Dishonored
🌴80s Chef Jan 18, 2015 @ 3:15pm
Final Mission : The Light at the End.
Hello, ive reached the Final Mission. so far no alams, nor bodys have been found i was just cerious if their was a way to Nutrallize Havlock?
< >
Showing 1-14 of 14 comments
aqvarivs Jan 18, 2015 @ 8:35pm 
Sleep dart him as you come around the table to the left. Neutralized.
🌴80s Chef Jan 18, 2015 @ 9:18pm 
? Are, you talking about the lord regant mission? im past that one, on now on saving Emily and Killing Havlock
Slkfd Jan 18, 2015 @ 10:41pm 
If your Chaos was high upon embarking on the island (a storm was raging) then go atop the lighthouse without being noticed. There's another floor below the balcony Havelock is, allowing you to walk just below him and then ascend using the wire to your left, allowing you to backstab/choke him.

If your chaos was low, upon seeing Havelock just shoot him with whatever projectile you fancy, or blink behind him for backstabbing/choking.
chickadeedeedee Jan 18, 2015 @ 10:53pm 
There's not an official non-lethal neutralization, if you want to leave him alive you can KO him or sneak around him.

I've heard of some people who have been able to talk to havelock and take the key without him resisting at all, but I'm not sure what the specific circumstances for that are and I've never seen it personally, even on completely non-lethal runs.
TokranePo Jan 19, 2015 @ 12:13am 
I just spawned a rat, possessed it, ran up behind him and KO'd him. High chaos though.
🌴80s Chef Jan 19, 2015 @ 12:29am 
Ah, ok. was just wondering. ehy what about Dishonored 2? anyone see that was coming out?
aqvarivs Jan 19, 2015 @ 7:24am 
Yes, I should have made it clear that my first comment required low chaos play. Sorry about that. I'm not regularly a high chaos player.
🌴80s Chef Jan 19, 2015 @ 12:44pm 
Np.
chickadeedeedee Jan 19, 2015 @ 12:56pm 
Originally posted by Cocaine Train:
Ah, ok. was just wondering. ehy what about Dishonored 2? anyone see that was coming out?

There have been sequel rumors for as long as the game's been out. From what I know, it wasn't planned that way (having separate endings makes at direct sequels pretty awkward, see Bioshock). I think I saw an interview about that while the game was newer, but it was a long time ago so that may just be my memory being ♥♥♥♥♥♥♥♥.

Bethesda has shown interest in making Dishonored a franchise to cash in on the game's success, which exceeded their expectations.

There have been a few hoax "anonymous source" leaks, but last I checked no official sequel has been announced, and people assuming there will be one is mostly speculation based on the fact that they haven't actively denied a sequel, and haven't announced or released anything else. This was reinforced when they squashed the Prey 2 rumors, so Arkane hasn't been working on that either (or at least, isn't anymore).

My hopes are up, against my better judgement, but Dishonored 2 is still not officially a thing yet.
Last edited by chickadeedeedee; Jan 19, 2015 @ 12:58pm
🌴80s Chef Jan 19, 2015 @ 1:01pm 
Ah, damn.
aqvarivs Jan 19, 2015 @ 1:14pm 
I wouldn't mind another stealth game from a Bethesda/Arkane team up, but I wouldn't want a repeat of the original dishonored story to be it's focus.
There is so much really interesting 18th century British Empire espionage history available that I think that that would be quite the stealth/combat game with this type of semi-steampunked enviros. And since the BE was international the maps would be varied by nation and individually unique. You listening Bethesda. :D
🌴80s Chef Jan 19, 2015 @ 1:15pm 
I, agree with you about 90%
chickadeedeedee Jan 19, 2015 @ 2:45pm 
Originally posted by aqvarivs:
I wouldn't mind another stealth game from a Bethesda/Arkane team up, but I wouldn't want a repeat of the original dishonored story to be it's focus.
There is so much really interesting 18th century British Empire espionage history available that I think that that would be quite the stealth/combat game with this type of semi-steampunked enviros. And since the BE was international the maps would be varied by nation and individually unique. You listening Bethesda. :D

This is my feeling as well! I'm worried that the decision to "franchise" Dishonored will focus too much on the current cast. I like a lot of them, but they're not my favorites, and regardless, their stories have all been relatively wrapped up, and re-opening their storylines could be messy (especially the ones who have a high chance of being dead). I also don't want them to do the bioshock thing and cheapen the choice of endings by making only one canon.

They did a lot of solid world-building in this game, and I'd love to explore more of the locations that we only get hints of in this game. Serkonos and Tyvia especially have the possibilities of dramatically different architecture and costuming. I'd love to see how they pull the visual references from either of those places' real-world inspirations into this game's art style. They have so much great stuff to work with. Could be challenging, given that the whale-centered theme lends itself exceptionally well to influences from industrial Europe and the northeastern US, but I'd love to see them try.

Also, I'd really love a more compelling villain than Hiram "kill the poor because I don't know how economics works" Burrows and Delilah "take over the empire with no real hint of what I want to do with that power because that's what villains do I guess" Copperspoon.
Last edited by chickadeedeedee; Jan 19, 2015 @ 2:48pm
Venaxii Jan 19, 2015 @ 6:31pm 
just blink behind him and choke him out, no need to hide the body
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Jan 18, 2015 @ 3:15pm
Posts: 14