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rampage every time I got spotted. I'd have to start over anyway, so why not kill a few foes and
have some fun before I hit that F9 button? And that's how I both picked up a couple of combat-
related achievements and got Clean Hands and Shadow at the end. So I believe you should be
fine. Sometimes people screw up, and that's what saves are for, right?
P.S. Keep a few hard saves around just in case. A save may break and cause some issues, so
it's a good idea to make a hard save whenever you reach a "checkpoint" and use F5 until you reach another one.
But be careful: if you knock someone out and the rats kill him it will count as a kill. To avoid that put your unconscious victims in high places or in dumpsters.
Also be careful with the "Granny Rags against Slackjaw" decision. What I did was pickpocket Granny from her key and then run as hell in slowed time xD
If you do hide unconscious bodies in high places, be sure to lay them down so they don't slide off and fall to their death. That DOES count against you.
As for hiding them in dumpsters, they can't be seen there but, their snoring can be heard and will alarm even civilians that are walking by. That's not to say an alarm will be rung but, that people will become susicious and sometimes panic, getting the attention of guards.
Throughout the entire first mission you only need to take out one guard - the one that guards the
sliding gate in the room where you plant the charge. He always finds me after the exlosion, even
if I hide in that metal dog carrier near the main gate or in the dumpster.
I choked him out, hid him in the dog carrier next to the sliding gate, waited for the second guard
to walk as far away from the main gate as possible, and planted the charge. Everyone survived
the exlosion just fine, and I escaped undetected.
Unfortunately, since I didn't take out any guards but one, I was unable to pickpocket one of the
guards in Coldridge and collect some coins in the prison yard, so I completed that mission with
only 945 coins. But I prefer being a true ghost to collecting every coin available. I have nothing
to spend that money on anyway.
Well, to that end. You can kill your way out of Coldridge and get ghost.
Sorry but I have to take exception to that post. Corvo is not an assassin. He is the Royal Protector escaped from being falsely accused and imprisoned for a crime he didn't commit. Daud is an assassin. He gets hired and paid to kill people he has no personal relation to, or with in regards to the killing other than money.
No one has hired or pays Corvo to kill anyone.
Corvo is going after those of the Lord Reagent's cabal who treated him as a throwaway to their plot to rule Dunwall. Corvo's reasons are direct to his status, employment, and person. He isn't being paid and only infrequently recieves any kind of monetary compensation for doing the tasks assigned by the Loyalist faction. If Corvo wants runes, bones, ammo, weapons and their up grades he has to stoop to thievery. There is no honest way in the game to aquire runes, bones, ammo or the weapons and upgrades except by taking what is available in the open or with in the safes, or accomplishing an unsavory task which may or may not lead to a death but certainly someone somewhere is inconvenienced. Like branding Campbell and turning him into a weeper. :)
If Corvo takes one item, "finds" one item which doesn't belong to him, then Corvo is as much a thief as he needed to be, but no less living as thief. Corvo is a thief by necessity not inclination as Daud is assassin. I'm not sure how thick that moral hair may be. :)
Corvo WAS (past tense), not "is", the Royal Protector, now turned assassin, contracted (hired) by the Loyalists. Prior to the Campbell mission, Havelock tells Corvo, "First off, I know that assassination is dark business..." He goes on to say, "Tonight, High Overseer Campbell dies by your hand. Even Calista suspects Corvo intends to kill the High Overseer, "That wretched man." When asking Corvo to protect her uncle, she says, "You used to do that, right? Before you had your current profession. Before you became an assassin." There is sufficient evidence that Corvo has indeed become an assassin, regardless of what his former profession was, or what he may become, in the future. Even your description of Daud fits Corvo's current situation, rather well.
Corvo is in fact, being paid. It started when the Loyalists provided him with a way out of Coldridge prison and left weapons and supplies in the sewers for him. Whether weapons, useful items or "monetary compensation", he's definately being paid for his services as an assassin. And, by more than just the Loyalists. In a system beset by plague and corruption, his compensation comes in many forms, including coin and, is fairly routine throughout his assigned missions.
The Dishonored world is in upheaval and, as you mentioned, necessity requires Corvo to "...do bad things to make the world right", as Havelock says. So, while it may be true, taking items Corvo finds along the way might make him a thief in the literal sense, it is not his chosen trade. That's what I mean by, "he doesn't make his living as a thief." kapeesh? :)
You take a very loose definition of - being paid - to defend your abuse of the word assassin. Yet find equally, thief, even outright theft to be a form of compensation and payment. :)
In effect you are saying that a person given a truck to drive to pick up cargo is an act of payment for that employ. That a soldier given his uniform and weapon is an act of payment. Teachers given blackboards and textbooks are paid by doing so. [Let's put that in front of the Teachers Union. :) ]
The weapons the Loyalist leave for Corvo are not payment. They are tools they provide necessary to **their mission. Not necessarily that of Corvo's. Corvo's one and only mission is to protect Emily and see she takes her rightfull place on the throne. Everything else is Loyalist's planning to place themselves in leadership roles denied them by the Spymaster/Lord Reagent and his cabal. Each ranking member of the Loyalist are self-serving, including Piero who wants to lead the Academy. Corvo joins up with the Loyalist because they have offered a way for him to do his duty to the Empress and Emily. Corvo's no more an assassin than the soldier on the battlefield is an assassin and isn't paid by giving him a sword anymore than a taxidriver is paid given his cab for the night.
