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I'm going to leave it at that, to keep this from being a novel, but this isn't even scratching the surface, Enlisted is a complex game. Learning the intimate details, advantages and drawbacks of this Soldier/Squad/Vehicle skill tree system will help your overall gameplay and score tremendously.
Okay well I have never spent a single cent in this game. And clearly you didn't read my above post, explaining this exact reason why each individual squad ignores previously gained experience with like squads.
Why would I want to level up a new BR3 or BR4 weapon right away? Again, the soldiers I have already on my frontline are not quite able to handle this new shiny gun that well. Explain to me why I would WANT to put a new automatic and highly powerful (recoil) rifle on a soldier with extremely limited ability?
The TOS has nothing to do with Developer behavior, you're spreading misinformation (either you realize or you don't, but either one is very harmful to others) about their game. The developers made the right choices in this new system, they hand you the new shiny gun, and they sometimes hand you a new, "braver" and more talented soldier who can utilize said gun better than the Gomer Pyle they give as a default soldier.
EDIT: I'm sure the TOS are actually not in your favor here. A post claiming that the game is a purchase shill with other post detailing how it truly Free to Play is clearly violating Steam TOS.
The first Squad levels up Engineers, and the second levels up Engineer II's, who have different passive perks and a larger pool of points for buying perks when they are leveled up.
Most squads also have a few weapons assigned to them, if you want to upgrade a specific weapon, you need to level up the squad associated with them. So its perfectly reasonable to sometimes only level them up the bare minimum (get the XP buffs and a couple upgrades to make the squad more viable in combat) get the upgrades for the gun/class you want and then drop the squad and go back to the maxed out squad you like.
Lastly, some of the squads have slightly different upgrade trees from their predecessor (For instance, Engineer II squad can build a Machine Gun nest, while the first Engineer squad cannot.)