Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As a republic it's very hard, you can't grow quite quick enough, and fight against primary kingdom, in which you under de jure. And AI is really dumb about going feudal, so you probaly will have to go catolic before leaving your former liege. You don't need to become vassal of greater power, if you know, how to abuse your fleet superiority.
I was actually planning to convert to Catholic before going Republic. Reforming Germanic seems hard for very little gain, unless your plan is to fight it out with the Catholics around you.
LOL. Well, if you really need multiple women, that's what seduction focus is for, as well as the "Introduce Debutante" decision.
Sure, you need gold, but is that the main factor? Suppose it is 900AD and you have 2k. Would you reform, or keep raiding for a bit longer?
A lot of reasons. Switching to a christian faith has its benefits, including security. Reformed germanic - holy wars on everyone, conquest remains unlocked, raiding remains an option, great holy wars if you're the Fylkir and crusades are unlocked, improved moral authority, etc. Depends on how you want to play, I suspect most people playing germanic are playing aggressively and reformed germanic unlocks even more options to attack people.