Coin has to be pilfered. Ammo has to be pilfered. Runes and bones have to be pilfered, or Corvo must do something that further degrades the current environment. Like poison an elixer still. If you save Griff you have access to a supply of goods that require coin to purchase. To get that coin you rob Griff's stash of coin and goods. :) I suppose you'd say that was Griff paying Corvo. :)
The simple fact is that from the onset of Corvo's escape from Coldridge, most everything Corvo gets is through pilfering, looting, or outright theft. He takes from his world articles that are not his. Thus "makes his living" during the period of saving Emily and returning her to the throne by theft. UNLESS Corvo is played with only the gear and powers he receives prior to the first mission and never takes a rune or bone or elixer that isn't directly handed to him. And how often does that happen? The remaining Boyle Sisters send you one rune. Treavor Pendleton gives you 200 coin for not killing his brothers [which he personally sends you to kill. :)] Corvo's actual rewards, honest compensation is sparse indeed.
Look, you say because Corvo pilfers stuff, he's a thief. Which implies his actions do define who he is. Yet, in spite of the fact that many players (as Corvo) will act as an assissin and kill targets, you say those actions don't define him as an assassin because it's not his primary mission? Do you see the double standard you're projecting?
The weapons, items or whatever else that was given to Corvo, while not actually coin, do cost coin and therefore have intrinsic value. In times like they are in the game, compensation (or being paid) sometimes comes in other forms than money. If you feel that's a loose definition and coin is the only measure of being paid, than you may need to re-think your ideas of commerce (in the game). Corvo is in fact being paid, be it with a weapons cache, a key, a safe code or whatever. If someone can't pay in coin, other items are certainly a viable commodity.(Btw, if the truck, weapons or blackboards weren't provided, the respective individuals would have to purchase those items themselves, to be able to provide their service. In that respect, the items provided by the employer are indeed forms of compensation. It's a complex idea but appropriate for Dunwall and vicinity. Bring your arguement to the Dunwall Teacher's Union in those times, and I suspect you'll be met with strong opposition.) But, again, it's an arguement over interpretation of how you or I or everyone else plays the game.
And, I'd appreciate it if you wouldn't be so condescending about defending my "abuse of the word assassin." As if yours is the only possible position. You've done that in the past, you know? You post a comment about "the best way to do such-and-such" but give no consideration that, someone else's way may actually be better, make more sense or at least be equally as efffective. Yours may be a viable alternative but, it's not necessarily the definitive solution. You have a great deal of good information to offer about the game and, I don't want to discourage that but, you can be kind of obnoxious at times. I can't believe you actually said, "Yes, everyone expects that Corvo is as weak of nature as themselves. Quite human." Where do you get off insulting "everyone", like that. Do you really believe you're above human nature? 'Cuz that's how it reads. I honestly don't want to start a flame war over this but, I think you should be aware of how you come across sometimes. I hope you'll take it as constructive criticism. Besides, you p1ssed me off. :)
In the end, I can understand why you would call Corvo a thief, but you have to see how he can also be considered an assassin. After all, it's soley in the eyes of the player. That said, I won't argue with you about it any more. If you want the last word, be my guest. At this point, I find it all redundant, anyway. Have a nice day. :)
Ya, it reads like that if you want to make it all about you and ignore the fact that that comment was adressing the game AI in answer to your statement about game AI. So I find your comment ignorant and a passive agressive way to insult me. If that wasn't bad enough, you double down and use that false excuse to behave as condecending as you accuse me of being. You're too funny.
Words by definition are not in the eyes of the player. It's the value and meaning of words. The intent they convey. It's really very simple. If you abuse the meaning, the value and intent of a word it isn't an act of condescension for someone to point that out. Dial down your phony outrage.
Thief. (A criminal) who takes property belonging to someone else with the intention of keeping it or selling it. [The game mechanics places Corvo in that postion if the player wants all the goodies of powers and weapons.] Simple statement of fact. You have no justification for the phony outrage.
Assassin. A murderer who kills by a surprise attack and is hired to do the deed. [Daud by dfinition and intent is an assassin.] In the game people hire Daud to kill their enemies. Or in the case of Emily stoop to kidnapping. Just so you aren't confused of the value of that word. Kidnapping is the unlawful act of capturing and carrying away a person against their will and holding them in false imprisonment.
Corvo is Lord protector of the Court of the Empress of the Isles. He has a duty to the Throne. One he was raised to fulfill. Falsely accusing him of murder, branding him a traitor and imprisoning him doesn't alter who or what Corvo IS. His Empresses dying command was to save her daughter, protect her and secure the throne. As a player you can play Corvo as you choose, You can go to the extreme of playing Corvo as a mass murderer. It doesn't make Corvo by definition an assassin. He isn't there to profit from the deaths but to return Dunwall to legitimacy of governance the Spymaster and his Cabal usurped for their own gains and ideals. High chaos or low chaos Emily is returned to the throne.
The game missions are not "Corvo's missions". They are the plans of the Loyalist and their want to put themselves in each of the positions held by those they want Corvo to remove. The game doesn't even tell us if Corvo likes them or supports them in having those positions. He's after securing and protecting Emily and he needs whatever information he can get. The Loyalist are a means to a greater end than their empowerment. Since they are all weak, greedy people. Corvo hasn't got much to worry about after the fact.
Obviously you have chosen to view Corvo as an assassin. That is your view. Not Corvo by the games story or intent.
Have a nice day. :)
than a hitman. Since Corvo's "allies" want him to kill prominent political and religious figures, it's
quite natural that he is referred to as an assassin.
But does it really matter, I ask? Who cares what other people think of you, what preconceptions
they may have, what alterior motives may fuel their vision of your place and character. I believe
it's your actions that define who you are.
Therefore Corvo can be an assassin or a knight in shining armor, depending on how you choose
to play the game. So why argue? He's a pawn in your hands, so you can mold him into anything
you want him to be.
As the great Bard of Avon put it:
- Art thou not Romeo, and a Montague?
- Neither, fair maid, if either thee dislike.