Serious Sam 2

Serious Sam 2

Final Boss Bug
There's something wrong with the final boss fight. The damage I'm dealing isn't actually doing ♥♥♥♥♥♥♥♥♥. I even tried picking up a Serious Damage power up but I'm still doing the same amount of cruddy damage as usual. My vehicle is gone. Right now as I'm typing this, I'm currently suspended in mid-air because of Toggle Ghost while spamming Give All and unleashing everything upon everything of everything I've got. Can someone fix this so I can deal some more reasonable damage to Mental's Insitution? THIS IS ♥♥♥♥♥♥♥ RIDICULOUS!!! THE VEINS IN MY ARMS WON'T STOP SHAKING BECAUSE THIS BOSS WON'T DIE QUICK ENOUGH!!!

Sorry for the caps, but I'm serious about this.
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Showing 1-14 of 14 comments
Dk  [developer] Jul 13, 2015 @ 5:46pm 
I can understand your frustration. I just played the end myself for about a half an hour and wasn't able to finish it.

I'll do everything I can to get make this fight more balanced in the next update.
Solais Jul 14, 2015 @ 1:14am 
You can't really do damage to the boss without the vehicle. In fact, after you enter the vehicle, you can't exit and you should be respawning inside it when you die. You are not supposed to use your own weapons against this boss.
Last edited by Solais; Jul 14, 2015 @ 1:14am
Convenient Spider Jul 14, 2015 @ 3:50am 
Originally posted by Solais:
You can't really do damage to the boss without the vehicle. In fact, after you enter the vehicle, you can't exit and you should be respawning inside it when you die. You are not supposed to use your own weapons against this boss.

I was using a vehicle but I still wasn't doing the damage I should have been doing. Mental's Institution chipped away a bit and then nothing much else. With Serious Damage, it chipped away a bit more and then another stifle. By the time it was closing in, I had it almost down to 80% health left and then I had to bail. I managed to beat it, but it required a lot of Give All spamming to do it. I'm very sure I was hitting the jewel too. I thought something was wrong with the hit detection at first, but once I toggled ghost and got up into its face, I knew that wasn't the case.
Dk  [developer] Jul 14, 2015 @ 6:28am 
Solais is right, you can't defeat this boss without using the hovercraft. It is also really hard to kill, and takes quite a long time (as it should). However, I do believe that it currently is just a "little" too hard to finish, but not by much.

I'm going to include one small change to one of the enemies you fight during the battle in the next update. I think it will be just enough to make it just a little bit easier to finish, but just a little bit ;)
Convenient Spider Jul 14, 2015 @ 6:51am 
Originally posted by Dk:
Solais is right, you can't defeat this boss without using the hovercraft. It is also really hard to kill, and takes quite a long time (as it should). However, I do believe that it currently is just a "little" too hard to finish, but not by much.

I'm going to include one small change to one of the enemies you fight during the battle in the next update. I think it will be just enough to make it just a little bit easier to finish, but just a little bit ;)

I said I was using the hovercraft but it was doing about as much damage as if I was using my minigun on it. A few minor chips off of Mental Institution's health and then it slowed. I was expecting to take 1% of it's health per second with plenty of time to dodge attacks and destroy the complex before it caves me in. It went from 1% to 0.01%. I've watched youtube videos of how it's done and compared them to my experience. The damage ratio they had was way ahead of mine. Some of them did use a Serious Damage item and so did I but my experience didn't change much. I even used two.
Dk  [developer] Jul 14, 2015 @ 7:53am 
Hmm, I didn't see anything like this when I was testing it yesterday.

This might be a stupid question, but what color are the projectiles that are being fired by the hover craft? They should be orange. This sounds like you are using one of the hover craft spawned before the last fight with Mental, and not the special one that gets spawned right before the fight begins.
Last edited by Dk; Jul 14, 2015 @ 7:54am
Convenient Spider Jul 14, 2015 @ 8:03am 
Originally posted by Dk:
Hmm, I didn't see anything like this when I was testing it yesterday.

This might be a stupid question, but what color are the projectiles that are being fired by the hover craft? They should be orange. This sounds like you are using one of the hover craft spawned before the last fight with Mental, and not the special one that gets spawned right before the fight begins.

Orange? Crap. Mine were blue. I didn't know I was supposed to use the other hovercraft. I thought it was just a spare. I guess I wasn't thinking clearly. I blame it on last weekend for being really stressful for me. Sorry about that.
Dk  [developer] Jul 14, 2015 @ 8:22am 
Np at all. I'm sorry for the initial misunderstanding.
Solais Jul 14, 2015 @ 5:18pm 
Maybe the special one could use a different texture, so people can tell them apart. It's a change that needs no edits to the level.
Dk  [developer] Jul 14, 2015 @ 6:33pm 
Good suggestion Solais. It would help with the two situations (that I know of) where the script fails to destroy the one from the battle before the boss fight. One is if you are using the god cheat, and the other is if you aren't in the hover craft. If you ever run into either of these two situations, it would be super easy to miss the fact they are different.
hip Jun 11, 2022 @ 6:29am 
Sorry for the necro but Its not a bug the final boss design is just ♥♥♥♥♥♥♥ GARBAGE in an otherwise great game. I almost gave up beating this game on hard because of Mental Institution but i beat it doing zig-zag movement to dodge all that crap.

Great game. But the developer responsible for Mental Institution boss should be held accountable!!! :D
Last edited by hip; Jun 11, 2022 @ 5:56pm
LiL blade Jun 11, 2022 @ 11:07am 
Originally posted by Hipocondria:
Sorry for the necro but Its not a bug the final boss design is just ♥♥♥♥♥♥♥ GARBAGE in an otherwise great game. I almost gave up beating this game on hard because of Mental Institution but i beat it doing zig-zag movement to dodge all that crap.

Great game. But the developer responsible for Mental should be held accountable :D
what are you talking about the boss is fairly balanced if you know what to do
hip Jun 11, 2022 @ 5:56pm 
Originally posted by BLADE 69:
Originally posted by Hipocondria:
Sorry for the necro but Its not a bug the final boss design is just ♥♥♥♥♥♥♥ GARBAGE in an otherwise great game. I almost gave up beating this game on hard because of Mental Institution but i beat it doing zig-zag movement to dodge all that crap.

Great game. But the developer responsible for Mental should be held accountable :D
what are you talking about the boss is fairly balanced if you know what to do
marry me lets be happy forever!
Last edited by hip; Jun 11, 2022 @ 5:56pm
LiL blade Jun 11, 2022 @ 6:14pm 
Originally posted by Hipocondria:
Originally posted by BLADE 69:
what are you talking about the boss is fairly balanced if you know what to do
marry me lets be happy forever!
when he starts shooting his own projectiles get up close to him (not to close or you will get crushed) and move in a tight circle by using your movement keys in a fast pattern until hes done firing

example if u use wasd as your move keys: wasdwasdwasd

and as for his jets, lead your shots by aiming in front of them and also be closely in front of mental (without getting crush) so you have wider line of sight of the jets

as a side note try to conserve your health power ups for your vehicle

once you master that hes a breeze tho his jets that shoot lazers are a bit tricky , also have collective consceiness playing in the backround
Last edited by LiL blade; Jun 11, 2022 @ 6:23pm
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