Dishonored
hermanJnr. Dec 3, 2014 @ 12:12pm
Got the DLCs. Being good still sucks.
I've played through the main game both violently and non-violently, did the obligatory Clean Hands run...and now that I've bought the DLCs in the sale, I'm doing the whole thing again with Daud.

Ahhh yes, Daud, the *legendary brutal assassin*...who can't kill anyone at all lest he get THE BAD ENDING OF DEATH. Is it me or is that ridiculous? :\

The problem is the exact same as it was with Corvo in Dishonored: Daud has 5000 different ways to kill enemies (including that sweet new Summon Assassin ability, which I'm yet to use due to pacifism...) and yet if you want to get through the game without killing anyone you're limited to the choke and the sleep dart. Over and over and over again.

I really don't understand why the devs give you so many toys to kill people with, and then force you to play Heimlich Maneuver Simulator for 10 hours if you want any kind of satisfying story ending at all.

It makes even less sense that killing gives you such a bad ending given that the people you meet are so overwhelmingly evil. Almost every guard conversation is something along the lines of:

"I REALLY LIKE ABUSING THE POOR, DON'T YOU?"
"YEAH. YESTERDAY I ATE THREE KITTENS. I HOPE SOMEONE DOESN'T STAB US."

If they make Dishonored 2, they really need to make fun combat/stealth mechanics for knocking people out, or Jedi Mind Tricking them with your powers or something. Anything to relieve the tedium of Sneak-Choke-Don'tUseYourGadgetsEver-Repeat.

Thoughts?
Last edited by hermanJnr.; Dec 3, 2014 @ 12:14pm
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I didn't play DLCs coz I don't have them but I played the main Dishonored plot.
Personaly, I just couldn't make violent playthrough. It's not that I don't like killing in games :D
But in this one... I couldn't.

I liked the good ending, it gave me satisfaction that some guy, Corvo, being betrayed by his friends two times, managed to get a revenge without blood on his hands.

But I agree that there should be more ways to neutralize enemies. Sleep darts and choking through whole game were quite boring.
MrDarthMatt Dec 3, 2014 @ 2:43pm 
For me personally I like the fact that with all the different ways to murder people, you limit yourself to achieve a good ending. Although you are right. There needs to be more variety of the non violent playstyle since it gives you the best ending compared to being a badass assassin.
Strategos Dec 3, 2014 @ 3:44pm 
Indeed: I agree with Hox. I'm begginning the main story right now on the hardest difficulty and... DAMN the gaurds are alert. If I DIDN'T have my sword o' awesomeness... what would I do? What about that guy beneath the rocks? How would I get past HIM without air-assassinate? That's the point of the "do-gooding is hard" thing. You get a reward for challenging yourself not to kill anyone. Me? I'm just having fun. I killed 30 people in the first mission. In fact, considering how meticulous I've decided to be, I think I'll kill EVERY person in EVERY mission (aside from those damn unkillables- which I could split the Admiral's head wlike a watermelon after I read his diary ;)), and give the rats a feast...

I've always wondered how I can run through all those quarantined zones without ever getting the plague...
Count Smashula Dec 3, 2014 @ 3:54pm 
Originally posted by Strategos:
Indeed:

I've always wondered how I can run through all those quarantined zones without ever getting the plague...

it is more or less the black death plague (where the rats carried flees whom gave people the sickness in the first place), though with the amount of weeper and rat encounters, it is odd that corvo never got ill. would have been interesting if it could have been a gameplay mechanic, perhaps leave for a 4th ending.

it might have been because of all the potions he chugged down


also to the original poster of this discussian, as far as I understand, killing people = rats get more food from corpses, thus they multiply more, thus the plague gets bigger and out of control and people are less happy = :(
Last edited by Count Smashula; Dec 3, 2014 @ 3:56pm
bvguthrie Dec 3, 2014 @ 10:36pm 
I think you missed a few things. When you get seen, throw choke dust in guards' faces and run away. Lay down a stun mine on a guard's route and let him stun himself. Upgrade your choke dust so guards forget they've seen you. Upgrade your stun mine, lay it down, bang on the wall, and watch three guards knock themselves out when they come to investigate. Find the bone charm that lets you turn invisible. Summon an assassin with no enemies present to get some commentary on the area. Pull an enemy to you and choke her out. Disguise yourself in one level to walk around freely--at least for awhile. Win the final boss fight by being smart, stealthy, and nonlethal. And kill a few people for fun, because low chaos doesn't require killing no one. You just need to be judicious.
Daddy Kaneki Dec 4, 2014 @ 2:24am 
I have over 80 hours, am probably a fair bit more skilled than you are, and I still thoroughly enjoy the main campaign and the DLCs.

I did just finish my third playthrough, and I wasn't taking my time as much as I was on my second or third. I had seen everything already, which made it difficult to be as immersed, so I just went through with effeciency (while still enjoying it, of course.)

Maybe I'll feel like you in ten more playthroughs.

I dunno. I just appreciate the game more than you do.

Also, Daud's campaigns offer far FAR more choice in terms of low chaos. Chokedust, stun mines, and the pull-throw are great ways to incapacitate your targets.
Last edited by Daddy Kaneki; Dec 4, 2014 @ 2:29am
When it comes to the main game (not have played the DLCs yet), like pointed out already, it kinda makes thematically sense to avoid killing people... guards especially. They are mere puppets and they also keep weepers and rats away. Plague would basically overrun the city without them.

However there are things like the case "Havelock", where thematically killing him and not killing him doesn't really make any difference... he would be executed for treason or whatnot anyways.
Last edited by Λ Ζ Λ Ζ Ε L; Dec 4, 2014 @ 10:57am
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Date Posted: Dec 3, 2014 @ 12:12pm
Posts: 7