Dragon's Dogma 2

Dragon's Dogma 2

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"Dragon's Dogamma"
Talking about the mods.
Who knows Grok, the creator of "Stalker Gamma"
So, resently he made post where says that soon (approximately at the end of next week) he might publish his new modpack for DD2 named "Dragon's Dogamma".
I know how this guy makes his modpacks. So I'm excited.
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Showing 1-13 of 13 comments
I played for years Stalker GAMMA, which is his modpack for Stalker Anomaly, it is easily the best way to play Anomaly by far, is really ♥♥♥♥♥♥♥ good, if he puts like one tenth of the effort he puts in Anomaly into Dogamma is going to be really damn good
Xeriath Apr 18 @ 8:47am 
So this modpack is now out;

https://www.nexusmods.com/dragonsdogma2/mods/1150

Are you planning to play with it or just wait a little more? I think this modpacks looks really interesting in some points!
Last edited by Xeriath; Apr 18 @ 2:24pm
Larco Apr 18 @ 10:10am 
Saw this but was a bit confused what it was. It looked like it was compilation of the usual mods - custom difficultly tweaks, dullahan, dunreviir, wild loot... I couldn't see a list but they're referenced in the notes. Is there additional content in this "mod pack" or is it just a collection? DD2's so easy to mod with fluffy, what's the attraction / advantage? - edit I mean of using this rather than just picking the one's you want off nexus?
Last edited by Larco; Apr 18 @ 10:15am
Dragon7 Apr 18 @ 1:24pm 
Originally posted by Larco:
Saw this but was a bit confused what it was. It looked like it was compilation of the usual mods - custom difficultly tweaks, dullahan, dunreviir, wild loot... I couldn't see a list but they're referenced in the notes. Is there additional content in this "mod pack" or is it just a collection? DD2's so easy to mod with fluffy, what's the attraction / advantage? - edit I mean of using this rather than just picking the one's you want off nexus?
That is essentially what it is yes. A collection of mods. However I believe that there is a custom mod within by Grok that edits shop lists to remove weapons and armor. This can be turned off but since Stalker GAMMA is focused around this mechanic aswell, I assume that this is the main component of the mod. I'll be honest, being able to buy late game gear by just B-lining straight to Agamen is a problem. But it should be solved by locking merchant lists like the first game did through game stages, rather than with this mod that just removes gear entirely from merchants.
Xeriath Apr 18 @ 2:21pm 
but I reworked some fair bits of Lucky Scavenger that weren’t working anymore and improved the code for boss drops with the help of Nickesponja to get my toes in the LUA scripts

After this they updated the mod lucky scavenger which I think is certainly nice for people which use them.

Source: https://www.reddit.com/r/DragonsDogma2/comments/1k1k33g/the_dragons_dogamma_modpack_for_dd2_from_the/
Migromul Apr 18 @ 10:17pm 
Originally posted by Dragon7:
Originally posted by Larco:
Saw this but was a bit confused what it was. It looked like it was compilation of the usual mods - custom difficultly tweaks, dullahan, dunreviir, wild loot... I couldn't see a list but they're referenced in the notes. Is there additional content in this "mod pack" or is it just a collection? DD2's so easy to mod with fluffy, what's the attraction / advantage? - edit I mean of using this rather than just picking the one's you want off nexus?
That is essentially what it is yes. A collection of mods. However I believe that there is a custom mod within by Grok that edits shop lists to remove weapons and armor. This can be turned off but since Stalker GAMMA is focused around this mechanic aswell, I assume that this is the main component of the mod. I'll be honest, being able to buy late game gear by just B-lining straight to Agamen is a problem. But it should be solved by locking merchant lists like the first game did through game stages, rather than with this mod that just removes gear entirely from merchants.

You ARE able.. but you CAN'T buy this gear, because you just don't have the money... (And getting there in the first place as level 15- is also not that easy.)

Instead, I think high-end-gear should just have a similar hidden level-requirement as BBI-gear of DDDA. This would even more restrict the availablily and abiilty to use the gear.

And it's also everytime a "you" problem, if you can't withstand to just buy the gear.

On the other hand: You need to know this fact in the first place. If you are a new player, you certainly don't know, that this is possible. Well, if you are a veteran of DDDA, you might rush through the world and see, what villages are out there and what they provide. But as I said, that's a "you"-problem, then.

