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As I said, if you dont like the Graphics, get into your GPU Driver Panel, select Dishonored and enable 16xAntistropic filtering. That fixes the textures. Then enable Apdaptive Vsync and 4xSSAA. Now, my game looks awesome, runs as fluid as before and thats it.
I am also a person who doesnt like Choppy graphics. A Game has to look complete there shouldnt be any annoying defects, like poor draw distance or low-res Textures, which completly ruin the Atmosphere.
Exactly the problem. Textures are so small they could have been designed by a ♥♥♥♥♥ up chimpanzee.
If all you want is texels, here, have fun: cgtextures.com. Or better yet, go outside. It seems your toilet sees some of the best art of the world everyday.
"Oil painting" isn't a style, it's a medium. It's literally painting with oil on canvas. To say that "it's what it's supposed to look like" just proves your ignorance on the subject. If you're going to accuse me of not understanding something, you might want to make sure you understand it yourself. Nevertheless, you still haven't provided a decent argument that the textures in the screenshot I posted don't look like crap.
lol (maybe I'll start all my posts with this too), you talk about poor eyesight when I have a screenshot taken at 1080 max settings and you think it looks good. Just about what I would expect from a fanboy like you.
Please understand that 'oil' is a medium that artists use to paint and is not a specific style. Textures in oil (and most other mediums) painting depend on the artist, not the paint itself. Anyway, I know that isn't the point of the argument, but as an illustrator and animator I couldn't just let that get away :p
On the subject of the actual game, here is the E3 2012 trailer:
http://www.youtube.com/watch?v=Bvu5PALpigY
Did you watch the trailer before buying the game? OP, you kinda make it seem like you were really misled by the game developers or something. The graphics aren't great, but to be fair, in that picture in your original post you are really close to the embers. Let me tell you that unless it's a DisneyPixar movie, no one is going to bother with making a detail like that. The textures on trees and shrubbery are pretty crap too, but are you seriously playing the game to look at trees, and fire embers? No. Why waste money on creating textures that 99% of people are even gonna care about? It got awards because the gameplay was amazing, it was really open, etc. They were smart and didn't blow money on unesseccary man hours.
You can pause that trailer at any point in time, particular where there's blood and fire, and see that the graphics are not amazing. Not sure if you had seen the trailer, but you can hardly get the game and complain about low rez graphics when that trailer exists as an example of what you should expect.
The game won so many awards too. If anyone cared about the textures with as much passion as you did, it wouldn't have won a thing.
TLDR; you're absolutely right, the graphics are not amazing. But the gameplay is so awesome that no one cares that the texture on your embers aren't at the same standard as a high budget animated film.