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What the Pawn owner gets out of it is the Pawn's experience. The more experienced a pawn is at fighting different enemies or travelling in different areas makes a big difference
I think in return I receive badges and my pawn earns rc / experience? I can't remember really
Provided anyone actually pays attention to the quest. I feel like a lot of people are ignoring it. Been playing with a friend who just hasn't set his, and even though I feel like my quest is pretty good, no one's completed it (out of 5 hires). I set it as "Obtain a Panacea" with the reward being 2 more Panacea. Either Panacea is just too hard to get, or no one's paying attention even though it's free stuff for them.
You want people to hire your pawn, since you get RC just for having it hired.
I actually look trough the pawns quest and take the most rewarding one with me what at most kill 1 cyclops/ogre for x gold is.
I find the idea of hireing a pawn of another player really funny and it is somewhat nice that they do talk to each other and stuff...but sometimes it is also cumbersome with the "I know where a chest/riftstone is in this area"....because I tend to find stuff on my own.
I know that I could play offline but I guess the offline pawns you get from capcom will still do the same so I just ignore it xD
And yes you get RC for it and knowledge of stuff like chests etc. if someone hires your pawn but experience? I don't think so because my pawn is the same level as me at we actually get almost the same time a level up still (apart from the slight headstart I had because of the beginning of the game)
Actually sad that this is the only purpose....they could have done so much more with that pawn system and I assume the first game was the same in this regard....oh well^^
I don't know if setting this for your main pawn would disable it for yourself though
what you posted in your game is your world you still lost whatever item/gold you used for the inquiry, server just check your quest and make a copy state for whomever that use the code for their games/world
your games check for updates from servers regarding quest reward and gifted item but they are limited, so no 100 item gift exploit otherwise streamers get item left and right
friends gets priority for completing your quest and gifting items but seems like it take a while not instant as monster hunter
seems like there are different servers for people, ie i hardly can gift my friend in german. im from oc
probably....
If I understood that correctly, let's now start with the example with the 5 golden beetles:
Since the Pawn can be borrowed by many players at the same time, the quest reward could be doubled...tripled, etc.
So overall, not for each individual.
But let's say I do a quest and the reward is 5x golden Beetles.
I have to pay this ONCE for the quest.
But now 2-3 (or more) players can do this quest and ALL get 5 beetles each.
That would mean: If EVERYONE (or many) did this, we could ALL benefit and earn a lot of Golden Beetles.
CORRECT?
No. You can't put golden beetles out for quest rewards.
OK, too bad.
But that would work for other good items, right?