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You give these companies an inch, they take a mile. Capcom deserves every bit of flak they're getting for this.
That's why
That's all you had to say.
These people are just entitled/trolling simps.
Fact is. It is a business. Greed is an essential part of it. Whether they break the game by selling extra stuff is the main issue.
Helldivers 2 have "premium currency" with essential equipment and yet no one seems to complain as loudly. This is because some people agree that you can get the premium currency in game.
What about this game? EVERYTHING can be obtained in game, all of which aren't even important items AND there is no anti-cheat so you can even edit your currencies however you wish. Yet the voices of complaints are so darn loud because of so called "principles".
Saying it is "principles" is just pretending to have the high ground. You all have none. At least have the self awareness to say that you are entitled whiners or something
did you know you can buy it in shops for only 2000 gold and it's not even the best camping kit you can buy? Oh, you don't own the game so you wouldn't know. Stop spreading misinformation you're being fed on twitter
And this is called self-esteem.
Castrated Transgirl?☑
Cucked Transgirl like The spherehunter?☑
𝐿𝑜𝓋𝑒 𝓈𝓅𝓇𝑒𝒶𝒹𝒾𝓃𝑔 𝓂𝓎 𝓁𝑒𝑔𝓈 𝓌𝒾𝒹𝑒 𝑜𝓅𝑒𝓃 𝓉𝑜 𝑔𝑒𝓉 𝓉𝒶𝓀𝑒𝓃 𝒶𝒹𝓋𝒶𝓃𝓉𝒶𝑔𝑒 𝑜𝒻? ☑☑☑☑☑☑
Thank you capcom
&
𝕋𝕙𝕒𝕟𝕜 𝕪𝕠𝕦 𝕒𝕝𝕝 𝕥𝕙𝕖 𝕗𝕖𝕝𝕝𝕠𝕨 𝕔𝕦𝕔𝕜𝕤 𝕝𝕚𝕜𝕖 𝕞𝕖 𝕨𝕙𝕠 𝕤𝕦𝕡𝕡𝕠𝕣𝕥𝕖𝕕 𝕒 𝕘𝕒𝕞𝕖 𝕨𝕙𝕠 𝕒𝕔𝕥𝕦𝕒𝕝𝕝𝕪 𝕤𝕦𝕡𝕡𝕠𝕣𝕥𝕤 𝕠𝕦𝕣 𝕗𝕖𝕥𝕚𝕤𝕙!
♥xoxoxox♥
Dragons Dogma 1 is all about consequences and dealing with it. That's the entire point of the game. That was the whole reason I played it. Over. And over. And over again.
Dragons Dogma 2 is buying wakestones and ♥♥♥♥ consequences. What's the point when people are incentivised to "pay to win"? This doesn't teach people to do better. It only encourages greed and taking the easy way instead of earning it.
Dragons Dogma 2 is falling victim to greed. This is why people lost faith in Halo infinate (can you believe people had to pay for the color blue?) It's why people lost faith in EA (Battlefront 2). If Capcom continues down this path they willl lose their reputation. Loss of reputation will be bad for business. Even from a greedy standpoint it's counter productive.
As long as action is taken sooner instead of later it can be addressed.
Let's compare this to Devil May Cry 5. A different kind of game. Devil May Cry 5 made it work. But here it's not working. Devil May Cry 5 limited it to orbs. Mission to mission. But Dragons Dogma 2 is going "Here, you can buy anything". This in turn will cause people to fall into the "easy traps", which in turn can even risk causing people to be driven into depression (and worse).
Do you want to "earn" results or do you want to take the "easy" road?
That's just half of the problem though. There's the denovo factor as well.
Denovo slows computers game. I have older hardware already. Do you think I can afford to lag more then I'd already do because of denovo?
If a game is good people will buy it. I assure you, if a game is good pirates will buy it.
Sort this out by the time whatever DLC is released. Remove denovo and people will be more likely to buy instead of pirate, as strange as that might sound. Denovo is known to slow computers down. That's why. It's making people want to pirate more if anything. It's counter productive.
A game like Elden Ring didn't have problems like this. They'd limit it to calling the horse torrent (still a day one crack). But because the devs aren't greedy scumbags, because the game is that good then look how well it's doing. With DLC coming too. Which I might buy. Do you see the difference here? Elden Ring is another game with "Deal with consequences" and it makes it work better.
Meanwhile I'm looking at Dragons Dogma 2 and I'm seeing a greedy game that is afraid of losing money. "Fear itself" will be why. Be mindful of that trap. Many a gaming company has ruined their reputation because of greed and fear.
Yet you forget the original game had the exact same microtransactions 12 whole years ago. Curious.
DD1 had them. DDDA removed them from the store and included them in the game itself and also giving you infinite wakestones
So why do we start 12 years later at the same point?
Why do we have to wait for the expansion to DD2 to get the permanent stone?
12 years should mean something in terms of understanding and development
They solved the problem once before, why do they set it up to 'solve' again instead of just making it solved to begin with
Missinformed much?
You can still change your appearance for free in the capital.
You can decide to make a new game (New game button is being added) by disabling cloud save and deleting/backing up your save.
They do not store your save on theyr server.. Steam cloud backs your save up.
They do not.
maybe because it was never a problem to begin with? I can guarantee you that less than 5% of the entire playerbase of this game, will dip their toe into this mtx, just like in the original. Almost everyone that played that game on release didn't care about the mtx or the mini side quest dlcs