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Laporkan kesalahan penerjemahan
just watch some gameplay vids if youre curious
Gameplay aside, the art style/graphics are awesome (although textures can be blurry at times) and I really liked the story. I definitely reccomend it, especially for a fan of stealth games.
Regarding stealth in particular, it is based on line of sight and sound propagation. Darkness can help you hide at a distance, but there is no real shadow system like in the Thief games. One level lets you wander openly while disguised.
Guards will gradually get more suspicious if they hear something or catch a glimpse of you, and will go to full alert upon getting a good look at you (You can see this visually if you turn on their alert markers, though you shouldn't do it if you care about immersion). If you eliminate a guard without being detected, other guards will eventually notice no one is patrolling his area, and add that patrol to their own, which is a nice touch. Guard vision cones are fairly narrow on lower difficulties, but quite reasonable on Very Hard. Very Hard difficulty also makes you die fast enough to encourage not screwing up--on normal difficulty you can fight your way through most mistakes.
Each level of Dishonored is pretty open with multiple routes, side missions, and various ways of disposing of your target. Exploration is rewarded with loot, lore, and runes/bone charms.
It varies depending on how you play, or is it a choice you make beforehand?
It matters how you play. Don't kill or alert people is one way to play and changes the game. Kill everyone and go crazy will change the game in another way.
I promise no story-related spoilers, but I'll warn you that you get punished for killing instead of ghosting through like a shadow in the night. Sometimes just emotionally. You were seen by that maid and cut her throat so she wouldn't scream? You get to hear the guard in the next room rehearsing his proposal to her.
Trust me, it's the small stuff in this game that'll really touch you.
If you want something where stealth is enforced that leans more towards living by your wits or dying (though you still have a couple of powers), I would also recommend Styx: Master of Shadows.