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This is a lie spun up by the Vermundian government
But yes the story is a bit all over the place, and it keeps switching plots before even finishing the prior ones constantly
The intent is correct. There's only one "active" arisen at a time. People like the dragonforged failed in some way that didn't involve dying.
The worst part is that it's not even that it doesn't make sense, it's that it doesn't feel like they even tried to make it make sense. It feels like something an AI spat out and a human never even looked at. I feel like whole questlines just went nowhere and there doesn't seem to be any logical structure to anything.
They are still Arisen, and they should still have their pawns like the Dragonforged had the Fool and Olra is still there after Ashe got corrupted
The King ruled Gran Soren after lying about defeating his dragon and while the Arisen commanded the Pawns, it didn't give him any rightful rule, just Vermund does it for some reason.
This was the biggest nuance for me.. The plot in that area is around secretly working up to earn the ability to be recognized as arisen without being revealed to the leading hands too early, and yet every one all over already knows that you are the arisen, and yet is somehow not a problem. It's obviously not a secret, so what even is that.. It's a massive hole.
A lot.
There can only be one dragon and one Arisen per Return. The arisen can abandon their charge, the Dragon can not. Dragons are Arisen the ACTIVELY destroyed the world or plunged it into Darkness and were transformed. Arisen can also transform into other equally malign things if their will is strong enough (Death, Daimon).
Arisen can also choose to defeat the dragon, yet not retain control of the cycle. Everything that happens is either the will of the Dragon or the will of the Arisen, whichever is stronger.
Arisen is not an entity. Being Arisen is a state of being that an entity can be. aka haviong a will so strong it shapes the entire world and denies death. Or even just tells death to ♥♥♥♥ off and spends thousands of years stabbing monsters for spare parts on an island in the middle of nowhere because that's their will.
- your main goal is to kill the dragon or break the cycle, the whole "Arisen being king" is just a Vermound tradition and you wanted to stay undercover while being in the capital
- the queen just wanted power like any monarch before
- Phaesus tried to break the cycle that's why his research in forbidden magic and the false Arisen, but his attempt was too weak, only a real godsbane worked to break the cycle
- you were sent to the desert to look after Phaesus experiments because you couldn't get close to the fake Arisen and there you stumbled over Phaesus trying to break the cycle and failed, which means no time to deal with the queen / fake Arisen in Vermound anymore
- in the secret ending Sven takes over Vermound and the queen is out of the picture and Phaesus is more or less on your side because the Arisen and he wants the same: break the cycle
You had the old ermit, the duke, the player. At least those three I can think of.
Might be setting the table for some dlc.
It gets resolved in a 5 minute quest later on in the game, but I don't think failing the claim for your rule actually would do anything to change it