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Most (if not all) titans have really strong AoE abilities that can kill whole fleets. So much in fact that titans are better at killing smallfry than fighting capital ships. There are also capital ships with AoE abilities which result in great combos.
My standard fleet with Advent is one titan, two battleships, two motherships and three carriers. As soon as the titan is level three and the capital ships level six they can beat anything the AI can throw at me.
Defences are incredibly durable and especially TEC with the double starbase or Vasari with the most OP starbase can easily defend a system against a 1.000 point fleet if not more. In combination with other defences or a bit of backup even 2.000 points fleets (which is the maximum in a standard game) are no problem .
Which upgrades do you use for your starbase and in what position do you place the other defences?
As for superweapons I have to say that you should not complain when playing TEC :D
Advent can spread culture, Vasari can create a wormhole for their fleets and TEC straight up nuke the enemies homeworld and win the game by default. So if you have trouble winning just focus on defense on a chokepoint, build three of four Novalith cannons and GG.
EDIT:
In your screenshots I only see a titan and small carriers. Is that all you use? If so it is to be expected to get completely destroyed. Bombers are stupid and take a lot of time to do damage. They are great and alpha striking important targets or pursue fleeing enemies. They are by no means enough to win battles.
And for the point of "invincible enemies". They are not. I can see that the enemies support cruisers are almost out of antimatter. They have a skill to instantly replenish shields of allied ships so it might seem they are.
From you screenshots I see 2 Dunov Battlecruisers. It has a "shield restore" ability. They restore a massive amount of shields. They also have an ability that massively reduces anti-matter cost of abilities, so they can spam that shield restore all day long. And there are 3 Hoshiko Robotics Cruisers, they repair damage to hull (I assume the AI started with more and you destroyed some). They are the healers of the fleet and as such are priority targets.
My fleets normally comprises of 30-40 light carriers (aside from the fleet carriers). They can handle most fleets the ai normally uses, even those supported by Dunovs and other "healers". If there's something a fleet can't handle I just combine fleets.
Here's a screenshot of my typical fleet. It's super late game and Vasari but the fleet composition is typical even if I play Advent or TEC.
https://steamcommunity.com/sharedfiles/filedetails/?id=2603445430
https://steamcommunity.com/sharedfiles/filedetails/?id=2603699426
Thats closer to what i had. I had a bit more in fleet. More carriers, more corvettes, cobalt frigates, 20+ robotics centers.... Answer on rant vs help its both lol. I had a lot of fun previous loss but this one actually angered me since I had actually bothered to build massive infrastructure in eco, tech, defeense and all just poofed in extremely short period of time through multiple causes.
1: My social planet was taken out.
2: Lead to me losing ones around it.
3: Dark fleet titan appeared far away from my fleet destroying a starbase and like 10 hangars and couple gauss cannons, trade thing, orbital refinery etc.
4: Enemy who was 20 min before a ally flew their fleet right in middle of what was my territory which is what killed my entire fleet. (I had been trying to reverse back around to retake territory, and of course this created death spiral since i lacked economy for my fleet + super weapons randomly destroying other planets.
Next save I do im going to be extremely aggressive and stop playing defensively. I think one mistake is i couldnt find the long range ships on the TEC and forgot to make them. I still have a lot of trouble finding tech and such. What I might do is try to find funnels in the map and stop pushing at funnels until defenses are built idk.
Please, clarify, about what lategame we are talking.
It is PvE matchup? Or it's PvP? If PvE, what's the difficulty of AI?
Because it seems like we are playing different game. Like, it's not SoSE or the SoSE that I know.
That is the same strategy I use most of the time. Find a nice chokepoint and defend it until capital ships are strong enough to push out.
Enemy superweapons killing your planets is indeed a really bad mechanic but if you have the economy to back it up you could build a starbase over every planet and just build the upgrade that you can´t lose the planet as long as the starbase is alive. (Or just deactivate superweapons in the game options :))
The last thing to see is mainly your fleet composition.
You should use more different capital ships because they all have different skills to help out in battle. Like Je t'aime said above Dunov Battlecruisers can replenish shields and the lvl six skill Flux Field reduces antimatter cost for all ships around it => More shields restored, more repair from your cruisers and so on.
Akkan battlecruisers can increase range and accuracy and can disable enemy ships.
The long range ship you wanted is the Javelin which you get with rocket research. Also think about Kodiak heavy cruisers. These are the biggest non-capitol ships you can build and in my experience the only ships that can withstand a late game AoE burst.
Just to give you an idea what I mean with AoE-Burst to understand it a bit better:
As an advent player I use the Eradica titan and the Radiance battleship for this.
The titan has a skill which deals 500 damage on level one with a 20 second cooldown and the Radiance gains a huge laser at level 6 that deals 2000 damage over 8 seconds to anything close to the laser.
Just with one titan shot and two lasers your fleet would lose 15-40 corvettes depending on the positioning in 8 seconds. After 20 seconds and the second shot of the titan ALL your smallest corvettes are dead and a bunch of mediums too. After 60 seconds of combat and the third or fourth titan shot everything below cruiser is dead => all you got despite the carriers.
This example is really simlified and there are far more factors that count into it but that is roughly how I fight the AI (and your fleet in this case). I don´t know the skills and combos of the TEC since I haven´t played them in almost 10 years tho :D
Seems I took to long to write it xD
Good luck then and if anything else comes up just ask again.