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So - was this an intended change mentioned in the patch notes?
Yes what about troops... thats what really matters. Seems they did away with that also so it pretty much hey look you can banish him but you get nothing at all accept getting ♥♥♥♥♥♥ by your vassals and hated by your court which makes it not an option even its an option which is the problem with this game its full of "options" that are effectively not options.
No...but it is getting stupid. Confiscation of land and property was quite common back then. I was never one to abuse this feature in the way duhsveti mentioned. I would use it when revoking a county and the person decided to fight me instead of capitulating.
This is completely retarded...people who are imprisoned are never given access to their money.
What they should have done is perhaps tie the feature to crown authority - instead of removing it entirely. This is another thing that pisses me off...this entire patch is full of removal of features without any suitable replacement option.
Yes, there are people who gamed the system and did what duhsveti suggested - but they almost always paid for it when the rest of their vassals rose up against them. The only rulers who could feasibly due this were counts - a king or emperor would never be able to pull this off without risking several rebellions due to tyranny. They even tied it so that there was a heavier opinion penalty if this tactic was used with people who held high ranks or multiple titles.
It was fine before...did they even give a reason for why they removed this feature, or was it just "herp-derp we don't like that people are able to enrich themselves off of their vassals, even though this happened plenty of times historically?"
To make matters more spiteful my new liege is kind :) and so am I, but I mean kill me banish me or do something but this is just bs.
Also its not about asking the game to be easy or hard but about having options to do something about your situation, otherwise its not a game. Options should be options not a facade. Did they also strip this game of assassination via gold?
Update: I checked out a banish option for none vassal was it said I could get his gold, so apparently its not limited 100% to what extent is it limited is what I'd like to know exactly...
And about the 'gameyness' and 'choices': let's face it, choices are OP in that any human can not only make them when they make sense, but also abuse them. You could seize tons of gold, crush any rebellion that would follow using only a third of said gold (or your god-mode retinues) and call it a day. That's why there are no replacement options. Unless you are aggressively seeking a challenge, like a Paradoxian who started as Roman Hellenic Asturies in 769 (with the preventivable results), it's not difficult to bounce back on the top. That said by a guy who rushes battles and loses all of his armies, has to pay monstruos reparations, yet in 20-30 years manages to be back full-force and kicking.
Because then these people would clamor that the game is easy as pie, that it lacks depth, that there is nothing to do but blob.
Also, limitations breed creativity: the more you are forced to be adventurous in fighting your own problems, the more epic is the resulting story and the overall enjoyment can only benefit, in the long term, from that.
It's one thing to say 'spam the button', another to devise creative and cruel strategies involving a last stand over a strait crossing while bribing the allies into participating.
I've played 500+ hours of single player and have only banished someone once, just to see what happens. It's much more effective to keep troublesome characters in jail (or even better, the oubliette), since it's a lot harder to prevent characters from scheming when they're in a foreign court, and their new liege might be willing to press any claims they still have.
You can still banish people, if that's your preferred method of dealing with unrest. But if it's just the gold you want, there's always the console...
Really? This is my problem with this crap. Paradox happily takes away options so the suggested solution is to just cheat and use the console to give yourself money? Isn't that WORSE than abusing the system? I mean - at least when you abuse the system, you're still incurring a tyranny penalty with your other vassals and the people in your court, who could then plot against you.
When did I ever say that I was banishing them purely to take their gold? I said I do so when people rise up against me and I am able to handle the tyranny penalty. I am playing a character who is a king...why would my character want to have a pissed off vassal, whose children would also probably be pissed off at me and would potentially plot against me? Just confiscate their lands and then dole out the proceeds as bribes to your other lords to keep them happy. That is actually what was done historically.
btw I highly disagree that it induces creativity...maybe in the real world where we aren't truely bound by anything besides the laws of physics. However, in a closed environment such as a game like CK2, giving the player options is what induces creativity because you have more than one way to deal with a problem.
For example - right now there is ONLY one way to kill someone...if you want someone dead, you can only plot against them (unless they're in your court, in which case you could imprison and execute them which have huge repercussions). Where is the "creative" method you're talking about? There is none.