Dragon's Dogma 2

Dragon's Dogma 2

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Mystic Knight should have never been removed and this is really a mobile game disguise as a quad-triple AAAA title
you took out the most fun class but kept a water-down magic archer
sounds like capcom hates min/max players and want casual slow-thinking yes man players.

removing a great unique stat growth system for a boring generic "shoe fits all" swap class system. Tell where does the "RPG" part kick in if all characters are balanced and the game holds your hand with yellow paint school -hall pass monitors (pawns and NPCS) yapping in your ear every 5 seconds about a quest you might miss while in mid combat !!!!

4 skill spamming HOW FUN. what is this League of Legends
Last edited by The Resistance V; Mar 25, 2024 @ 8:32pm
Originally posted by Balm:
I like mystic knight, I wish they had included it in the game. Magic cannon is really strong, but so are other vocation abilities. It was only really egregious vs ur-dragon, all they had to do was not make its tracking ability vs weakspots so powerful and it would have functioned well.

It will probably be one of several DLC vocations, since it is so iconic.
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Showing 1-15 of 30 comments
zmanbuilder Mar 25, 2024 @ 8:34pm 
Magic knight was boring though, you had the ser buffs a lot or magic cannon slammer.
Proudly Toxic Mar 25, 2024 @ 8:35pm 
Actually you have more than 4 skills. Thief always has scarlet kisses and doesn't need to slot it in. Fighter always has Tusk Toss. Mage always has Heal. At best you could say you lost 1 skill slot.

Also people have found out how you level actually matters for your stat distribution. Level as a mage for 30 levels then swap to warrior and you'll have like 120 innate strength and 250 innate magick.
I mean, true.
Bbqwings Mar 25, 2024 @ 8:35pm 
well i think the mystic spear dude is rather fun
The Resistance V Mar 25, 2024 @ 8:36pm 
Originally posted by zmanbuilder:
Magic knight was boring though, you had the ser buffs a lot or magic cannon slammer.
or abyssal anguish str build
or the perilous trap build
or the Skydance Cyclops Eye Poker Death Air Knocker and Drake Heart Stopper build

sounds good to me
ThatOneGuy Mar 25, 2024 @ 8:37pm 
Originally posted by The Resistance V:
Originally posted by zmanbuilder:
Magic knight was boring though, you had the ser buffs a lot or magic cannon slammer.
or abyssal anguish str build
or the perilous trap build
or the Skydance Cyclops Eye Poker Death Air Knocker and Drake Heart Stopper build

sounds good to me

Don't forget the super secret bloody knuckle ring MK or was that only available for Fighter?
Tomatokek Mar 25, 2024 @ 8:38pm 
so because they removed one class that made the game a mobile game? I think the issue here i am having is assuming you use logic.
The Resistance V Mar 25, 2024 @ 8:39pm 
Originally posted by Proudly Toxic:
Actually you have more than 4 skills. Thief always has scarlet kisses and doesn't need to slot it in. Fighter always has Tusk Toss. Mage always has Heal. At best you could say you lost 1 skill slot.

Also people have found out how you level actually matters for your stat distribution. Level as a mage for 30 levels then swap to warrior and you'll have like 120 innate strength and 250 innate magick.
people are dropping the game at lvl 30 , the gameplay loop in DD:DA is what made it fun, 10 hrs was mid game and lots of content in DD:DA

10 hrs in this hot pos is still....

- GOBLIN
- WOLF
- GOLBIN
- CYCLOPS
- WOLF
- GOBLIN
- GOBLIN
- GRIFFIN
- GOBLIN
- ORGRE
- GOLEM
- REVIVE PAWN
- REVIVE PAWN
- ORGRE
- REVIVE PAWN

tell me im wrong or give me points
Realm Mar 25, 2024 @ 8:40pm 
I'm glad class swap stat min-max was axed but I definitely miss Mystic Knight. If you're gonna replace one advanced vocation replace all of em for freshness.
same with strider and assassin, the dual weapon system, all the monsters that existed in DD:DA (so many are missing, even base game ones like Hydra), and some really good skills (Dragon's Maw).

