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Initially it was my prefered Capital ship from TEC due it's strong "lone wolf" abilities. But it is less effective against massive fleets(still good against strike craft, but you have other ways to neutralize those).
Other ships have ways to neutralize strike craft as well, so I dont see the Kol's ability as something that needs that extreme cost you are suggesting.
Also, to avoid getting all your strike craft destroyed, send only a few squads at a time or spread them out on several targets.
If the Kol uses it's flak to take them out, focus the rest of your strike craft while the ability is on CD.
Try having 3-4 Marza dreadnoughts at level 6 and destroy an entire fleet with their Ultimate ability(missile spam of Doom). Not much any fleet can do. All frigates and cruisers just melt.
Also, having a single Akkan Battlecruiser to improve the damage of most of your fleet, while completly immobilize an enemy(shuts down every system with Ion Cannon).
Akkan is extremely potent in securing kills, since they can interupt/delay the enemy from jumping away.
TL:DR
The Kol Battleship is a straight arrow. It is not nearly as flexible compared to some of the other ship types in the game, and is quite vulneable to debuffs and antimatter drain, as it greatly reduces it's forte(single target damage, survivability and flak).
So from my point of view, this topic is sadly derailed already.