Dragon's Dogma 2

Dragon's Dogma 2

View Stats:
Fast Mar 28, 2024 @ 9:18am
12
5
2
2
2
11
Everything Wrong With DD2 - 100% done.
Before we start lets preface this by saying I think this game is incredibly good. However. It does have some rather glaring flaws and overt problems, so lets look at them. I am at the very end of my second play through now.

1. Questing. For me the quests are deliberate in their intent to get you walking around the map, the problem is they are the vast majority of them don't include playing the game, much of it is fetch quests, and go between messenger. The aim was clearly to have the journey be the content for these quests, however, they don't really hold up over even the first playthrough. But on the second playthrough, smart portcrystal placements early and some finessing in the unmoored world to get a bunch of ferrystones, makes these quests unbelievably tedious, not to mention much of the side quests are essentially redundant and can be ignored, i.e. the maister quests etc. Making the game feel much smaller than it already is.

2. World size. Its small, in fact, its tiny, if you incorporate how much of it is actually corridors and small space, its really poor. Yes they have a lot going on (sort of .we will get to this later) its mostly enourmous amounts of trash spawns to make it feel bigger. The reality is, the the main quest alone is around 10 hours once you have done it first time, and most of that is just running to place portcrystals. When u start ignoring enemies the world becomes so much smaller and feels very gamey.

3. Events. Not enough. Escorts are so so boring, I tend to just pick the person up and ferrystone right there, they are terrible. Culling monsters , okay. Thats it. thats everything.

4. Dynamics world? Not so much, most of the boss monsters are preset spawns that are specifically placed to force interactions. Its not really dynamic at all, I can go to each of the 8-9 dragon locations after waiting in town for 5-6 days after killing them all, and they will all be right back where they were, same as every other enemy.

5. Enemy variety. This has got to be my biggest complaint. It just not enough. End of story. Add more. They defo need more difficult monsters and I dont get why in NG+ they dont put the unmoored world enemies in the main world just because it would be cool, they have made them...anything, please more enemies.

6. Class balance. Whilst i know its a single player game and it dont matter too much. There is one class that just sucks, and that is warrior. It is so weak because of how frequently you come across various enemies that it just outright cant deal etc or just takes 10x longer to do than literally anything else, this guy need some love. Trickster also feels like such a meme i get it, but he could do with some more support role kit stuff instead of stupid walls and fake terrains or whatever, kinda bad. Whoever made thief wanted them to be the best melee class, and whoever made magic archer said, just let them nuke everything for a far with no risk.

7. Difficulty. There is none.

8. Soft Lock On, I play with keyboard and mouse and its pretty good tbh, but sometimes, this soft lock on thing full on spins you away from vitals, or an enemy behind you it just full 180 you when u wanna hit the one in front etc, I noticed that pulling the camera back made this worse, but I cant play on some 5FOV or whatever the base setting is.

9. Dragonsplague. Thankfully, I was not brainded, and chucked em all in the river whenever i see red eyes, but this kind of goes against the idea of selecting pawns for your party that fit the group and it honestly feels like such a bad mechanic that is antithetical to the games premise about using pawns for at least a period of time, especially with the pawn quests. I think its a stupid mechanic and should probably be removed or changed because it ruins the entire pawn concept.

10. Affinity, FOR THE LOVE OF GOD JUST TELL ME HOW MUCH I HAVE WITH AN NPC AND LIST THE DAMN LIKES ON THE GIFT MENU.

11. Performance. KEKW.

12. Pawn competency. Yep.
Last edited by Fast; Mar 28, 2024 @ 9:20am
< >
Showing 1-15 of 246 comments
p00se2 Mar 28, 2024 @ 9:23am 
Originally posted by Fast:

7. Difficulty. There is none.

for curiosity

name a game that is actually difficult without artificial bloating damage you take like elden ring souls sh*t
Fast Mar 28, 2024 @ 9:33am 
Originally posted by p00se2:
Originally posted by Fast:

7. Difficulty. There is none.

for curiosity

name a game that is actually difficult without artificial bloating damage you take like elden ring souls sh*t

I think the lack of challenge is poor. There is no punishment for playing poorly, no skill based fights, and no bosses that offer a significant threat.

There is no risk to anything you do, and nothing is punishing enough when it comes to mistakes.
SS Mar 28, 2024 @ 9:36am 
Originally posted by p00se2:
Originally posted by Fast:

7. Difficulty. There is none.

for curiosity

name a game that is actually difficult without artificial bloating damage you take like elden ring souls sh*t
POE. Souls game are mechanically harder than most and it's definitely more precise and skill based than DD ever was.