TLDR: I don't think, the abiltiy to buy high-end gear at the beginning of the game is realy a problem, because this is still difficult and the availability is still limited. Just through other means, than just the availability itself.
This doesn't mean, it couldn't be further restricted. But I'm definitly AGAINST the fact, that this just isn't possible anymore. (As I said, I think a solution would be to get a hidden level-requirement, where the stamina-drain is so significant, that even with the regeneration-mechanic of DD 2, it's just not realy possible to use it under-leveled.)

I'm not modder, though, so I don't know, if this suggestion is possible in the first place. (but why not, if it was passible in the first game...?)
Arondil Apr 18 @ 11:08pm 
No thanks, I'll pass on this one.
Larco Apr 19 @ 2:14am 
Originally posted by Dragon7:

That is essentially what it is yes. A collection of mods. However I believe that there is a custom mod within by Grok that edits shop lists to remove weapons and armor. This can be turned off but since Stalker GAMMA is focused around this mechanic aswell, I assume that this is the main component of the mod. I'll be honest, being able to buy late game gear by just B-lining straight to Agamen is a problem. But it should be solved by locking merchant lists like the first game did through game stages, rather than with this mod that just removes gear entirely from merchants.

Thanks Dragon. So it's really just a collection of other people's mods, just one that includes his own particular custom mod. Got it. It's a bit odd he doesn't just list the ones he's including but the installation guide has a pic. It looks like pretty much everything on the first couple of pages of nexus. Bit of a kitchen sink approach but they're all good. Personally I don't see the attraction but then I tend to play vanilla and just mod games incrementally when they start getting too easy or things annoy me. Can appreciate maybe more useful for people who haven't modded yet, but given how many he's included not sure Id recommend to a new player. Pretty big changes. I was kind of hoping he might have updated random encounters - it sort of works but its janky as hell. Still, can't have everything.
Last edited by Larco; Apr 19 @ 2:14am
Originally posted by Xeriath:
So this modpack is now out;

https://www.nexusmods.com/dragonsdogma2/mods/1150

Are you planning to play with it or just wait a little more? I think this modpacks looks really interesting in some points!
I'll definitely would try it. But first I need to end my recent NG+ and make save backup
Grokitach Apr 21 @ 11:17pm 
I’m working on my making new mods / improved mods.

For instance there’s a mod to set the probability of being attacked when resting. Will later add a chance of loosing camp kit if you get attacked and I will try to edit the monsters attacking you with a probability of being attacked by a boss. A Lesser Dragon saying high when resting in unmoored world seems exciting.

I’m also balancing the stats of all enemies in the game so that they are coherent with you level and gear so that the game remain challenging.

I’m also currently finishing the loot system, which will likely be full random. I recently made a system where random chest gear drops depends on the area they are being opened in. And I’m currently adding a probability slider so that gear matches your class or your pawn class. Ideally, I eventually want to neuter all the fixed gear drops from chests as well to have a high replay value (it will be optional)

I’m doing all this with the help of Nicksponja, a seasoned DD2 modder, as I need some guidance to start dipping my toes in DD2 code base

I’m basically applying the same logic as GAMMA: use the good mods, balance everything, make my own mods.
Last edited by Grokitach; Apr 21 @ 11:19pm
Originally posted by Grokitach:
I’m working on my making new mods / improved mods.

I’m doing all this with the help of Nicksponja, a seasoned DD2 modder, as I need some guidance to start dipping my toes in DD2 code base

I’m basically applying the same logic as GAMMA: use the good mods, balance everything, make my own mods.
Apologies if it is written somewhere but how do these mods affect performance?I am currently managing to play the game on 4GB VRAM lmao and I kind of want to know the more intensive options are toggleable eg the better water or whatever.

Also I recall one of the monster randomisers had an issue where it risked spawning drakes in caves or similar and softlocking you - has that been solved?
Originally posted by Bussysugger9000:
Originally posted by Grokitach:
I’m working on my making new mods / improved mods.

I’m doing all this with the help of Nicksponja, a seasoned DD2 modder, as I need some guidance to start dipping my toes in DD2 code base

I’m basically applying the same logic as GAMMA: use the good mods, balance everything, make my own mods.
Apologies if it is written somewhere but how do these mods affect performance?I am currently managing to play the game on 4GB VRAM lmao and I kind of want to know the more intensive options are toggleable eg the better water or whatever.

Also I recall one of the monster randomisers had an issue where it risked spawning drakes in caves or similar and softlocking you - has that been solved?

Randomizer is not in the pack to avoid issues and imbalances

I don’t think mods affect performances in any meaningful way
Supposedly development on this modpack is now done.
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