Resident Evil 4

Resident Evil 4

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v00d00m4n Mar 10, 2023 @ 4:20pm
2
Breakable knife again like in RE2R? Really devs? Please no!
Michael Scott reacts to return of breakable knives in RE4 remake:

https://www.youtube.com/watch?v=mkJK_44YZ_I&t=35s

One of the worst things about RE2 was a freaking knife, the only melee option when you out of ammo, and its not freaking durable, and zombies was sponges and headshots was randomized... you wasted ammo a lot with no effect, and knife was your last hope... mechanics of combat in RE2 remake was absolutely awful and it was not hard, it was just annoying to play RE2 with mechanics like that.

In RE3 remake combat was actually improved, especially knife, so playing RE3 remake was more pleasant expirience (just to compare my expiriene with RE2 and RE3 remakes - i rage quit RE2 for year or two after playing it a hour or two, then returned to it, made it to tunnels, then rage quit it again... with RE3 remake i had a blast and almost finished it from start till end in one night, and its not because its short, its because its mechanics of shooting and stabbing zombies was not so frustrating as it was in RE2, and actually because RE4 is more action oriented than RE2 and 3 ever was, it should have used mechanics from RE3 remake, instead of going back to crappy mechanics from RE2 remake), despite cutting a lot of content and lazy shortcuts everywhere.

Just please, dont copy worst things from RE2 remake, make knife infinite, durable, reliable and more close to original game! Its already too weak compared to original, dont make it breakable! Tune gameplay core mechanics to equal of RE3 remake, it was much better and more suitable for action oriented RE4 remake!

Update:

Wow, just wow! Guys from other thread tested what will happen if you will run out of ammo and out of knife and guess what happened?

GAME IS LITERALLY UNPLYABLE WITHOUT AMMO AND WITHOUT KNIFE! Its getting broken, because you cant kill ememies, cant attack them any possible way, cant finish any sequence where end of sequence triggered after killing last enemy!

They also allowed to destroy all ammo and weapons in inventory, without throwing them on ground, just destroying everything!

Wow, just wow! Capcom is so bad at game design and testing nowadays that they cant foresee game breaking design choice and they are shipping game this month with such a game breaking mechanics!

You see now why you cant make knife breakable in this game? Oh boy, they should make knife unbreakable before release and remove this awful mechanics, or there will be tons of negative reviews from people who ran out of ammo and knives in middle of some arena and stuck in broken game with need to restart last save!

Originally posted by ZiggyPanda:
EDIT: I made this post when i realised breaking the knife, made it completely unusable, basically non existent until its repaired so you can have no melee attack when ammo depletes. My OG post below missed that point.

Original post:
In the demo it is possible to get by as its mainly timed events and avoidable encounters but being that you are allowed to discard everything and i do mean EVERYTHING, why is there no basic offensive capability left. I thought maybe you could perfect dodge like in re3make and this would allow a follow up melee prompt so you could kill something in a pinch and they'd hopefully drop ammo but it seems to me so far its only knife parrying?

Am i missing something here or if this is the new direction they are going where its possible to completely run dry of any attack, how is that gonna affect the game at large, based on a game who's loop centred on incentive's like kill efficiency, staggering with well aimed knife attacks and always having an available knife.


Originally posted by ZiggyPanda:
So my knife broke early while i tested timings. Once broken it can't be used, the stance doesn't activate and as far as i tried you can't parry without it or dodge out the way as an alternative like re3.

Then i ran out of ammo near the beginning of the village fight as i was aiming and shooting fast at legs to see how the staggering worked. That's when i realised, i can't attack anymore, so i wondered to myself... can i drop all my inventory and well, not only can you, it doesn't drop, it just deletes their existance. So it is possible now, to have a completely empty inventory. That's crazy to me for a game like this that the devs allowed that.

Who knows, maybe the first time you reach the merchant, after a series of avoidable encounters or timed survive encounters he gives you a melee based weapon thats low damage but invincible endurance so you can't soft lock yourself unless you choose to permanently discard it, even then i feel the devs shouldn't give the option, i mean if someone thinks to discard something close to the merchant to pick up something valuable to sell... only to find its gone permanantly, that's gonna suck when it could have just dropped at your feet.


Originally posted by Leopoldon:
This post made me try it for myself. Yup, you can't do anything without the knife or weapons. Heh, i don't think they've put much thought to it.


Originally posted by ZiggyPanda:
Like you said about basic melee being an option, oh boy i'm gonna get flamed for this one, i would have preferred a system akin to RE6, where when you aren't prompted for melee attacks on stagger, you have melee with a sort of stamina system you can't spam and have to wait for recharge for effective strikes.

