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As it is, it sometimes seems as though half the kingdom are alcoholics who can't keep wait to tell anybody about their treasonous plots.
On the other hand, "known murderer" isn't such a huge negative; people hate you more for holding 2 duchies.
Agreed other then I would add that the lower the intrigue lvl of the targeted plot will help in not being discovered.
Basically keep the number to two or three involved, better two (excluding yourself) and you should be fine. At least that's how it used to be at one point.
Two plotters usually works for me.
..then again i see the Wiki says it also depends on the target characters' intrigue or state intrigue if ruler. So...several aspects....probably.
http://www.ckiiwiki.com/Assassination#Discovery
Discovery of the plot itself works differently and I'm tired of looking at old code. New stuff is way easier to read. :/
* base time is once every 240 months per plot (20 years)
* any plot backer is imbecile adds 0.95 multiplier
* any plot backer is lunatic adds 0.95 multiplier
* number of plot backers is 2 or more adds 0.95 multiplier
* number of plot backers is 4 or more adds 0.95 multiplier
* number of plot backers is 6 or more adds 0.95 multiplier
* number of plot backers is 8 or more adds 0.95 multiplier
The plot discovery from drunken fool is similar:
* base time is once every 240 months per plot backer (20 years)
* the plot backer is drunkard adds 0.5 multiplier
* the plot backer is imbecile adds 0.5 multiplier
* the plot backer is slow or dul adds 0.75 multiplier
* the plot backer is temperate adds 10.0 multiplier
* the plot backer is genius adds 2.0 multiplier
* the plot backer is quick or shrewd adds 1.5 multiplier
Plot discovered after success and failure is like KG said. Only time when you get the annoying long term penalties (kinslayer and known murderer) is discovery after successful plot.