OP you nailed it. The more I think about it the more I think this game is absolute 0/10. They removed fighting styles in a game that was literally PROPPED up by the good combat system.

Melee is terrible yea. I have to jump on them, climb, pop stamina items, get some hits, the thing goes beserk and flings me off. No stamina, low health, pop pots and repeat. I grab the arm by accident and he flings me. Pawns are dropping fat damage YELLING AT ME to be careful. I get a buff that brings MORE attention to me. Still get 3 shot and stun locked while Stinkman my pawn mocks me as I crawl around without the use of my legs. I think some chests are only able to be grabbed by mages too unless the air strike works, but again I have a skill slot taken while Magic can just double jump.

It's literally DD.09 without the vocations. Terrible game.
The Emperor Of Milfgaard Mar 28, 2024 @ 9:39am 
3
11
1. Obviously hasn't played DD1
2. It's huge. Yes it has too much verticality for my taste, but that doesn't change that the map is GIGANTIC. To explore everything you will need 100hrs+ just for that.
3. There were no events in DD1, new content is always great, doesn't need to be crazy the first time around
4. Obviously hasn't played DD1
5. Obviously hasn't played DD1
6. Obviously hasn't played DD1 Addition: Warrior was also weakest in DD1 but DD2 warrior compared to 1 feels like a absolute god, they made it so much better it's not even funny.
7. It doesn't have to be
8. Obviously hasn't played DD1
9. It's perfectly fine, you switch pawns every few levels anyways, also spreads hiring of pawns to more people so more people can get RC
10. Obviously hasn't played DD1, but would be nice to have so I guess you get 1 point
11. Perfectly fine besides Vermund
12. Obviously hasn't played DD1 Addition: they do so much more in DD2 compared to DD1 it's not even funny

So all in all, only 1 point is kind of acceptable. All other points are already improved upon form the first game or are the same as DD1.

I can surmise from this your problem with this game: It's Dragons Dogma.
Game feels rushed to launch actually has potential but man what the ♥♥♥♥ happen
PowerElite Mar 28, 2024 @ 9:41am 
I can live with the current enemy variety, what I don't get is why they took enemies out that were in DD1. I also don't know why there's pre-determined spots for bosses in the overworld, they could've just let it be random.

The difficulty is a problem. Once you hit level 25-30, combat becomes brain dead. You're so powerful nothing can stand a chance against you. I'm considering using a combination of mods and cheat engine to lock my level to 20 and only level vocations and upgrade equipment. Maybe it'll make the combat more fun.

I have to disagree with you on Warrior. They can deal a massive amount of damage and I'm able to hit basically anything except harpy's consistently enough. Their attacks are slow and you have to plan them a few seconds ahead of time. That doesn't make them weaker, it makes them different. It's like using Great Weapon Master in D&D, sure you can hit for like 30 damage but your to hit chance is pathetically low unless you have advantage on the attack or some other buff.

Now as crazy as Magick Archer is, the real broken class is Thief. The Formless Feint skill breaks the game. At least Magick Archer can still die. Formless Feint makes it so you can 1v1 dragons at level 10.
Last edited by PowerElite; Mar 28, 2024 @ 9:43am
sora347 Mar 28, 2024 @ 9:43am 
Originally posted by Fast:
Originally posted by p00se2:

for curiosity

name a game that is actually difficult without artificial bloating damage you take like elden ring souls sh*t

I think the lack of challenge is poor. There is no punishment for playing poorly, no skill based fights, and no bosses that offer a significant threat.

There is no risk to anything you do, and nothing is punishing enough when it comes to mistakes.
the only thing i remember killing me aside from weird drake breath hitboxes was falldamage, falldamage and more falldamage...

it just feels so ♥♥♥♥♥♥♥ inconsistent i think i survived such drops multiple times easily... dead... other times i get slope memed into a fall -> dead
whoever thought this game needed to be more vertical and then decided that slopes of stone and dirt need to be slippery as ice deserves to get slapped 15 times per second for the rest of his life lol
Tafka Mar 28, 2024 @ 9:45am 
Originally posted by p00se2:
Originally posted by Fast:

