Dishonored
NJ Nov 6, 2016 @ 8:55am
Thief series VS Dishonored
Hi Guys, saw the trailer of this Dishonored game while watching the walking dead (sad 2 people left) and have not played the first one yet. Looked on youtube gameplay briefly and have a quick question. Is this game similar to the Thief series?? Thanks
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Showing 1-4 of 4 comments
The-Cryptic Nov 6, 2016 @ 10:17am 
Well yes and no, thief is more concentrate on avoiding ennemy and steal things, and Dishonored its more Neutralize your target (non-lethal or lethal) you can avoid fighting like you can fight ennemie(or knock them out in stealth) with some awesome spell. There is ton of way to go to the target. But tho my opinion dont matter so much because im not familiar with the Thief series. :P (I will play it someday)
PiTTnj Nov 6, 2016 @ 10:28am 
Hi NJ, I've played everything in both series and while there are similarities (immersive environments, steampunk feel, freedom to traverse them in multiple ways using multiple abilities) there are distinctions too. Thief's incarnations all have a focus on avoiding combat (the character is physically unimposing) and more realistic abilities & weapons while Corvo in Dishonored has mystic powers and equipment that's over the top. Both are amazing. Theif 2 is my personal favorite in that series, and Dishonored was an instant classic-just played it through again in anticipation of the sequel. Hope this helps!
NJ Nov 6, 2016 @ 2:19pm 
Cool. Thank you guys. Will buy this one first. Then the second one later.
cyberwiz97 Nov 6, 2016 @ 2:32pm 
While there are similarities, I feel the bigest difference is with the player options Dishonored offers over Thief (2014). Thief was great but I felt somewhat constrained and channeled. Dishonored provided excellent freedom in movement, especially with verticle mobility, as well as choices of solutions to primary objectives. Thief's options collectively increases the challenge and difficulty, as does Dishonored but, some of the goals in Thief were extraordinarily difficult if not impossible to accomplish, where in Dishonored, I felt they were challenging but reasonably solvable with thought and careful execution.

I wasn't a fan of the story in Thief, like I was in Dishonored. In Thief, you're main goel was to try to save Erin, which ends in failure ... maybe ... but maybe not. The ending leaves much to the imagination ... somewhat of a cliff-hanger. Throughout the game, achieving that goal was shrouded in eerie mystery, as Erin was caught between the Primal and reality, leading the player on what sometimes seemed like a wild goose chase. In Dishonored however, the primary goal was to save Emily, and the process (game) was much more down to earth. Ultimately, success or failure is up to the player, with three possible and conclusive outcomes.

Thief also employs more subtle magic than in Dishonored. Focus and Upgrades such as the mildly effective Stealth or Dexterity, in Thief, as opposed to Dishonored's more obvious and impactful Powers and Enhancements, like Blink or Possession.

Beyond the story and gameplay mechanics, Dishonored has far fewer bugs and glitches. Especially with regard to game-stopping bugs. Right off the bottom of my head ... Thief = 3 / Dishonored = 0. (I'm referring to game-breaking bugs that can't be resolved with a reload.)
Last edited by cyberwiz97; Nov 6, 2016 @ 2:34pm
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Date Posted: Nov 6, 2016 @ 8:55am
Posts: 4