Dragon's Dogma 2

Dragon's Dogma 2

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Loved Archer in the first game
Why they gotta make the Archer complete crap on the second game.. an inability to use daggers instead they made the Thief class for what..

Why can't I have my Strider, bow and daggers,,

Also Archery in this game is complete crap compared to the first game.. how do you mess up classes like this..
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Showing 76-90 of 92 comments
Revan619 Apr 8, 2024 @ 7:05pm 
There is literally no reason to use archer over magick archer
D. Flame Apr 8, 2024 @ 7:14pm 
Originally posted by CookingMaMa:
50g is extremely cheap i tho even i didnt use any mod
I don't care. That has nothing to do with that I asked.



Originally posted by Netsa:
Originally posted by D. Flame:
It's not mage's basic attack. It's sorcerer's flare skill.

Charge up flare #1, and bank it. Charge up flare #2, and cast it. Attack it a few times-
I wasn't talking about Flare. I was talking about Mage's basic attack. That's why I said "Mage's basic attack". My point was that people exaggerate how much damage attacks do a LOT on this board, and there's never anything to back it up.

Meanwhile, video of Warfarer...
Title of the video is "Archers do no damage /s" but you're on Warfarer...

And I already told you to how make cheap explosives. The recipe. It has a recipe.
Warfarer who's only offensive skills are archer skills.

Originally posted by Revan619:
There is literally no reason to use archer over magick archer
Can you manually aim magic archer bow shots? Or are they just auto aim still?
Netsa Apr 8, 2024 @ 7:26pm 
Don't give me that bull.
Originally posted by D. Flame:
I already chew through enemies without consumable arrows anyway:
https://youtu.be/k-f3X1-AvSA?si=LaRIMJSg4gE-8ULe
I really just have to dig into this. You, as Warfarer, use Torrent on an enemy that was already downed by your party, and then say you chew through enemies. No.

You're not proving that Archer does serious damage by rooting yourself in place and struggling to do more damage than a pawn team made up of Mage, Fighter, and an Archer that seems to have no weapon equipped.

It's this kind of wuss-assery that makes me mourn the loss of Great Gamble. Let me sit on the floor here and spam some basic arrows at a kinda-fast speed, this is almost as good as Endecad and Tenfold, right? No, get out of here!
Keldrath Apr 8, 2024 @ 7:53pm 
Originally posted by D. Flame:
Originally posted by CookingMaMa:
50g is extremely cheap i tho even i didnt use any mod
I don't care. That has nothing to do with that I asked.



Originally posted by Netsa:
I wasn't talking about Flare. I was talking about Mage's basic attack. That's why I said "Mage's basic attack". My point was that people exaggerate how much damage attacks do a LOT on this board, and there's never anything to back it up.

Meanwhile, video of Warfarer...
Title of the video is "Archers do no damage /s" but you're on Warfarer...

And I already told you to how make cheap explosives. The recipe. It has a recipe.
Warfarer who's only offensive skills are archer skills.

Originally posted by Revan619:
There is literally no reason to use archer over magick archer
Can you manually aim magic archer bow shots? Or are they just auto aim still?
Magic Archer is lock on stuff but they have a couple skills that manual aim and their exploding arrow you get to manually control in flight which is kinda fun with gyro aiming.
Tiny Timmy Tokyo Apr 8, 2024 @ 8:00pm 
Originally posted by Orge Lambart:
Why they gotta make the Archer complete crap on the second game.. an inability to use daggers instead they made the Thief class for what..

Why can't I have my Strider, bow and daggers,,

Also Archery in this game is complete crap compared to the first game.. how do you mess up classes like this..
You haven't played enough to say it's crap. I've played enough, I can give an educated opinion on Archer so I'll do it for you: it's not crap, but it's not the best class in the game. If you want options then choose Warfarer and be happy with that.
SiFi Apr 8, 2024 @ 8:00pm 
The only time I ever used an Archer (pawn or Arisen) was to see how well they did. After I got to the 2nd half of the map, Archer just fell off HAAAARD. I found no reason to use one after I got all vocations unlocked (Sorc/MA do the ranged damage better), and no reason to have a pawn as that vocation as Thief just does it better (pull ranged/flying badies, better weak point damage, etc).

