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Also spamming capital ships will not win you a battle in most cases and will only drag your economy completely to a standstill.
Tec are straight forward the best to start with but skilled players can make advent and especially vasari alot more stronger over tec if they can cripple tec's economy. Find out your playstyle and sees what goes best. Also know that a match vs ai will never be anything like a match in multiplayer.
Asari are your guerilla warfare hit and run faction that can just skip heavily fortified spots and hit you where it hurts. Not designed for prolonged engagements or "fair" engagements, have lots of sneaky tricks about them. Also nothing like phasing in a starbase into a contested enemy sector.
Advent are stop them early or you never will late game faction with some insane synergy on their cap ships. They by far have the best culture as well, if you want to go that route. They get nigh invincible in their own culture with the cap ships all supporting each other.
The sub factions of each usually come down to more offence focus or defence focus.
It's really well balanced.
If you're a newbie like myself, TEC are great to learn with. As other people have said though, you need to balance your fleets with support alongside firepower. Especially with Titans knocking around.
TEC>Vasari
Vasari>Advent
The reason for the above is due to phase missiles(which do HP damage as well as shield damage), the advent have lowest armour and HP which means the vasari cause them more problems.
The TEC have the most HP and armour which means they do better against the vasari but struggle against the stronger shields(and higher shield regeneration) of the advent.
The Vasari are in the middle of armour and HP but have phase missiles.
The advent have the best capital ship sinergy, this means that their capital ships work better together.
The TEC cap ships don't work so well together but have better frigates, cruisers and support ships(the hoshiko is the best support ship in the game), what makes their lesser ships better is debatable but they are cheaper and with certain techs can be produced more quickly.
The Vasari are in the middle with good capital ship sinergy and decent lesser ships.
I think the vasari are the best due to phase missiles, kortul devastator, egg, damage techs and phase stabilisers but they are all very well balanced and its what happens in the game that counts more than most things.
Mid game: Tec>Vasari>Advent
Lategame: Vasari>Advent>Tec
Very lategame: Advent>Vasari>Tec
With all settings set to fastest:
early game means before min 30
mid game means from min 30 to min 90
late game means from min 90 to min 150
very late game means from min 150 to infinity.
but since you are new, i suppose you play on default normal speed settings, so it would be something like:
early game until 1 hour
mid game until 3 hours
late game until 6 hours
very late game starting from 6 hours of game play
Tec is a pain to play against as there supers just keep knocking you off your planets.
Easy to play is tec as all the names for tech and ships make sense. You dont have to read every single description to see what stuff does.
So for me easy win is tec vs advent with you as tec :)
There is an upgrade for starbase which neglects TEC superweapon. So in the end, Advent superweapon is the most useful.
Try to get out Eradica titan as soon as possible and max out “Chastic Burst” ability and you are golden after that.