Dishonored
victorzvyagin 18 października 2012 o 2:26
My honest Review of Dishonored.
http://www.youtube.com/watch?v=Hm9D1Hz53V0
My honest review, about Dishonored. In case you don't understand it, here's what I said:


Okay, so basically this new game- Dishonored. It's out, and people got a chance to have a look at it, and even post their views about it.
The most popular complain so far, is that The game is too short and with a very ugly graphics. Now listen, ppl, I KNOW that the game has got ugly graphics (or Art, whatever you wanna call it)- it's actually ugly on purpose. Now, I'm not an agent of Bethesda trying to cover up the company, I'm actually another player, just like you, But as I see it, the creators of the game NEEDED the graphics to be ugly for the setting, to enforce the feeling of 19th century- like, say, the Spicy Horse made Alice Madness returns, with very ugly- looking models of characters and environment- that was done to show the imperfection of real world at that particular time. (as well as to prove that the happy kid's fairy tale is actually nothing but utter crap).
As for the shortness, well it IS very short content- wise, cause like, there are only what, 9 missions there? But the time it takes to complete the story (at least for me) was probably, like 7 hours. AND(!!!!!!!) I did NOT play it all stealthily.
Now, one of the biggest flaws with it is that the Trailer for the game actually gives the "impression " of the game with Lots of action, huge control over the world around ya and stuff, and basically, more sandbox than actual game- this is NOT a sandbox, in any way, No-no.
It allows you to use time manipulation, posession of others and stuff- you actually Have to plan it all carefully, with perfect timing and positioning. It may take several minutes to plan how you take specific guard out, or how you run with someone' s unconscious body to hide it somewhere, you know? It takes time, you don't just press few buttons like in superhero game, and watch magic happen.
Oh, another thing- you watch the World from a First- person perspective, now I THINK - the devs made a mistake there, since the NPCs' animations turned out to be pretty neat, so yeah, it would be Much better if the game was like Assassin's Creed series, third person.
What else.. oh, The game is really bugged at some points, but the Blink ability comes in pretty useful, so..... yeah. Also, apparentely you can't easily level up like in other games and acquire ALL powers, as far as I understood.
If you DO want to get the feeling of power and freedom, and actual fun, I suggest, after you completed the game, like me, just replay it with unlimited runes, Money and Mana- Just mana, keep the Health as it is, so that you don't lose interest to actual gameplay- and have fun in a Not-free roaming- but still- interesting "sandbox" of a Sort. In fact, that's what I might do for my next playthrough, when I got time.
Yeah, so Those were my opinions about the "Dishonored" game. A little advise to new players: Get Dark vision and blink upgrades asap, cause- Whichever way you play, stealthy, OR chaotically , cause this game is a LOT about exploring and moving swiftly. Yeah, so try the game, it's quite an interesting piece of Art.
See you all soon, it's Victorzvyagin360.
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Wyświetlanie 1-15 z 19 komentarzy
the game is not ugly at all when you turn SSAO on, modify the shadow resolution and force to at least 4x SSAA
Boozehound 18 października 2012 o 5:11 
I like the review. The most fun I had in-game tonight was propping up some unconcious guards and a maid and hurling bottles and cups at them. I wish there was some more room for bothering NPC's but there aren't many of them really...
no3y3h4nd 18 października 2012 o 6:23 
I had to kill a maid in dunwall tower ... it made me sad :(
Listy 18 października 2012 o 7:07 
Początkowo opublikowane przez no3y3h4nd:
I had to kill a maid in dunwall tower ... it made me sad :(

