Dishonored
Steve 2012 年 10 月 12 日 下午 5:34
I like the game, but bad graphics?
might be just me but i am pretty sure that i maxed out the Settings and still get crappy graphics. does the game have bad graphics?
< >
正在显示第 16 - 28 条,共 28 条留言
wolrajh 2012 年 10 月 13 日 上午 3:19 
It's may have been discussed and "nothing new", it's still not a very big issue. As long as the desired look is achieved, I think it's ok.

Rage is an interesting comparison : the textures had a lot of issues, going from a high-res and beautiful landscape to a ugly and very poorly detailled room, or hiccups when loading textures, etc... This was preventing the game to achieve the desired look, which was "realism". I still remember entering a basement room with ... Things. That were supposed to be microscopes.

Dishonored is trying to achieve a blurrier look, watercolor as stated previously. It reminds me a bit of the work of Edward Hopper, actually. As such, having a flat texture to represent ivy or lacking details on a helmet wasn't very counter-productive.
Giles 2012 年 10 月 13 日 上午 3:25 
引用自 Bannoura
might be just me but i am pretty sure that i maxed out the Settings and still get crappy graphics. does the game have bad graphics?

Re-installing will not fix the graphics issue; this game lacks in the graphics department.
Nasher 2012 年 10 月 13 日 上午 4:06 
Low poly models, low detail lighting and low rez textures are the problem. Some of the textures look like they were ripped right out of minecraft.

The game is kinda supposed to look like a painting. But because the detail is so low the effect is lost most of the time which ends up making it look even worse (except on a few face textures, which are higher rez).
最后由 Nasher 编辑于; 2012 年 10 月 13 日 上午 4:11
Atermi 2012 年 10 月 13 日 上午 6:40 
Why do people keep saying that this game looks like painting? It DOES NOT. Neither it looks like cell-shading (reference Borderlands which do). It just looks like an ordinary FPS with medicore graphics and horrible low-res textures on maxed out settings in 1080HD.

Ferco 2012 年 11 月 12 日 下午 3:44 
This medium graphics quality is the result of multi-platform games and the lack of HD graphics packs for PC, like Skyrim's high resolution texture pack DLC.

Graphics artists and designers generally work with high resolution textures and high polygon characters and game assets before games are optimized for different platforms. PC's can handle higher polygon counts and higher resolution textures and developers and publishers can include them for platforms that can handle it like the overkill powered PC.

At least RSI's Star Citizen will not have low graphics because it will be only for PC and possibly Mac and Linux. I'll continue playing Mass Effect 2, which has medium graphics also and try not to finish Dishonored in the hopes of a HD DLC coming out very soon : )

Cheers
Miseryguts 2012 年 11 月 12 日 下午 6:20 
My 10p worth (I reside in the UK)

The treatment Viktor Antonov's sublime art direction has received in this game is an absolute insult (both to him and us PC gamers) & infuriates me, so much so that after a couple of assassinations I haven't touched the game since.

You can call me shallow as much as you like, but when you have a visual artist of his caliber working on your project it's an absolute travesty to present the work in such poor resolution on a platform that doesn't have to compromise in this way.
最后由 Miseryguts 编辑于; 2012 年 11 月 12 日 下午 7:53
kaay 2012 年 11 月 12 日 下午 7:37 
Make really low-tech graphics and hide it under the carpet of "oh its water colour painting style".
Shadows? who needs them.
Light effects? wah useless
Texture detail? not needed, we are artists here, we do water colour paintings in our spare time.

Last but not least if you play one hour into the game you already seen 70-80% of the graphics it has to offer.
Aside from the very low technical quality of the graphics, they repeat throughout the game.

To me it looks like a good artist worked on the graphics but he was forced to make too many compromises, the game is a cheap and fast production that sacrifices quality for a fast buck.
Why spend on development when you can spend on getting moronic inflated reviews all over the net?
Moose 2012 年 11 月 12 日 下午 8:53 
I've always considered gameplay to be more important than graphical quality. I think folks around here have just gotten used to being spoiled with HD everything these days that they forget where the heart of a video game dwells. Dishonored has fantastic aesthetics and superb gameplay. And in my opinioin, aesthetics are also more important than overall graphical fidelity. Dishonored has character.
Miseryguts 2012 年 11 月 12 日 下午 11:19 
引用自 Møøse
I've always considered gameplay to be more important than graphical quality. I think folks around here have just gotten used to being spoiled with HD everything these days that they forget where the heart of a video game dwells. Dishonored has fantastic aesthetics and superb gameplay. And in my opinioin, aesthetics are also more important than overall graphical fidelity. Dishonored has character.

Spoiled.. 'interesting' choice of word to use in this context.
If you take the time to read the many threads & comments both on Steam & all over the web by those who dare mention they are not happy with the abysmal texture resolution etc, you'll soon realise that it's precisely because the gameplay & visual design is uniformly fantastic that the aforementioned stings so much for many of us, don't forget the game was supposedly designed so that players pay very close attention to their surroundings.
If it doesn't bother you too much.. great I'm happy for you!, but please don't imply that those of us irritated with the technical shortcomings (we are all playing on PC's here right?) NOT the 'art style' (god how I hate this sort of inane terminology & having to make the distinction!) are in some way missing the 'point' of gaming.. you just make yourself sound very silly indeed.

最后由 Miseryguts 编辑于; 2012 年 11 月 12 日 下午 11:23
Ferco 2012 年 11 月 13 日 上午 3:18 
引用自 Møøse
I've always considered gameplay to be more important than graphical quality. I think folks around here have just gotten used to being spoiled with HD everything these days that they forget where the heart of a video game dwells. Dishonored has fantastic aesthetics and superb gameplay. And in my opinioin, aesthetics are also more important than overall graphical fidelity. Dishonored has character.

Yes, gameplay is very important but being able to read the "Whale Oil Tax" and all the other posters etc.would be great for immersion.

The quality of graphics and great gameplay do not have to be mutually exclusive especially considering that the high quality textures and high polygon models are already in existense but just not included because all platforms can't handle it as well and same goes for Skyrim, and Mass Effects.

Why not include DirectX11 and tesselation for PC?

Xbox was named after DirectX yet it is stuck with something like DirectX 8.1 therefore this is not a coincidence. Both Mass Effect 2,3 and Skyrim use Direct X 9 for the same reasons :(
最后由 Ferco 编辑于; 2012 年 11 月 13 日 上午 3:18
Rafael Freeman 2012 年 11 月 13 日 下午 4:25 
Yes the graphics are bad. But the art work and the gameplay make up for the quality of the textures. On the plus side: on a medium quality PC the game works and looks fine. On a high end PC the graphics don’t improve much.
Rafael Freeman 2012 年 11 月 13 日 下午 4:31 
引用自 miseryguts38
... that it's precisely because the gameplay & visual design is uniformly fantastic that the aforementioned stings so much for many of us..

I couldn’t agree more. If Dishonored was a mediocre game, I wouldn’t care about the graphics. It’s a great game, so I want and expect more.

最后由 Rafael Freeman 编辑于; 2012 年 11 月 13 日 下午 4:31
fenlander 2012 年 11 月 14 日 下午 3:40 
Yes the Graphics are bad low res quality.
< >
正在显示第 16 - 28 条,共 28 条留言
每页显示数: 1530 50

发帖日期: 2012 年 10 月 12 日 下午 5:34
回复数: 28