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I recommend also leaving the Hounds alive, but that doesn't seem to be necessary.
Other animals are fair game.
That Granny Rags sidemission doesn't result in deaths that would count against you.
Thank you for the help.
achievement. I don't think normal bolts will either but, I can't say for certain.
As SentoX says, do not kill anything humanoid...that includes weepers. Also, be careful what you do with unconcious bodies. Don't leave them in situations where they are vulnerable. If they die later because of a fall, explosion, drowning or rats, you are responsible for thier death and will not get the achievement.
Contaminating the elixer supply won't count against you either. However, by accepting the mission from Granny Rags, she will show up in a later mission where dealing with her without killing her will be kinda tricky. For the Clean Hands achievement, I'd recommend not even talking to her in the "High Overseer Campbell" mission, although this will prevent you from getting the Gentlemen Caller and Street Conspiracy Achievements during this playthrough.
How hard is dealing with her without killing her?
Worth reloading to an earlier save?/Not finishing her mission?
That Granny Rags event will only trigger if you do every side mission for both Granny Rags and Slackjaw, so there is no need to abort it half way through or even go back and load an earlier save.
The reward for the elixir contaminating is also very good, especially so early in the game.
If I recall correctly, the Granny Rags problem in the "Flooded District" mission happened even though I had only done the two side missions for Granny Rags, and none for Slackjaw, mainly because of the two runes she gave me. But, that was a while ago and I may be mistaken.
I didn't mean to imply that it was hard to deal with Granny Rags. But, it can be tricky. The tricky part is, you have to hit her with a sleep dart AFTER the furnace destroys her cameo, otherwise when her unconcious body vanishes, it counts as a death. You have to wait until she disolves, then re-spawns as a hostile. Then, you can put her down with sleep darts and preserve the achievement. Generally, if you wait until she finishes her rant, then you can safely take her out.
I found this out the hard way and had to do the "Flooded District" mission all over again.
A double choke (after burning her cameo, as Cyberwiz said, she will blink to you as a neutral, take down, then she will come back as a hostile) is good too I think -yes, I am that stingy about ammo- though you'll need the power to bend time.
You do not have to prevent deaths, as long as you don't play any part -- eg, the watchmen who get eaten by rats in the sewers after Coldridge. But if you knock someone unconscious and then let rats eat them, that does negate your run.
You can't pause the game to jack off at ANY point during the campaign.