Crusader Kings II

Crusader Kings II

İstatistiklere Bak:
Possible Chinese religion group (Taoism and Confuziuism)
•There is no religious head
•Viceroyalty requires no Legislation level and can be implemented without influence penalties.
•The senior members of the dynasty have influence bonus from junior members, and verse visa.
•If the junior member of one dynasty reigns upon his senior, he will suffer influence penalties from characters with same religion.
•The temple can be hold by secular ruler without any penalty.
•The temple generates additional technology points
•Has no infidel penalty towards other religion, but foreigner penalty is doubled.
•Has no heretic penalty, instead they are regarded as Different Interpretations, which results in -5 Influence
•Is limited to Absolute Agnatic Succession Law
•Can implement Open Nomination Law, with which the Ruler can nominate any male without castrated or incapable trait within the dynasty as next ruler, but any closekin senior member and the First Born Son will get strong claims for all his title.
•Can castrate prisoner
•Less Revoke penalty to other vassal
•Foreign lords with same religion can declare War on Short Reign conquest.
•Can conquest neighboring province (no larger than Duke) with cost of prestige and put them as your vassal.

Anyone has more ideas? Pls DO share with us
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6 yorumdan 1 ile 6 arası gösteriliyor
I rather like the idea, but i think there should be some more penalties to balance it out a little.
don't see any need for Taoism & Confucionism unless Paradox adds China to the game. and that's highly unlikely. Yes. 'highly unlikely' and only because I hate to use the term 'never'.

Adding China would mean adding Siberia, The Eurasian Steppes, Indo-china, etc. This would make the map three times bigger than it is now. This would also mean thousands of new charchaters, possibly millions endgame. This would be a nightmare.

CK2 focuses on the Medieval era in Europe. It feels strange to me they added India. I think China and it's religions is beter kept for another game.

But nevertheless, here are my thoughts.

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
•Viceroyalty requires no Legislation level and can be implemented without influence penalties
Too OP. This would 'cheat' on well establisched game mechanic's. It would be beter they started of with the tech required and laws set to Viceroyalties like the Byzantine Empire.

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
•The senior members of the dynasty have influence bonus from junior members, and verse visa.
What?

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
The temple generates additional technology points.
I understand why but no. This would make it way to easy to "farm" points.

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
•Less Revoke penalty to other vassal.
Why? Do you just want an easy way to play?

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
•Foreign lords with same religion can declare War on Short Reign conquest.
What?

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
•Has no infidel penalty towards other religion, but foreigner penalty is doubled.
•Has no heretic penalty, instead they are regarded as Different Interpretations, which results in -5 Influence
Both break l establisched mechanic's. Religion would be beter if done like in india "patron god"-Idea as replacement for heresies/different interpretations.
yes i like next DLC ADD ASIAN~
why not..Crusader Kings not only for europe but round the world..as long they have land and the king...Martial~diplomacy~stewardship~intrigue~learning..Thumb Up
İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
•Viceroyalty requires no Legislation level and can be implemented without influence penalties
Too OP. This would 'cheat' on well establisched game mechanic's. It would be beter they started of with the tech required and laws set to Viceroyalties like the Byzantine Empire.

In China, especially between year 769 (Tang Dynasty)- 1453 (Ming Dynasty), Vassal kings or dukes were only granted to some borderland provinces, most of the rich and populated region are under "Cival servants" control.
These "cival servants" were selected annually from a national exam, the top 20 will be granted position in provinces and top3 in capital.(sometimes even chose as potential husbands of princesses, if they are both handsome and lucky)

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
•The senior members of the dynasty have influence bonus from junior members, and verse visa.
What?

Confuzism stresses the importance of absolute hierarchy in both country and family, under no circumstances shall a junior member behave against senior one. Although such actions happened no fewer than one hundred times in written history, their undeeds are seriously criticised by both the people and the historians after their time.

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
The temple generates additional technology points.
I understand why but no. This would make it way to easy to "farm" points.

The temple of Confuzism is simply school, and those of taosim were like alchemy lab based temple...

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
•Less Revoke penalty to other vassal.
Why? Do you just want an easy way to play?

This is my fault, I tried to express otherwise but failed to finish my thoughs

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
•Foreign lords with same religion can declare War on Short Reign conquest.
What?

It's like in EU, if one country lacks strong or competence leader, neighbouring country can declare conquest war.
But on second thought, it's not of great use...

İlk olarak -HOI- Yakumo Yukari tarafından gönderildi:
•Has no infidel penalty towards other religion, but foreigner penalty is doubled.
•Has no heretic penalty, instead they are regarded as Different Interpretations, which results in -5 Influence
Both break l establisched mechanic's. Religion would be beter if done like in india "patron god"-Idea as replacement for heresies/different interpretations. [/quote]

Chinese people really don't give a damn about what other people believe, as long as they are not cultist or interfare with their own lives. The majorities of population believe in higher power and don't care what his/her/their names is/are.
In history, there were only a handful of religous rebelion in China, of which 3 are most well-known. 2 of them were Buddists and Taoists trying to build a government in unification of the state and the church, the last one is in Qing Dynasty which some cultists claiming to be Jesus Christ incarnation but actually never read the Bible....Their version of Christism is more like greek myth
This is why China will never, ever be added to the game. Because, to put it very bluntly, China was not feudal. It was considerably less feudal even than the Byzantine Empire (which at least adopted some elements of feudalism). In a game where the entire point is to simulate the feudal system, it is simply going to be impossible to represent China very well. Tying these benefits to Chinese religion (or even to Chinese culture) is also a really bad idea, as it leads to the obvious scenario of people sending their kids to be educated in China and immediately getting the enormous benefits.

China could very easily be the subject of a whole historical strategy game unto itself, or possibly even a total conversion of CK2 which utterly replaces most of its mechanics.
İlk olarak Deep Hurting tarafından gönderildi:
This is why China will never, ever be added to the game. Because, to put it very bluntly, China was not feudal. It was considerably less feudal even than the Byzantine Empire (which at least adopted some elements of feudalism). In a game where the entire point is to simulate the feudal system, it is simply going to be impossible to represent China very well. Tying these benefits to Chinese religion (or even to Chinese culture) is also a really bad idea, as it leads to the obvious scenario of people sending their kids to be educated in China and immediately getting the enormous benefits.

China could very easily be the subject of a whole historical strategy game unto itself, or possibly even a total conversion of CK2 which utterly replaces most of its mechanics.

agreed, Chinese Empire was more like Roman empire, with most of the lands controled by viceroyalty or governor-general
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6 yorumdan 1 ile 6 arası gösteriliyor
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Gönderilme Tarihi: 21 Oca 2015 @ 20:50
İleti: 6