I mean, talk about Ludo Narrative Dissonance when the first enemy in cutscene is killed (albeit temporarily) by a melee attack and yet i can't manually melee attack at all.
Last edited by v00d00m4n; Mar 12, 2023 @ 1:58pm
Originally posted by ZiggyPanda:
Originally posted by -アリツサ-:
Originally posted by izzy:
bro forgot he was playing a survival horror game
u forgot that the first RE had a knife and btw it was a survival horror game and the knife didnt break
Sigh, it does get old when ya have to remind people that like 98% of RE games and survival horror games didn’t have durability and gave you a lacklustre but permanent melee weapon early on.

If you don’t count the remakes and even then it’s only 2 & now 4, every single mainline title in this series from 1-8 and it’s multiple spin offs be they zero, Veronica, hell even the light gun games, have a knife as the first weapon given to you or a permanent one part of your controls. The term ‘infinite’ coupled with the knife was a redundant statement to any RE fan. Most of the die hards and this is part of the issue, will have the knife only run (where possible) the end point to show their mastery of the game.
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Showing 1-15 of 68 comments
You can actually attack enemies with the knife and it won't hurt durability. Only things that hurt durability is parrying attacks, getting out of grabs, finishing enemies on the ground and stealth attacks.

I haven't broken it yet, but it might still let you slash and thrust enemies with the knife after you "break" the knife. I haven't broken the knife yet in the Demo. Shouldn't be too hard to purposely do this, just to see if you can still swipe at enemies ( or thrust if you hold the button to wield the knife instead of the gun ).
Solar Mar 10, 2023 @ 4:27pm 
Too weak compared to the original?
What point does being able to insta kill enemies and parry melee and ranged attacks make it too weak? Its been heavily buffed. Not only is it much easier to use and kill enemies with, its also upgradable at the merchant making it more powerful and last longer. The infinite knife should be available in re4 either as a completion bonus or its max upgrade.
izzy :D Mar 10, 2023 @ 4:31pm 
bro forgot he was playing a survival horror game
Please yes. Stop it already with those threads. You are just crying like a little baby bozo, both on REmake4 Demo and Resident Evil 4 Original Threads. Stop it already.

I don't want to use the shotgun to shoot 10 ganados at the same time and swipe at them until their recovery animation is finished. If i wanted that, i would be playing the original.

And REmake2 Knife is one of the most OP weapons in the entire game, and you can complete it, with the breakable knifes, 100% Knife Only.
NeoRizer Mar 10, 2023 @ 4:51pm 
They literally gave you a way to get an infinite knife in RE2R... all you had to do was open youtube, type in Mr. raccoon locations RE2 and watch... and then follow along and shoot those stupid things... granted you had to play both sides of the story... but you could play on easy mode and save 100 times... and it had auto saves... like holy hell dude.

Once you got those 15 statues you literally had an infinite knife and it BROKE the game... you can get S+ ranks on Hardcore like nothing with that thing... quit whining and figure it out. Surely there is going to be an option to have an infinite knife in RE4R as well because why the hell not?
JollySwagMan Mar 10, 2023 @ 4:54pm 
Originally posted by NeoRizer:
They literally gave you a way to get an infinite knife in RE2R... all you had to do was open youtube, type in Mr. raccoon locations RE2 and watch... and then follow along and shoot those stupid things... granted you had to play both sides of the story... but you could play on easy mode and save 100 times... and it had auto saves... like holy hell dude.

Once you got those 15 statues you literally had an infinite knife and it BROKE the game... you can get S+ ranks on Hardcore like nothing with that thing... quit whining and figure it out. Surely there is going to be an option to have an infinite knife in RE4R as well because why the hell not?


lmao to be fair you just said

"You didn't like playing re2r because the knives broke? why tf didn't you just play the entire game twice?"
GeezusCryst Mar 10, 2023 @ 4:57pm 
Originally posted by Kitt 🌟 Stargazer:
You can actually attack enemies with the knife and it won't hurt durability. Only things that hurt durability is parrying attacks, getting out of grabs, finishing enemies on the ground and stealth attacks.

I haven't broken it yet, but it might still let you slash and thrust enemies with the knife after you "break" the knife. I haven't broken the knife yet in the Demo. Shouldn't be too hard to purposely do this, just to see if you can still swipe at enemies ( or thrust if you hold the button to wield the knife instead of the gun ).
I was stabbing a dead enemy and my durability was going down so i assume attacking with it still lowers the durability.
DAWN OF THE DEAD Mar 10, 2023 @ 4:57pm 
Breakable knives? Yes please
ImHelping Mar 10, 2023 @ 4:59pm 
Originally posted by izzy:
bro forgot he was playing a survival horror game
You mean, a franchise with a history of knives that do not break? Even though they did in RE2 remake, then didn't in RE3, a whimsical ride.

Are you going to change your mind and start crying about the Code Veronica knife not counting as survival horror? Because you are making the mistake that only inconvenience counts as oldschool?

You just know there are gonna have an overpriced infinity knife in an NG+ shop or unlocked early via DLC too, to trick the gullible into thinking that they don't deserve classic survival horror without extra grind. Hopefully they don't pull a village and make parts to finish upgrade your guns locked into NG+

Kids these days love crying that having ammo in a game with guns is cheating without MMO crafting, so we might get a striker with the drum sold separately in NG+, SYG style.

