Crusader Kings II

Crusader Kings II

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Mabdarogan Aug 3, 2015 @ 9:15am
When did they remove siege events? bandits, traitors, diseases, shorter or longer sieges?
Been playing more CK2 recently and noticed that I never get these events anymore, I only lose men in sieges if I assault. I thought they happened too often before but I liked the flavour they added. Did Paradox just use their usual solution and remove the issue completely instead of improving/balancing them?
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Showing 1-15 of 15 comments
Jocke Aug 3, 2015 @ 9:26am 
Yeah, your right! Recently started playing CKII again after about a six month break. Hadn't really thought about it til I saw your post hear.

I agree, it happened too often before, but it's a shame they removed it completely.

Also, the epidemics are way to frequent now. I realize that there were a lot of epidemics and even quite a few pandemics in the dark ages, but it's not realistic that half the court gets every single disease. I imagine that the nobility were also quite good at isolating individuals with serious diseases in a way that smallfolk weren't able to do, so even if it hits a province it shouldn't hit the nobility as hard as it does.

Although, it may be just me but I also feel as though the diseases are less deadly now. They get virtually every disease but also survive virtually every disease they get. Whereas before, they rarely got diseases, but when they did there was a fair chance they'd actually die from it.
Last edited by Jocke; Aug 3, 2015 @ 9:29am
Malus131 Aug 3, 2015 @ 9:53am 
I can't believe it's taken readaing this for me to realise that they have indeed removed them. ♥♥♥♥♥♥♥♥, I enjoyed those events!
drake_hound Aug 3, 2015 @ 10:02am 
I think they are not firing. cause would be a shame events were part of the fun.
Same as raiding events to gain viking was fun.

Think they messed up something, cause I can´t imagine them on purpose remove those events. that are part of CK2 since creation.
Mabdarogan Aug 3, 2015 @ 10:03am 
@Jocke
Epidemics is another one, I thought they weren't enough of a realistic threat before but now they happen way too often but seem to be as deadly as the common cold. I see characters getting a variety of diseases, one variant after another, but very few actually die!

I'm hoping the next patch adds more variety and reduces their frequency but actually kills more people! immunity for survivors of particular diseases would be nice too. They should be something to worry about, sadly the pessimist in me fears they will be nerfed to oblivion instead.

@drake_hound
So you think it's a bug? if so maybe I will post about it in the official forum. I wasn't sure if Paradox removed them due to complaints or some other reason.
Last edited by Mabdarogan; Aug 3, 2015 @ 10:09am
Malus131 Aug 3, 2015 @ 10:24am 
It might be worth posting something there anyway Mabdarogan, who knows. If it was on purpose, you'll probably find out, and if it wasn't you could have the dubious honour of being the first to tell Paradox.

They may even make you the Cupbearer.
Thundercracker Aug 3, 2015 @ 12:39pm 
i think that they do indeed exist. i have indeed seen number of attackers and defenders randomly drop.

i think that to actually see the event, your ruler must actually be the leader of the seige.
Originally posted by Jocke:
Also, the epidemics are way to frequent now. I realize that there were a lot of epidemics and even quite a few pandemics in the dark ages, but it's not realistic that half the court gets every single disease. I imagine that the nobility were also quite good at isolating individuals with serious diseases in a way that smallfolk weren't able to do, so even if it hits a province it shouldn't hit the nobility as hard as it does.

Although, it may be just me but I also feel as though the diseases are less deadly now. They get virtually every disease but also survive virtually every disease they get. Whereas before, they rarely got diseases, but when they did there was a fair chance they'd actually die from it.
I remember reading on the paradox forum that they ramped up diseases to make them more of a threat, but one of the devs said they'll probably tweak it further at some point to make it more balanced.
Mimir Aug 3, 2015 @ 1:29pm 
Hm, I've been trying (usuccessfully) to get the viking raider trait for 2 generations of moderate raiding and I can't remember I've seen any siege event.
Rostan Aug 3, 2015 @ 2:15pm 
I did get an event "raiders attack camp" once after the update IIRC...
Gall Gael Aug 4, 2015 @ 11:49am 
They are still in, except they aren't pop ups anymore, they come up in the event box in the top right instead. It might also require you to be leading the army personally, although I could be wrong there.

That's assuming though that they haven't removed them since I last checked, but when people complained about them being too frequent that was the solution paradox went with, so for them to actually have been removed since would seem a bit odd.
Jonocat25 Aug 4, 2015 @ 12:05pm 
My game is still on 2.3.6 and I haven't got them since the game updated, which is really wierd, because, as I said, I'm still running 2.3.6.
Varainger Aug 5, 2015 @ 7:36am 
Originally posted by Jonocat25:
My game is still on 2.3.6 and I haven't got them since the game updated, which is really wierd, because, as I said, I'm still running 2.3.6.

They still happen, but only appear as minor messages.
The change happened many patches/moons ago (aka far before 2.3.6.).
So no pop-ups anymore.

edit:
apparently "Bob the Builder" already mentioned it.
Oops. Well, twice is better.


..and as Mabdarogan mentioned , you probaqbly only get the message, if your character is the leader of the seige or at least part of it. They try to reduce message spam since several patches, apparently for multiplayer. I don't agree with their idea of what "message spam" is at all, but nobody listens to me.... *sniff*
Last edited by Varainger; Aug 5, 2015 @ 7:43am
Xittix Aug 5, 2015 @ 8:42am 
If the army doesn't have a leader, siege events won't fire.
Malus131 Aug 5, 2015 @ 8:59am 
Don't worry Varainger, we've listened to you. *pats shoulder*
Jocke Aug 5, 2015 @ 9:25am 
Originally posted by Xittix:
If the army doesn't have a leader, siege events won't fire.

I'm not getting the siege events with leaders either though.

Speaking of leaders and sieges though. How do you "learn" the siege leader trait? I usually invite good leaders with that trait to court, but it would be nice to have my ruler be a siege leader. Is the only chance to get it randomly by becoming a brilliant strategist at the age of 16? I've played the game for a few hundred hours and never got the siege leader trait without using the console.

And is two leader traits the most you can have? I've never gotten more than two traits with any character.
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Date Posted: Aug 3, 2015 @ 9:15am
Posts: 15