This game is one step forward, two steps back for me, and that's purely in terms of gameplay (not even mentioning the abyssmal performance, greedy Capcom's DLCs s**tfest, etc).
Last edited by Dweller Beyond the Threshold; Mar 25, 2024 @ 8:41pm
The Resistance V Mar 25, 2024 @ 8:41pm 
Originally posted by Tomatokek:
so because they removed one class that made the game a mobile game? I think the issue here i am having is assuming you use logic.
2 classes were removed, and physical damage classes were water-down to remove the min-max dmg spike you wud have had by level 30 if this was DD:DA
Arkady Mar 25, 2024 @ 8:44pm 
Originally posted by The Resistance V:
Originally posted by Proudly Toxic:
Actually you have more than 4 skills. Thief always has scarlet kisses and doesn't need to slot it in. Fighter always has Tusk Toss. Mage always has Heal. At best you could say you lost 1 skill slot.

Also people have found out how you level actually matters for your stat distribution. Level as a mage for 30 levels then swap to warrior and you'll have like 120 innate strength and 250 innate magick.
people are dropping the game at lvl 30 , the gameplay loop in DD:DA is what made it fun, 10 hrs was mid game and lots of content in DD:DA

10 hrs in this hot pos is still....

- GOBLIN
- WOLF
- GOLBIN
- CYCLOPS
- WOLF
- GOBLIN
- GOBLIN
- GRIFFIN
- GOBLIN
- ORGRE
- GOLEM
- REVIVE PAWN
- REVIVE PAWN
- ORGRE
- REVIVE PAWN

tell me im wrong or give me points
Move your ass out of the newbie areas and you will find: Lich, Garms, Heavy armored Cyclops, Hobgoblins, Stone, flame and poison saurians (with different skillset, movements and weakpoints), different kind of harpies (some pretty annoying), Golems, Medusa, Sphynx. Griffons, Drakes, bandits, mountain goblins, forest goblins that ambush you, and I bet I'm still missing some mobs for sure.
Legionary Guard Mar 25, 2024 @ 8:44pm 
Originally posted by The Resistance V:
you took out the most fun class but kept a water-down magic archer
sounds like capcom hates min/max players and want casual slow-thinking yes man players.

removing a great unique stat growth system for a boring generic "shoe fits all" swap class system. Tell where does the "RPG" part kick in if all characters are balanced and the game holds your hand with yellow paint school -hall pass monitors (pawns and NPCS) yapping in your ear every 5 seconds about a quest you might miss while in mid combat !!!!

4 skill spamming HOW FUN. what is this League of Legends


Magick Knight was boring though. He was just a mage but with a shield, or a fighter who could self-buff. Mystic Spearhand has a true blending of magic and melee and is actually fun to play.


Originally posted by The Resistance V:
people are dropping the game at lvl 30 , the gameplay loop in DD:DA is what made it fun

Bro hasn't figured out that the combat in DD2 is basically the same as the combat in DDDA.

I'd Jester you, but honestly, you haven't earned that much. Gr8 b8 m8, 8/8
The Resistance V Mar 25, 2024 @ 8:45pm 
Originally posted by Arkady:
Originally posted by The Resistance V:
people are dropping the game at lvl 30 , the gameplay loop in DD:DA is what made it fun, 10 hrs was mid game and lots of content in DD:DA

10 hrs in this hot pos is still....

- GOBLIN
- WOLF
- GOLBIN
- CYCLOPS
- WOLF
- GOBLIN
- GOBLIN
- GRIFFIN
- GOBLIN
- ORGRE
- GOLEM
- REVIVE PAWN
- REVIVE PAWN
- ORGRE
- REVIVE PAWN

tell me im wrong or give me points
Move your ass out of the newbie areas and you will find: Lich, Garms, Heavy armored Cyclops, Hobgoblins, Stone, flame and poison saurians (with different skillset, movements and weakpoints), different kind of harpies (some pretty annoying), Golems, Medusa, Sphynx. Griffons, Drakes, bandits, mountain goblins, forest goblins that ambush you, and I bet I'm still missing some mobs for sure.

you said goblins 3 times LOL case and point
Last edited by The Resistance V; Mar 25, 2024 @ 8:46pm
Arkady Mar 25, 2024 @ 8:46pm 
Mystic knight was the most boring thing of whole DDDA, cast elemental ehcant weapon+orb and watch everything melt down without effort.
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Date Posted: Mar 25, 2024 @ 8:31pm
Posts: 30