Then again, people are treating the literal weakest enemies in the game like they should be given boss health bars. If people are mewling "Skill issues!" over eye rolling at padding out the bottom of the barrel, what happens for anything stronger than a peasant? Will people white knighting for parasite peasants beg for bugs to be bulletproof and claim anything less is worse than call of duty?
Last edited by ImHelping; Mar 10, 2023 @ 5:12pm
Anime Girl Spit Mar 10, 2023 @ 5:02pm 
You were not supposed to kill every zombie in Re2. The idea was to play tactically and use your resources sparingly.

As for Re4, I welcome a knife durability. It heightens the "survival" part of the "survival horror" game. You don't have the 'OP knife' safety net to fallback to. Aside from that, they allow you to upgrade the knife, which includes durability. Plus, there are probably knife variants to find/purchase that have different stats and upgrade paths.

Anyways, if that's still not good enough for you, they will probably have an infinite knife to unlock just like they did in Re2.
Lughzi Mar 10, 2023 @ 5:09pm 
Under normal circumstances, i would agree with OP, however, the Knife received so many buffs that a knife durability counter was necessary for balance reasons!

Otherwise, you'd breeze through the game quite easily due to the Parry, Grab Counter, Ground Slash and Melee moves being extremely high damage.

And the survival horror element would've been weaker, but, for me, honestly, didn't care much about that factor when playing the original.

I don't think this can be a valid reason for not buying the game, usually they lock away items like Infinite Knife under certain conditions like either collecting all collectibles of some type or beating the game under a specified time, or having to gather up your completion points to buy a good one.

So, long story short, you can still use one but you have to put in the effort to unlock one if that's your worry.
Last edited by Lughzi; Mar 10, 2023 @ 5:10pm
Originally posted by ImHelping:
Originally posted by izzy:
bro forgot he was playing a survival horror game
You mean, a franchise with a history of knives that do not break? Even though they did in RE2 remake, then didn't in RE3, a whimsical ride.

Are you going to change your mind and start crying about the Code Veronica knife not counting as survival horror? Because you are making the mistake that only inconvenience counts as oldschool?

You just know there are gonna have an overpriced infinity knife in an NG+ shop or unlocked early via DLC too, to trick the gullible into thinking that they don't deserve classic survival horror without extra grind. Hopefully they don't pull a village and make parts to finish upgrade your guns locked into NG+

Kids these days love crying that having ammo in a game with guns is cheating without MMO crafting, so we might get a striker with the drum sold separately in NG+, SYG style.

Then again, people are treating the literal weakest enemies in the game like they should be given boss health bars. If people are mewling "Skill issues!" over eye rolling at padding out the bottom of the barrel, what happens for anything stronger than a peasant? Will people white knighting for parasite peasants beg for bugs to be bulletproof and claim anything less is worse than call of duty?

Classic? THEY redesigned the game for the Knife to be super OP. Of course it has to have a durability. You can also carry as many knives as you can pick up, not just your primary one.

Yes, it's a skill issue. Because they don't want you to spam the Knife "Jail Free" card every time you get grabbed, or every time you encounter a Crimson Head Ganado from stoping him to mutate, or parrying a powerful blow.

Stealth and Knife Parries and Knife Durability now tie into the game. If they make an Infinite Knife, it better be a reward.

The most OP REmake2 weapon was the Knife. And you are saying they should have left it infinite? The game revolved around shooting body parts and dismemberment. Knife was the most OP tool for that for Zombies, and even just bosses.

Dismemberment plays a part in REmake4 too. Either you can slash a Knife at a Ganado, and you will quickly dismember him without using ammo. It's way quicker. Just Spam R2.
Or use R1 and Poke (The proper way of using a knife most of the time, not slashing). to the head for a stun.

The fact that you can complete REmake2 with a Knife Only Run that has a durability meter just proves how OP it is.
RogueNinja Mar 10, 2023 @ 5:27pm 
maybe you just stink at the game. try saving your ammo and looting all the rooms
Bloody Bubba Mar 10, 2023 @ 5:52pm 
If you seriously think the major issue about RE2 Remake was the Breakable Knife, and THAT was a deal breaker for you... i honestly hope you don't buy this game.
ValentDs Mar 10, 2023 @ 5:56pm 
some said attacking doesn't hurt knife. less than re2remake, but still damages the knife.
another said it's not reliable. dafaq? knife is super strong in re2 (almost cheating) and looks even more broken on this remake, it needs to be breakable (you could even power up it, for some re4 OG player this sounds not fun like knife only runs, but already is much stronger, maybe not stun like original but already as a free ticket from grabs is already OP).
at least in re2 the zombie took the knife inside until you kill it, but here you don't even loose the knife, an infinite knife would be pretty damn easy
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Date Posted: Mar 10, 2023 @ 4:20pm
Posts: 68