9:26am 
Originally posted by Mettanine:
Will this nonsense never stop? Can't you just accept a game the way it is made without the constant whining?

"But it's not in the art style I like!"
"But the ending is not how I wanted it!"
"But the puzzles are too easy!"
"But the puzzles are too hard!"

It is perfectly fine to dislike aspects of the game or the entirety of it, and it is ok to share that disappointment.

But perhaps refrain from calling the creators out on their creative decisions, just because *you* don't like them.

Why not make the game *you* want yourself? Just the way you think it's perfect. That's what they did and that's great.

Thank you, rant over. *sigh*
I feel it's prettx fair to call Ron out on repeating the same trope three times. That's creative bankruptcy.
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