Lumino City

Lumino City

flesk Sep 30, 2014 @ 12:25pm
Will there be a Linux version?
I remember reading this article last year where it said that Lumino City would be available for Linux:

Lumino City should release in "late Spring" this year, on PC, Mac and Linux (with iOS versions coming later, presumably once they've squished the sets with a hammer so they can fit on the smaller screens).

Though it's the only time I've seen it mentioned and now it's only listed as Windows/Mac, so I wonder if Linux is still something that's planned but will happen at a later time?
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Showing 1-15 of 60 comments
Xeniac Oct 9, 2014 @ 11:40am 
Yeah! I relay hope this game will arrive for Linux. I've bought Lume it was very short, but awesome. So i planned to buy this successor to.
Hello.
A Linux version is planned.
Sorry for the delay, but it isn't going to be ready for this launch date.
I will let you know when I know more.
flesk Oct 15, 2014 @ 6:01am 
Thanks for the confirmation. :)

Out of curiosity, which engine is used for the game?
Last edited by flesk; Oct 15, 2014 @ 6:13am
MisterWhen Nov 5, 2014 @ 8:23am 
cool look forward to the Linux version :D
flesk Nov 5, 2014 @ 8:44am 
By the way, the developer confirmed on Twitter that it's still Flash for Lumino City.
MisterWhen Nov 5, 2014 @ 10:35am 
That is a bit of a shame but still looks like a cool unique game :) Plus that is what the dev knows, will be hard for them to switch to a new language/engine
thinkintuit Nov 26, 2014 @ 5:16pm 
Yay! So glad to hear you are working on a Linux version. Looking forward to playing this! :)
I was wondering about the Linux version as Lume has one. Good luck to you with the port!
glub♥Linux Dec 3, 2014 @ 5:02pm 
Looking forward to this!
km3k Dec 4, 2014 @ 8:18am 
Congrats on the release! I really like the look of this game, but can't play it without a Linux version.
flesk Jan 20, 2015 @ 5:12am 
Any news on the Linux version?

Originally posted by GamingPenguin(LINUX):
That is a bit of a shame but still looks like a cool unique game :) Plus that is what the dev knows, will be hard for them to switch to a new language/engine

That's true. Terry Cavanagh, creator of VVVVVV and Super Hexagon, recently started using Haxe though, and judging by his tweets on the matter, it seems like he found the switch from ActionScript to Haxe relatively easy. They're supposedly pretty similar, but the latter has the obvious advantage of supporting more platforms.
Aram Grigoryan Feb 15, 2015 @ 5:31am 
In my whish list... will buy when linux version is available !!!
StateOfPlayGames  [developer] Feb 18, 2015 @ 4:56am 
We're working on it!
flesk Feb 18, 2015 @ 5:17am 
Yay! Really looking forward to it.
que movida Jul 2, 2015 @ 11:20am 
is there any eta for this?

for me is the difference of allocating some money on the humble bundle slide or not
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