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Sweet vid, v smooth and timing on the GR dart. Bit rude tho...to interrupt Slackjaw mid-sentence
I have this problem when I walk into Rudshore Waterfront (after getting my gear back) -- when I enter, there is a room full of dead overseers, but the detected sound and the combat music start playing immediately upon entering.
As I progress through that area the detected sound plays every minute or so (every time I make sure there is no one that can detect me).
Reloading a save game does not fix this problem - does anyone have any ideas that might help?
I know it's been a while since anyone posted something on that topic, but I'm trying to get the shadow achievement on a High Chaos playthrough and I'm stuck at the Flooded District level.
Did anyone actually manage to get the mention 'Ghost' on High Chaos at this level? I was really careful, tried to sneak past Granny and Slackjaw, tried to kill Granny without being seen, and I didn't manage to get that level "ghosted", so to speak.
As some of my foreposters, I get that fight music after I leave Daud's Hideout when I enter in the level section with the train. Is that somehow relevant?
[edit] I've seen too, now and then, some weepers flies flying around me, even if they weren't any Weeper nearby. Is that relevant too? I'll try to avoid such an effect in my next attempt, to see if it changes anything.[/edit]
Thanks for reading!
You had the exact same things as i had. And sorry, but i don't have a solution :(. I finished the game without getting the achievment, got Ghost in every level but this one. Pretty frustrating.
I guess that getting ghost on high chaos is impossible in this level.
Why are you going for Ghost in high chaos anyway? If you're going for Ghost, do a low chaos playthrough.
So I tried to get it on my second playtrough. Bad idea, as it seems to be bugged.
That's beyond me then, I played through the game many times, and I never noticed any "middle ground", just high vs low.
I had that asked of me like 1000 times. I myself had no special reason, no one was doing that kind of playthrough, so I tried it, it was fun.
Haha yes, I thought it was a bug first, but then I saw that note later and avoided the room (had to circle all the way back). I still got the battle music playing after the tunnel though, which I have absolutely no explanation for.