Return to Monkey Island

Return to Monkey Island

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miha.rinne Aug 26, 2022 @ 9:36am
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People are idiots. This art style is fantastic
Had my doubts first, but after seeing the trailer I was blown away. This game is beautiful. I guess most computer nerds won't recognize good looking artwork even if it clubbed them in the head in broad daylight.
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Showing 1-15 of 53 comments
VastGirth Aug 26, 2022 @ 9:41am 
I don't dislike the art style (except Guybrush's face which is horrible), but it just doesn't feel like Monkey Island to me. I'd be more than happy with it if it was a new IP.

It's Ron's game though and Ron should absolutely be able to choose whatever art style he wants, no matter how many people hate it.
Joe_monsters Aug 26, 2022 @ 11:39am 
I love the art style as well, but please, no more threads. We already have hundreds of them.
kplasa Aug 26, 2022 @ 12:41pm 
I don t' like the art style in the same way I don't like cubism in general. And the best graphics for Point&Click adventure games to me are still pixelated 2D graphics. I don't mind graphics like "Broken Sword", "Syberia" or "Dreamfall" / "Longest Journey" have as people and environments are pretty much looking like people do look. But cubist paintings personally I don't see as beautiful at all. - On the other hand I still think "Return to Monkey Island" can be a pretty good game storywise (I just have to ignore the art style)
Last edited by kplasa; Aug 26, 2022 @ 12:43pm
Vezz Aug 26, 2022 @ 3:21pm 
The art style is cheap and sucks
dlux Aug 26, 2022 @ 4:03pm 
Originally posted by miha.rinne:
This art style is fantastic
What appeals to you the most?

The twitching heads of characters while they speak? The lackluster flash-like animations? Backgrounds full of wildly garbled geometric shapes? The overly stylized character models? Guybrush's penis-nose?
Joe_monsters Aug 26, 2022 @ 5:02pm 
Originally posted by kplasa:
I don t' like the art style in the same way I don't like cubism in general. And the best graphics for Point&Click adventure games to me are still pixelated 2D graphics. I don't mind graphics like "Broken Sword", "Syberia" or "Dreamfall" / "Longest Journey" have as people and environments are pretty much looking like people do look. But cubist paintings personally I don't see as beautiful at all. - On the other hand I still think "Return to Monkey Island" can be a pretty good game storywise (I just have to ignore the art style)

That's interesting because it's exactly why I love it. I think the cubism vibe make it weird, in a good way, and unique. I always thought RG's games had kind of Lynchian vibe - I'm thinking mostly of the ending of MI2. The first two games, in the 90s, felt very different to me - I wasn't use to that kind of pixel-art. So I felt like I was entering a strange world, funny but dark. The style felt provocative to me, and that's exactly why I like this one.
Pixel-art today feels familiar, and I never was a big fan of the art style from Curse. I mean, I love it, but it felt too cartoony for me, like a Saturday morning cartoon. The feeling was great but different. It wasn't this weird world anymore, just a fun and friendly pirate world.
And it's fine, and Curse is an awesome game, but still, I missed that feeling, and I'm happy that I will be able to get back to it in Return.
This is why I love this strange Picasso style.
And I think the animations are great, mostly Guybrush's expressions. I find him very expressive. I think the style succeeds to embrace complex emotions why staying simple. And this is also why I think Rex Crowle is a great artist.
Damien Aug 27, 2022 @ 12:06am 
Haters prove that we're talking about art. I'm glad about it and I can't wait to play the game.
The most worrying thing is how people turns mad when something feels strange to them.
Last edited by Damien; Aug 27, 2022 @ 12:17am
Hernok Aug 27, 2022 @ 7:18am 
Its more artistic than the others i like it.
Planetdune Aug 27, 2022 @ 8:06am 
No, not it is not fantastic. It looks cheap. And you know why? Because it literally is cheap to produce this digital stuff. Hand drawn art takes a lot longer and is more costly. But looks that much better. You get what you pay for. In this case animated cardboard boxes.
Planetdune Aug 27, 2022 @ 8:07am 
Originally posted by Damien:
Haters prove that we're talking about art. I'm glad about it and I can't wait to play the game.
The most worrying thing is how people turns mad when something feels strange to them.