yeah, I thought I'd gotten all of them in the kitchen, but was busily stuffing another guards unconcious body into the trash bin there when one surprised me by walking in.... Sadly I had to rip her throat out with my sword.... it made me sad too cause I was trying my best not to kill anyone.
victorzvyagin 18 października 2012 o 7:54 
Początkowo opublikowane przez CrIms0N_Vis10N:
the game is not ugly at all when you turn SSAO on, modify the shadow resolution and force to at least 4x SSAA
ah, But That would most Likely rUin the Setting that artists tried to create.
Binge, thanks for reply, I advise that you try the game (New game) with unlimited mana, it really makes it feel like a sandbox then- even with still limited health.
wocsop 19 października 2012 o 9:23 
Great review . Your spot on that this isnt a sandbox game . I find the graphics quite pretty in thier own way , call it "styalised" rather than poor textures . The story is superb too . Thats what got me to buy it in the first place. Roll on the DLC !!!! :-)
victorzvyagin 19 października 2012 o 12:47 
Im glad u Liked it- Basically, Its gonna be hard now to make any specific DLCs, since there are so many Endings, and its gonna be difficult to out some single ending as a cannon one, but hey- they made a Whole Universe on Dishonored, so it may work out!
Oddar 20 października 2012 o 13:42 
Good review!

As a suggestion for future reviews, adjust your microphone as I think you had it too close.. it was distorting your voice and picking up breathing occasionally.
victorzvyagin 20 października 2012 o 18:24 
I know, Thanks, I noticed my Speech was Almost Inaudible there =/
Ill try And do better next time.
sage 20 października 2012 o 21:46 
So... what the hell does sandbox mean, anyway? What would be an example of such a game? To me it means "here are toys and a goal, make magic happen," which would pretty much describe Far Cry, GTA, Skyrim, Deus Ex, Dishonored, and just about any other game I've ever heard described that way. Would having an open city like Infamous or GTA have made the game better? I don't think so. It would have made it more bland, like in Infamous where you can't even tell where you are by looking at the buildings, because they are all just big brick monstrosities with a few unique one to give the illusion of a diverse city. Screw that, build it by hand and make me think its big by showing me stuff in the distance I can't get to, then the archetictual is great.

As for the graphics.... lol. And I supposed the goofy looking people from Crysis, or Skyrim, or Call of Duty, or whatever it is that the kids are oohing and ahhing about these days are supposed to be better? Most games look like someone playing with action figures: almost human looking, but like they are made of plastic. I would be so happy if whoever it is that keeps pushing for realism in games to be taken out back and summarily executed. Why would I want a portrait from WalMart when I could have a Monet or a Van Gogh. 3d will never look 100% realistic, and the closer they get, the worse it looks. I absolutely LOVE the expressive hands and faces of these characters... its like they stepped out of an amazing painted or comic book. If I'm going to pay $60 for a game, this is what I want. I will agree that I would like higher res textures, but the character designs are some of the best work I've seen in the business since the original Darksiders.

As for short, the average game these days is about 6 hours long, so for an action playthrough it is about average. That is not something to cry about. Mirror's Edge is a short game. I routinely beat that game in under 3 hours. I've also beaten it way more times than I should have, so your mileage may very. Still, that would be a short game. And that's not including the stealth playthrough, which will likely have a 15+ hour time, just because of all the waiting and planning that has to happen.
victorzvyagin 3 grudnia 2012 o 21:06 
Dude, I am saying that it WOULD be sandbox if It did not have limits on mana/ recharge and stuff- there should be much MORE replayability value, So u can have more options when replaying missions, like all the powers u Acquired.
The graphics like in CoD and stuff are probably the things that make them Popular, cause...... well, there ISNT much for story there- in HERE, u really WANT to see what happens next, and u Can affect outcomes, too.
The graphics here IS ugly. And theres a reason for it- Watch my video more carefully this time, Its all in there! I think this game Needs this type of graphics, and again - I explained why with example IN THE VIDEO.
Length- It IS short if u dont complete everything, but the replaying of missions to change story ways can double/ tripple the time. Again -the replayability CAN be improved, but it is there, when you start New game, and it is worth giving a go, as it has LOTS of different little outcomes in the mid- plot.
Andeddu 4 grudnia 2012 o 3:47 
The colour pallete art-style is actually very appealing and I found its beauty to be in contrast with the the ugliness it was trying to depict - a beauty simultaniously inspiring and poignant.