AAANNNNNNDDDD same for the first game. Was kinda cool for a little bit, but then just got outclassed by literally every other vocation.
Elnidfse Apr 8, 2024 @ 8:06pm 
Originally posted by Revan619:
There is literally no reason to use archer over magick archer
Magic archer doesn't inflict frostbound or fulminate poison.
Stunlocking any boss for upwards to 30 seconds.

The only thing I dislike is the lack of tenfold. Archer movement with sliding and jumping shot are great. Really satisfying to use abilities. The base kit of the vocation is terrific even if the lack of tenfold sucks.

Perfect release Dire Arrow feels great. Kinda hard to do though. But the reward is heavy stagger on nearly everything. MA can sort of accomplish this with Hailstone Bolt but that takes longer to charge, travels slower, has drop, and is generally less precise.

Heavenly Shot is like a perfect release Dire Arrow. Tarring shot is the only way for the players party to set up torched. Not to be confused with burning which ticks substantially less.

Again, the lack of tenfold sucks ass. Close range cascade gets the job done well enough and is a close second, especially with the close range ring. Whirling shot stunlocks groups of knackers and skele's so that's nice. Also exceptionally good when enchanted.


Like nothing competes with a magick archer in a cramped space. Ricochet arrow kills everything in any cave. In a wide open space? I prefer Archer. More mobile, potentially more damage, higher stagger, and significantly more lockdown.

Archer's general mobility and it's multiple movement options gave it very strong staying power in close quarters. Something every other ranged vocation is decidedly very bad at.
Last edited by Elnidfse; Apr 8, 2024 @ 8:07pm
D. Flame Apr 8, 2024 @ 8:07pm 
Originally posted by Netsa:
Don't give me that bull.
Originally posted by D. Flame:
I already chew through enemies without consumable arrows anyway:
https://youtu.be/k-f3X1-AvSA?si=LaRIMJSg4gE-8ULe
I really just have to dig into this. You, as Warfarer, use Torrent on an enemy that was already downed by your party, and then say you chew through enemies. No.

You're not proving that Archer does serious damage by rooting yourself in place and struggling to do more damage than a pawn team made up of Mage, Fighter, and an Archer that seems to have no weapon equipped.

It's this kind of wuss-assery that makes me mourn the loss of Great Gamble. Let me sit on the floor here and spam some basic arrows at a kinda-fast speed, this is almost as good as Endecad and Tenfold, right? No, get out of here!
Have you even fought one of those?

It's a Gore Minotaur. They fall over on their own after that charge attack.

https://youtu.be/-Q6L5hMGlc4?si=9CkpcA2IZ2qyAX2L
He starts his explosive arrow at 0:53. He gets the kill at 1:09. So a total of 16 seconds.

https://youtu.be/k-f3X1-AvSA?si=2wcSDCZ4d1RvdGUS
I star doing damage at 0:23. I land the kill at 0:42. So 19 seconds.

Literally 3 seconds of difference and in exchange for not having to worry about consumables.

And yes, it melted health, watch the health bar once the arrow spam starts.

And I never once said it was as good as ranger in the previous game. I have made it abundantly clear that I think the previous game was superior.
1CMF Apr 8, 2024 @ 8:14pm 
Originally posted by Revan619:
There is literally no reason to use archer over magick archer

Consumable arrows (mostly exploding arrow) is pretty huge, but yes I use magick archer for ease of use.

running warfarer with fighter/magick archer skills at the moment and it works well for an auto parry skill for knockdown (Vengeful Slash), a climbing stab skill for weakpoints and when targets are knocked down (Gutting Skewer), and ranged lock bow ability for flying targets or physical resist targets as well as a ranged focus fire skill for weakpoints again (Sagittate Avalanche)

Originally I wanted to do archer instead so I could better stagger/knockdown with explosive arrows, but I didn't want to aim anymore and switch it up even though it was working pretty good.
chaosdemon122 Apr 8, 2024 @ 8:25pm 
Originally posted by justfaded:
Don't you mean ranger? Yeah no one played ranger either.


Strider was the basic vocation in DD1. Ranger was the advanced vocation. Strider = daggers+short bow, Ranger = daggers+longbow
Netsa Apr 8, 2024 @ 8:32pm 
Originally posted by D. Flame:
I star doing damage at 0:23. I land the kill at 0:42. So 19 seconds.

Literally 3 seconds of difference and in exchange for not having to worry about consumables.

And yes, it melted health, watch the health bar once the arrow spam starts.

