Sins of a Solar Empire: Rebellion

Sins of a Solar Empire: Rebellion

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Airu Jan 5, 2019 @ 1:26pm
Best map for defensive play?
I want to try out a little experiment; playing as TEC loyalists, can i fortify my position well enough to keep two high difficulty level, highly aggressive AI's at bay?

Here's the catch tho, im using E4X and an addon for it that generally makes the AI lot smarter and capable in general and another addon that makes progression, construction etc. faster for everyone so they're going to start throwing nasty stuff at me lot sooner

My question is, what's the best map for "Hold the Line" type gameplay?

EDIT: If at all possible, it should be the kind of map where the AI doesn't start too close to me
Last edited by Airu; Jan 5, 2019 @ 1:50pm
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Showing 1-5 of 5 comments
Cold_Reverie Jan 5, 2019 @ 1:28pm 
Hmm, I don't know much about E4X, but one of my favorite maps to play on is the 8 player "Implosion" as it tends to provide good choke points. It's usually played 2v2v2v2, but FFA should work as well if you want to have more than one AI start next to you.
Last edited by Cold_Reverie; Jan 5, 2019 @ 1:32pm
Airu Jan 5, 2019 @ 1:36pm 
Originally posted by Cold_Steel_IV:
Hmm, I don't know much about E4X, but one of my favorite maps to play on is the 8 player "Implosion" as it tends to provide good choke points. It's usually played 2v2v2v2, but FFA should work as well if you want to fight against more than one AI.

One of the things E4X does is make all factions a LOT more diverse. For example, TEC Rebels are perfect for highly aggressive gameplay due to all manner of combat related bonuses (they get economy related benefits from it too and pretty much rely on constant bloodshed to keep it running) and they start being able to build Javelis LRM Frigate's and Krosov Siege Frigate's from the start

TEC Loyalists are absolutely amazing at turtling, they even start with a Raloz Heavy Constructor so they can start building their first (free) starbase right away

Vasari in general are all about capital ships; they get upgrades that allow every capital ship to act both as an imperial AND weapons lab and allows every one of them to generate income over time as well. Sure, all those require several labs to research, but they're amazing once you get them and it pretty much allows you to deconstruct any labs afterwards and use your logistics slots for other stuff
Last edited by Airu; Jan 5, 2019 @ 1:47pm
z|A|bik2 Jan 5, 2019 @ 2:34pm 
I am not much into recalling all maps, but i did play on all of them, and i think there is not a signle one made for 3-6 players, which would give you the desired choke points play style. But there is always the galaxy forge app, where you can create your own map :)
Shellbie Jan 6, 2019 @ 4:47am 
The medium map High Stakes.
WOEaintME Jan 6, 2019 @ 1:00pm 
Small Map - Triad
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Date Posted: Jan 5, 2019 @ 1:26pm
Posts: 5