7. Difficulty. There is none.

for curiosity

name a game that is actually difficult without artificial bloating damage you take like elden ring souls sh*t
Monster Hunter was much better
In DD2 killing Griffin (ogre etc) takes me for only 10 seconds, killing Dragon takes only 1 min... Headless horseman 30 sec... unmoored dragons I just sit 1 place make my pawns unkillebl and watch how my pawns killed them
Last edited by Tafka; Mar 28, 2024 @ 9:51am
Duskyer Mar 28, 2024 @ 9:45am 
2
4
2
Originally posted by The Emperor Of Milfgaard:
1. Obviously hasn't played DD1
2. It's huge. Yes it has too much verticality for my taste, but that doesn't change that the map is GIGANTIC. To explore everything you will need 100hrs+ just for that.
3. There were no events in DD1, new content is always great, doesn't need to be crazy the first time around
4. Obviously hasn't played DD1
5. Obviously hasn't played DD1
6. Obviously hasn't played DD1 Addition: Warrior was also weakest in DD1 but DD2 warrior compared to 1 feels like a absolute god, they made it so much better it's not even funny.
7. It doesn't have to be
8. Obviously hasn't played DD1
9. It's perfectly fine, you switch pawns every few levels anyways, also spreads hiring of pawns to more people so more people can get RC
10. Obviously hasn't played DD1, but would be nice to have so I guess you get 1 point
11. Perfectly fine besides Vermund
12. Obviously hasn't played DD1 Addition: they do so much more in DD2 compared to DD1 it's not even funny

So all in all, only 1 point is kind of acceptable. All other points are already improved upon form the first game or are the same as DD1.

I can surmise from this your problem with this game: It's Dragons Dogma.
Maybe having these systems from DD1 is the reason why it took you guys 10+ years to get another game. They suck and only a few minority of players liked absolutely everything. A bad mechanic or system being in the first game is not an excuse to have that same system in the next game.
If your answer to most of these arguments is "It's the way Dragon's Dogma is" then maybe Dragon's Dogma kinda sucks.
Philosophia Mar 28, 2024 @ 9:47am 
Agree completely. This is a fundamentally good game, but with so many flaws that I can't recommend it for more than 40$. 70$ is insane when you can get Elden Ring for 60$ when ER is at least 2x bigger with more content and variety.

The shills who say "haven't played DD1" are morons. In what world is criticism of a game contingent on what the company did before? So if a company releases a game with a bad story, suddenly the sequel is IMMUNE to the criticism of it also having a bad story? Insane. How can people even have takes like this.
Last edited by Philosophia; Mar 28, 2024 @ 9:49am
Originally posted by Duskyer:
Originally posted by The Emperor Of Milfgaard:
1. Obviously hasn't played DD1
2. It's huge. Yes it has too much verticality for my taste, but that doesn't change that the map is GIGANTIC. To explore everything you will need 100hrs+ just for that.
3. There were no events in DD1, new content is always great, doesn't need to be crazy the first time around
4. Obviously hasn't played DD1
5. Obviously hasn't played DD1
6. Obviously hasn't played DD1 Addition: Warrior was also weakest in DD1 but DD2 warrior compared to 1 feels like a absolute god, they made it so much better it's not even funny.
7. It doesn't have to be
8. Obviously hasn't played DD1
9. It's perfectly fine, you switch pawns every few levels anyways, also spreads hiring of pawns to more people so more people can get RC
10. Obviously hasn't played DD1, but would be nice to have so I guess you get 1 point
11. Perfectly fine besides Vermund
12. Obviously hasn't played DD1 Addition: they do so much more in DD2 compared to DD1 it's not even funny

So all in all, only 1 point is kind of acceptable. All other points are already improved upon form the first game or are the same as DD1.

I can surmise from this your problem with this game: It's Dragons Dogma.
Maybe having these systems from DD1 is the reason why it took you guys 10+ years to get another game. They suck and only a few minority of players liked absolutely everything. A bad mechanic or system being in the first game is not an excuse to have that same system in the next game.
If your answer to most of these arguments is "It's the way Dragon's Dogma is" then maybe Dragon's Dogma kinda sucks.

You say it's bad, but it's just a matter of taste at the end of the day really. You don't have to like Dragons Dogma. It's just not for you. Games don't have to be for all people, that's perfectly fine.