And I never once said it was as good as ranger in the previous game. I have made it abundantly clear that I think the previous game was superior.
Great, compare it to another class against the same enemy at similar stats. What doesn't melt an enemy you're overleveled for when it's already down?
Migromul Apr 8, 2024 @ 8:53pm 
Originally posted by AH-1 Cobra:
Originally posted by justfaded:
Don't you mean ranger? Yeah no one played ranger either.

Ranger's tenfold + blast arrows did extreme damage. Archer in this game is just a totally gutted version of Ranger.

Blasted arrows are so haevy, that they're usless, if you plan them to you with tenfold arrow. You need HUNDREDS of them, then. (becaus EVERY Arrow counts. you'll using tenn blasted arrows, if you use them with that.)

And instead of tenfold, you have torrent/tempest shot. The shots of the archer in DD II are alot more realistic than those in DD 1. (which doesn't mean the ArecherS in DD 1 weren't fun.)
Also: using special arrwons in DD 1 was a bit a chore. Although you could use every special arrow with every skill, including core, everytime you needed to change into inventory-screen to not waste them. They weren't hotkey-able even not in the PC-Version of DDDA. AND the realy special arrows (petrifiying, scilencing) where just to rare and blasting too heavy imho.

The only shot of the archer, I find realy underwhelming is the ultimate. (deathly does just the same damage, with a lot less of the stamina, heavenly needs, especially if timed correctly. This, however, is also a chore and was a lot easier in DDDA, but it's STILL there.)

All in all, I don't find Archer that bad, and I definitly find the thief very good. I don't mind, that they got split. More the cotrary.
Lavian Apr 8, 2024 @ 9:02pm 
Originally posted by Migromul:
Originally posted by AH-1 Cobra:

Ranger's tenfold + blast arrows did extreme damage. Archer in this game is just a totally gutted version of Ranger.

Blasted arrows are so haevy, that they're usless, if you plan them to you with tenfold arrow. You need HUNDREDS of them, then. (becaus EVERY Arrow counts. you'll using tenn blasted arrows, if you use them with that.)

And instead of tenfold, you have torrent/tempest shot. The shots of the archer in DD II are alot more realistic than those in DD 1. (which doesn't mean the ArecherS in DD 1 weren't fun.)
Also: using special arrwons in DD 1 was a bit a chore. Although you could use every special arrow with every skill, including core, everytime you needed to change into inventory-screen to not waste them. They weren't hotkey-able even not in the PC-Version of DDDA. AND the realy special arrows (petrifiying, scilencing) where just to rare and blasting too heavy imho.

The only shot of the archer, I find realy underwhelming is the ultimate. (deathly does just the same damage, with a lot less of the stamina, heavenly needs, especially if timed correctly. This, however, is also a chore and was a lot easier in DDDA, but it's STILL there.)

All in all, I don't find Archer that bad, and I definitly find the thief very good. I don't mind, that they got split. More the cotrary.
Blast Arrows were great, or uh... overpowered, in combination with some Conqueror's Periapts.

You could actually just use Conqueror's Periapt x4 + Blast Arrows + Tenfold Flurry (or hell, even Fivefold Flurry) to delete pretty much every boss in the game but the Ur-Dragon in a matter of seconds on hard mode.
Last edited by Lavian; Apr 8, 2024 @ 9:02pm
InstableMonster Apr 8, 2024 @ 9:16pm 
Originally posted by Orge Lambart:
Originally posted by Netsa:
I'd like to say it gets better, but really, it gets Explosive Shot. That's uhh... that's pretty much the height of Archer's power. Stock up. Death and Spiral are good, too, as are the rest of the status effect arrows if you have a pawn to take advantage.

Wait, I guess technically the height of Archer's power is Unmaking, but I'm not sure that counts.

You must still be in Vermund.

Edit:
You keep saying Strider, did you mean Assassin?


https://dragonsdogma.fandom.com/wiki/Strider

No Strider,
strider became thief
Sumner Apr 8, 2024 @ 9:51pm 
I much prefer the animations and SFX of the archer in the second. Maybe the nuances on how the classes felt isn't something that people care about but it really adds to the immersion overall for ARPGs. Also, evasive kicks... cherry on top.
Last edited by Sumner; Apr 8, 2024 @ 9:53pm
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Date Posted: Apr 4, 2024 @ 5:07pm
Posts: 92