Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
Wait... I thought the point of the starbases was so that the enemy smashes their fleet on it. I tried a few games with starbases and the only thing they caught were scouts, rather defeating the point of them.
So let me get this straight... if I don't use this trick, my starbases will never engage anything more than a scout.
If I do use this trick, then the game will be no fun.
So either my starbases don't engage or I have no fun...
The AI will nearly ALWAYS jump into your planet at the same angle. Almost 100% of the time.
So if you pay attention to where the ships/fleet jumps into your grav well, place a starbase right near that point. Then voila, they will be bombarded by your starbase immediately after the land in your grav well.