Any argument about the length of the game is completely unfounded and is normally perpetuated by the dim-witted COD community who think that running towards a marker constitutes playing the game; well, it doesn't. I completed it last night on high chaos after clocking upwards of 21 hours, which leads me to believe that if I was to play it as intended (low-chaos) it would take me over 30 hrs to finish. By rushing through the game you're denying yourself so much.

The review itself is complete trash and is clearly aimed towards non-pureists indoctrinated by years of idiotic shooter clones and other games which dull the mind. I'll leave you with a quote from an RPS article entitled 'Dishonored: The Onion'.

------

If you want to rush around with a gun, shooting anything that moves, don’t buy Dishonored. It has put those things in there for you, and it offers slick, brutal, varied permutations on how to use them, but they are not its all. If you’re looking for 10+ hours of shooting men, or even stabbing men, you are well-served already and forever by games that do that, do it well, and do it for a long time. You and those like you are the victor of the great games race, and you have the spoils, many times over.

So let us have Dishonored. Let us have this one expensive, luxurious game that only truly works, only sings a glorious tune, only becomes a 20+ hour game if met by those who treat it in the spirit with which it is offered. Don’t tell us it’s too short and too slight just because you don’t find combing through its many layers, peeling back every last millimetre of artfully subdued skin, of interest. Because you want to rush to the conclusion, and you don’t believe anything that doesn’t explicitly inform reaching that conclusion is worthwhile.
victorzvyagin 4 grudnia 2012 o 4:43 
Początkowo opublikowane przez Andeddu:
The colour pallete art-style is actually very appealing and I found its beauty to be in contrast with the the ugliness it was trying to depict - a beauty simultaniously inspiring and poignant.

Any argument about the length of the game is completely unfounded and is normally perpetuated by the dim-witted COD community who think that running towards a marker constitutes playing the game; well, it doesn't. I completed it last night on high chaos after clocking upwards of 21 hours, which leads me to believe that if I was to play it as intended (low-chaos) it would take me over 30 hrs to finish. By rushing through the game you're denying yourself so much.

The review itself is complete trash and is clearly aimed towards non-pureists indoctrinated by years of idiotic shooter clones and other games which dull the mind. I'll leave you with a quote from an RPS article entitled 'Dishonored: The Onion'.

------

If you want to rush around with a gun, shooting anything that moves, don’t buy Dishonored. It has put those things in there for you, and it offers slick, brutal, varied permutations on how to use them, but they are not its all. If you’re looking for 10+ hours of shooting men, or even stabbing men, you are well-served already and forever by games that do that, do it well, and do it for a long time. You and those like you are the victor of the great games race, and you have the spoils, many times over.

So let us have Dishonored. Let us have this one expensive, luxurious game that only truly works, only sings a glorious tune, only becomes a 20+ hour game if met by those who treat it in the spirit with which it is offered. Don’t tell us it’s too short and too slight just because you don’t find combing through its many layers, peeling back every last millimetre of artfully subdued skin, of interest. Because you want to rush to the conclusion, and you don’t believe anything that doesn’t explicitly inform reaching that conclusion is worthwhile.
well, Thanks for the long although Completely useless comment , that basically doesn' t bring anything new to people, doesn't have anything unexpected and No review of itself. I Will continue to review games and give my honest opinions and The truth about them, as long as the games are made- you guys know my youtube channel, so I'll be posting it there.
Andeddu 4 grudnia 2012 o 4:54 
I'm sorry, but your opinions and the truth are mutually exclusive. Go back to your youtube channel - we've had enough of your dribbling maladies.
victorzvyagin 4 grudnia 2012 o 5:07 
Oh, I see its just another troll- Nice try buddy ^_^ Ignored from now on.
So, anyone else Got the opinion similar to the one expressed in review? Anyone?
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Data napisania: 18 października 2012 o 2:26
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