Dishonored
48 YEARS OLD VIRGIN 2013 年 3 月 17 日 下午 12:56
High Overseer Campbell is broken...?
I'm doing a full stealth playthrough and I'm in the Overseer's mission. As soon as I open the double doors into his meeting room, he and all his croonies burst in and swarm me. I can't interact with the poison to save the other guy, I can't escape, nothing.

I haven't been seen by anyone. I haven't killed anyone. But as soon as I enter his room, I'm triggered as being spotted. Even if I open the door from afar and quickly exit, I still get spotted even though there's no one in the room yet.
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正在显示第 16 - 26 条,共 26 条留言
Skyrnir 2014 年 7 月 2 日 下午 9:51 
I played stealth with violence. If they burst out before you can poison the drink u can simply go and kill the high overseer in his saferoom
Smilodon 2014 年 7 月 4 日 上午 8:07 
The bug is caused by opening the gate immediately behind Overseer Martin when you free him. If you go up and over the fence and do NOT open the gate, that bug won't happen.

http://youtu.be/dUWD5lKUlBQ

If you watch the video, watch it with the sound off, because when I made it long ago I was still getting used to the editing software and the spots where I fast forward the game, the audio remains the same and they get out of sync.
最后由 Smilodon 编辑于; 2014 年 7 月 4 日 上午 8:13
wdb-wookie1 2014 年 7 月 14 日 上午 9:59 
That is good to know. I personally have never opened that gate. I've always gone over the fence the same way you did. Any first person game I play, I always opt for the stealth approach if at all possable. I find I get further without getting killed so much. (My reflexes just aren't what they used to be.)

btw, Good find!
最后由 wdb-wookie1 编辑于; 2014 年 7 月 14 日 上午 10:00
Mathos 2017 年 1 月 3 日 上午 12:22 
wow I got the same bug as OP, real ♥♥♥♥♥♥♥ annoying... feels like I just wasted my time to get trolled at the end :(
Shadow Wulfe 2017 年 10 月 23 日 下午 7:54 
If I had done my homework (because this is apparently a necessary thing for this), I would have known not to open that damned gate. Thanks to that, I can't get the Ghost checkmark even though not a single person declared the alarm state.

There was a Cheat Engine table that cleaned mission stats, but I can't seem to find a working version. Does this still exist?

I refuse to replay a 4-5hr mission over being penalized for a bug inherent in the game.
rod66 2017 年 10 月 23 日 下午 9:18 
引用自 Shadow Wulfe
If I had done my homework (because this is apparently a necessary thing for this), I would have known not to open that damned gate. Thanks to that, I can't get the Ghost checkmark even though not a single person declared the alarm state.

There was a Cheat Engine table that cleaned mission stats, but I can't seem to find a working version. Does this still exist?

I refuse to replay a 4-5hr mission over being penalized for a bug inherent in the game.

Did M2 really take you 4-5 hours? That is admirable actually you must have explored a HUGE amount. But seriously were you only planning to play the game once? If achievements are important to you then I have to tell you that you can't get them all in one playthrough.
cyberwiz97 2017 年 10 月 23 日 下午 11:19 
引用自 Shadow Wulfe
If I had done my homework (because this is apparently a necessary thing for this), I would have known not to open that damned gate. Thanks to that, I can't get the Ghost checkmark even though not a single person declared the alarm state.
Opening that gate doesn't automatically negate the "Ghost (Never Detected)" checkmark. You can still get it checked, as long as you remain unseen/undetected. You are however, relegated to branding Campbell (for the non-lethal solution), or killing him.

Also, an alarm doesn't automatically negate the Ghost (Never Detected) checkmark, either. Hostiles will typically sound an alarm when they find someone dead or unconscious but, that by itself doesn't count as a detection. Npc's have to actually spot you, for you to lose the checkmark, which is easier to have happen during an alarm condition.
bvguthrie 2017 年 10 月 24 日 下午 5:21 
引用自 rod66
引用自 Shadow Wulfe
If I had done my homework (because this is apparently a necessary thing for this), I would have known not to open that damned gate. Thanks to that, I can't get the Ghost checkmark even though not a single person declared the alarm state.

There was a Cheat Engine table that cleaned mission stats, but I can't seem to find a working version. Does this still exist?

I refuse to replay a 4-5hr mission over being penalized for a bug inherent in the game.

Did M2 really take you 4-5 hours? That is admirable actually you must have explored a HUGE amount. But seriously were you only planning to play the game once? If achievements are important to you then I have to tell you that you can't get them all in one playthrough.
I probably took 4-5 hours the first time I played that mission. It's one of the biggest in the game, plus I was not very good, and paranoid about dogs and overseers, which led to a lot of hiding.
Cursed Hawkins 2017 年 10 月 27 日 下午 8:35 
OP did you open that one door near the beginning of the playable area? Because people that have reported this problem, have opened that door!
Shadow Wulfe 2017 年 10 月 30 日 下午 4:05 
引用自 Cursed Hawkins
OP did you open that one door near the beginning of the playable area? Because people that have reported this problem, have opened that door!
I did unfortunately. I never had any instance with someone flipping up the alarm signs so theoretically there should not have been a problem with ghost, however, given the alert bug, I'm convinced that it's possible that it somehow messed it up.

It would be nice if there was some way to clean the slate, because I really don't want to restart the entire level because of an unreliable issue that could simply happen again.

I really like the premise of Dishonored, and am a huge fan of the stealth genre, starting with Thief and co, but this nonsense with a 5 year old bug is really turning me off.
h.a.perogy 2024 年 4 月 15 日 下午 8:52 
2024 and just had this issue. Doesn't matter how many times I try.
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