Red Faction: Guerrilla Steam Edition

Red Faction: Guerrilla Steam Edition

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New Red Faction Game with Geo-mod 3.0
the destruction in this game is insane but there is plenty of room for improvement. lets hope that they make another open world red faction game or at least a game that will use the enhanced geo-mod 3 for pc, next gen. the devs even said the engine was very cpu heavy and was limited by xbox 350/ps3.
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Showing 1-5 of 5 comments
Skoppter Aug 21, 2013 @ 10:14pm 
Lex Steele that game use Geomod 2.0 if you look it up.
crazychris4124 Aug 22, 2013 @ 5:37pm 
Originally posted by Imperial Dinosaur Armada:
Lex Steele that game use Geomod 2.0 if you look it up.

armageddon uses 2.5, guerrilla uses 2.0. what im saying is the next game should take adavntage of next gen and pc tech to make the destruction even better.
Daniel Kay Aug 22, 2013 @ 7:14pm 
The only real thing that bugs me is that the terrain isn't destructible anymore... kinda a strange migration, in the first Red Faction 99% of the terrain was destructible but only a small portion of the buildings, RF 2 some of the terrain and a lot of the buildings, RF-G almsot no terrain but pretty much all buildings... and in RF-A you UN-destroy stuff.
crazychris4124 Aug 22, 2013 @ 8:27pm 
Originally posted by Daniel Kay:
The only real thing that bugs me is that the terrain isn't destructible anymore... kinda a strange migration, in the first Red Faction 99% of the terrain was destructible but only a small portion of the buildings, RF 2 some of the terrain and a lot of the buildings, RF-G almsot no terrain but pretty much all buildings... and in RF-A you UN-destroy stuff.

bigger buildings, larger cities and destructible terrain could be done in 3.0 if they ditch 360 and ps3, graphics dont even have to be much better than armageddon if the gameplay is as good as guerrilla
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Date Posted: Aug 21, 2013 @ 7:28pm
Posts: 5