Not that much that it feels strange, more that it looks ugly.
ㄥoㄥıʞɐꞱ Aug 27, 2022 @ 8:12am 
Yeh, people wanted a game in the style of the old 3rd part, i'd prefer that as well, but i find the new style a nice "stylized style" of the first 2 parts, which is great. Just looks a bit "playful". Anyway, there is no reason to hate on this. The only thing i am really sad about is that it only has english voices, i'd have really loved german ones, but still no dealbreaker to me. People need to calm down and try it before complaining. Pretty sure there is no reason to complain anymore then ^^ On the other side, people buy battleclunk 2042 for 90€ and other money grabber games. I hope the devs understand that this generation is just lost and likes to open their mouths, nothing they need to care about. Fans of point and click adventures will love it.
Planetdune Aug 27, 2022 @ 8:16am 
Originally posted by Taki7o7:
I hope the devs understand that this generation is just lost and likes to open their mouths, nothing they need to care about. Fans of point and click adventures will love it.

Wait, are you now generalizing everyone that has critic as "this generation"? Darnn lol... I am pretty vocal about this game (don't like the art, the LeChuck voice, the Stan voice, the hover over labels, Guybrush his nose and more)... but I don't consider myself "this generation" judging I was well in my teenage years when the very first one hit the shelves.
Last edited by Planetdune; Aug 27, 2022 @ 8:16am
kplasa Aug 27, 2022 @ 10:07am 
Not all art is to everybody's taste. I don't mind that you like it (as different people have different tastes). My first computer was a C16, my second an Amiga 500+ and afterwards a PC 386 dx 40 - so i kind of grew up with pixel art and I'm quite used to it. Thatswhy adventure games in pixel art style feel familiar and I kind of feel at home playing them. I definitely don't like Cubism (never have, I love Impressionism instead) and it's a big issue for me to play a game with visuals I kind of have to ignore. But after having played "Thimbleweed Park" I think we can trust Ron Gilbert to create a great game story- and gameplay-wise.

Originally posted by Joe_monsters:
Originally posted by kplasa:
I don t' like the art style in the same way I don't like cubism in general. And the best graphics for Point&Click adventure games to me are still pixelated 2D graphics. I don't mind graphics like "Broken Sword", "Syberia" or "Dreamfall" / "Longest Journey" have as people and environments are pretty much looking like people do look. But cubist paintings personally I don't see as beautiful at all. - On the other hand I still think "Return to Monkey Island" can be a pretty good game storywise (I just have to ignore the art style)

That's interesting because it's exactly why I love it. I think the cubism vibe make it weird, in a good way, and unique. I always thought RG's games had kind of Lynchian vibe - I'm thinking mostly of the ending of MI2. The first two games, in the 90s, felt very different to me - I wasn't use to that kind of pixel-art. So I felt like I was entering a strange world, funny but dark. The style felt provocative to me, and that's exactly why I like this one.
Pixel-art today feels familiar, and I never was a big fan of the art style from Curse. I mean, I love it, but it felt too cartoony for me, like a Saturday morning cartoon. The feeling was great but different. It wasn't this weird world anymore, just a fun and friendly pirate world.
And it's fine, and Curse is an awesome game, but still, I missed that feeling, and I'm happy that I will be able to get back to it in Return.
This is why I love this strange Picasso style.
And I think the animations are great, mostly Guybrush's expressions. I find him very expressive. I think the style succeeds to embrace complex emotions why staying simple. And this is also why I think Rex Crowle is a great artist.
Last edited by kplasa; Aug 27, 2022 @ 10:23am
Joe_monsters Aug 27, 2022 @ 12:27pm 
Yes, I also think TP was great. RG still has it. The design was awesome.

And I understand your point! :)
VastGirth Aug 27, 2022 @ 12:39pm 
Originally posted by Joe_monsters:
Yes, I also think TP was great. RG still has it. The design was awesome.

And I understand your point! :)

You are right of course. What really matters is the quality of the story, writing and puzzles, and we have no reason to believe that RTMI will be anything to other than awesome.

Personally I am not a fan of pixel art at all, but i totally loved Unavowed because everything else was so good. I expect to feel similar about RTMI.
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Date Posted: Aug 26, 2022 @ 9:36am
Posts: 53