I think it's amazing. I don't care whether you or anyone else thinks it sucks. But I will tell you my opinion, which should be no problem since you so blatantly spout it out as well: This game is not for you. Move on.
Lactobacilos Mar 28, 2024 @ 9:51am 
Originally posted by The Emperor Of Milfgaard:
1. Obviously hasn't played DD1
2. It's huge. Yes it has too much verticality for my taste, but that doesn't change that the map is GIGANTIC. To explore everything you will need 100hrs+ just for that.
3. There were no events in DD1, new content is always great, doesn't need to be crazy the first time around
4. Obviously hasn't played DD1
5. Obviously hasn't played DD1
6. Obviously hasn't played DD1 Addition: Warrior was also weakest in DD1 but DD2 warrior compared to 1 feels like a absolute god, they made it so much better it's not even funny.
7. It doesn't have to be
8. Obviously hasn't played DD1
9. It's perfectly fine, you switch pawns every few levels anyways, also spreads hiring of pawns to more people so more people can get RC
10. Obviously hasn't played DD1, but would be nice to have so I guess you get 1 point
11. Perfectly fine besides Vermund
12. Obviously hasn't played DD1 Addition: they do so much more in DD2 compared to DD1 it's not even funny

So all in all, only 1 point is kind of acceptable. All other points are already improved upon form the first game or are the same as DD1.

I can surmise from this your problem with this game: It's Dragons Dogma.

You know this is a new game, not a remaster, right?
LegacyXI Mar 28, 2024 @ 9:52am 
Originally posted by The Emperor Of Milfgaard:
1. Obviously hasn't played DD1
2. It's huge. Yes it has too much verticality for my taste, but that doesn't change that the map is GIGANTIC. To explore everything you will need 100hrs+ just for that.
3. There were no events in DD1, new content is always great, doesn't need to be crazy the first time around
4. Obviously hasn't played DD1
5. Obviously hasn't played DD1
6. Obviously hasn't played DD1 Addition: Warrior was also weakest in DD1 but DD2 warrior compared to 1 feels like a absolute god, they made it so much better it's not even funny.
7. It doesn't have to be
8. Obviously hasn't played DD1
9. It's perfectly fine, you switch pawns every few levels anyways, also spreads hiring of pawns to more people so more people can get RC
10. Obviously hasn't played DD1, but would be nice to have so I guess you get 1 point
11. Perfectly fine besides Vermund
12. Obviously hasn't played DD1 Addition: they do so much more in DD2 compared to DD1 it's not even funny

So all in all, only 1 point is kind of acceptable. All other points are already improved upon form the first game or are the same as DD1.

I can surmise from this your problem with this game: It's Dragons Dogma.
That is a fancy way to say how ♥♥♥♥ the game is if they couldn't even do the bare minimum to improve it over the first game after all these years.
Originally posted by Lactobacilos:
Originally posted by The Emperor Of Milfgaard:
1. Obviously hasn't played DD1
2. It's huge. Yes it has too much verticality for my taste, but that doesn't change that the map is GIGANTIC. To explore everything you will need 100hrs+ just for that.
3. There were no events in DD1, new content is always great, doesn't need to be crazy the first time around
4. Obviously hasn't played DD1
5. Obviously hasn't played DD1
6. Obviously hasn't played DD1 Addition: Warrior was also weakest in DD1 but DD2 warrior compared to 1 feels like a absolute god, they made it so much better it's not even funny.
7. It doesn't have to be
8. Obviously hasn't played DD1
9. It's perfectly fine, you switch pawns every few levels anyways, also spreads hiring of pawns to more people so more people can get RC
10. Obviously hasn't played DD1, but would be nice to have so I guess you get 1 point
11. Perfectly fine besides Vermund
12. Obviously hasn't played DD1 Addition: they do so much more in DD2 compared to DD1 it's not even funny

So all in all, only 1 point is kind of acceptable. All other points are already improved upon form the first game or are the same as DD1.

I can surmise from this your problem with this game: It's Dragons Dogma.

You know this is a new game, not a remaster, right?

I'd gladly call it a remaster because that is what I wanted. Why would I want them to try some crazy things that are completely unlike Dragons Dogma, when I really like Dragons Dogma?

It's not like this is Assassins Creed or CoD where there is a new title out every other year.
CourtesyFlush09 Mar 28, 2024 @ 9:54am 
Now they're putting out a survey and asking people how much they're willing to pay for DLC, with the lowest option being $9.99 LMAO:

https://www.ign.com/articles/capcom-surveys-dragons-dogma-2-players-on-potential-dlc

And the best part? They don't even specify what exactly "DLC" means in that context. So instead of prioritizing the game's horrible optimization, they're instead trying their darndest to further separate you from your money.
< >
Showing 1-15 of 246 comments
Per page: 1530 50

Date Posted: Mar 28, 2024 @ 9:18am
Posts: 246