Crusader Kings II

Crusader Kings II

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Celtic Religion? :)
Holy Fury added Hellenism (I jumped for joy), a religion that was securely on its way out, with a few Hellenes surviving into the game period in the Mani Peninsula in Greece (converted in the reign of Basil I (867–886): https://en.wikipedia.org/wiki/Maniots#During_the_Macedonian_dynasty They lived on the western peninsula in the in-game county of Monemvasia, Duchy of Achaia.

The last major European "religion" (religious group, really) that has no proper in-game equivalent, even for representing historical characters, is Celtic religion. If it were included in the game officially it might include the Irish religion which survived alongside Christianity in a syncretic tradition, and if the devs (or modders) are generous, the Welsh and Gaulish traditions too.

IMO, to see the generic Arab-Celtic pagan placeholder remain in the "final" game-state after all the DLC and patches are done would be a shame, it would feel a little incomplete to me.

Plus I just want it, and would pay for it.

If we can have an official playable Hellenic religion, and an invasion from America, why not the opportunity to encounter some Irish druid-priest who has preserved the old ways alongside the new Christian beliefs, or a Welsh bard who leads a king "astray", or a French "Melusine" who inducts a ruling female into her river-cult? Just as a last hurrah, with all the necessary historical content done and dusted, isn't it possible?

Anyone who doesn't want it can have a wee game rule if they like :*
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Showing 1-15 of 39 comments
Reverend Belial Dec 9, 2018 @ 11:01pm 
The only reason we got Hellenic was because people have been screaming for it for years, and they did it grudgingly. We're not going to get Celtic no matter how much some of us might want it.
SKull Dec 9, 2018 @ 11:56pm 
It had largely been wiped out by the Romans anyway. Most of the "Celtic" area remaining in Europe had become extremely Christian by the time of the CKII start.
CidDaBird Dec 10, 2018 @ 3:01am 
I personally think its a nice thought but I agree to what has been stated above me, it was known as a "pagan" religion by the 600's to the irish though we do know christendom added different holidays from different cultures not from roman controlled areas. I mean the last traces of the Celts today are the Irish and thats about it culture wise. Food for thought for modders though, it would be nice to see in that way.
radeus Dec 10, 2018 @ 8:43am 
mods are prob your best bet, know one for sure that has celtic included as i tried it a while back. (ancient religions reborn)

Quote
- Sweep Prydain as a Celtic Pagan and cast out the last remnants of foreign rule! Reform the faith and establish the Circle of Druids, with the Arch Druid at its head!
End Quote
orion winterfire Dec 10, 2018 @ 11:21am 
Too bad that mod hasn't updated in so long
SKull Dec 10, 2018 @ 11:13pm 
Tbh though Celtic religion belongs in a strategy game about antiquity, so look for it in Imperator: Rome. But it has no business in CKII, because it had disappeared already by the Middle Ages.
Varainger Dec 10, 2018 @ 11:23pm 
The Winter King and When The World stopped Making Sense should be mods of interest here.
Both on the Workshop.
Celtic Christianity was more syncretic and co-existent with paganism than people realise. In Ireland in particular, which did not have the heritage of the Roman persecutions, St Brigid of Kildare is an example of this; Brigid was a popular goddess who was subsumed into Christianity in the form of a mortal saint.

Much of what we know today about Celtic paganism was preserved through living folk tales and the work of Christian scribes writing down tales of the gods. In CK2's time period, far closer in time to the actual practice of (Irish) paganism than today, people would certainly have had knowledge of the "old ways". If any ruler were so inclined, but for the threat of Christian retaliation, they would have been capable of repudiating Christ and returning to paganism. The idea that Celtic paganism was "wiped out" in the sense of everyone, or even most people, forgetting the general content of the religion, can be dismissed.

I'm not talking about making any provinces or rulers Celtic pagan in the start dates, I'm talking about the possibility for rulers to return to paganism in the same way the new Hellenic decision works! :)

Remember, CK2 is an alternate history game. If Hellenics can rise from the ashes from one tiny community in Greece, or out of the blue from someone who reads the "Classics", why not people whose folk ways were alive and well and co-existing with Christianity in the earlier start dates?

If it doesn't suit your playstyle, I totally respect that, and you can have a game rule that turns it off :*

As for mods, I have tried those but they're sadly no longer being updated. I would prefer an official addition that doesn't need to rely on third parties keeping up with official updates.

I'm still willing to pay, Paradox, if you're reading ;)
Varainger Jan 15, 2019 @ 8:35pm 
Originally posted by Queen Elizardbirth II:
:*

As for mods, I have tried those but they're sadly no longer being updated.

Updating needs time and work and 3.x was quite a patch. The ones i named are still active.
You can also revert your game version to use older mod versions.

CK2 is an alternate history game.

No it's not, but it leaves paths open for the player to choose from.

PS: If you want to make a serious suggestion, you could join the official forum and make a suggestion thread in the subforum for CK2 of the same name.

There won't be a celtic DLC, as the market would be too small, i assume, but who knows..
A DLC with a far earlier start date and all or several old religions sounds too big and ambitious to me to be likely, but i wouldn't be against it.
Last edited by Varainger; Jan 15, 2019 @ 8:50pm
Sean Jan 16, 2019 @ 1:03am 
If hellenism can be in the game so could celtic paganism, imho.
kazaddum Jan 16, 2019 @ 6:37am 
Originally posted by Dorian:
If hellenism can be in the game so could celtic paganism, imho.
Hellenism was still around in some pockets at the earliest start date. Celtic paganism was not, like arabic paganism.
Sean Jan 16, 2019 @ 7:06am 
Originally posted by kazaddum:
Originally posted by Dorian:
If hellenism can be in the game so could celtic paganism, imho.
Hellenism was still around in some pockets at the earliest start date. Celtic paganism was not, like arabic paganism.
Let's be honest though, both were pretty much dead religions. I'm not saying that I object to either on that basis though, it's always nice to have options.
orion winterfire Jan 16, 2019 @ 7:20am 
Originally posted by Dorian:
Originally posted by kazaddum:
Hellenism was still around in some pockets at the earliest start date. Celtic paganism was not, like arabic paganism.
Let's be honest though, both were pretty much dead religions. I'm not saying that I object to either on that basis though, it's always nice to have options.
I bet plenty of folks forced into abandoning those religions by sword would have liked options too lol
kaiyl_kariashi Jan 16, 2019 @ 9:45am 
Ancient Religions Reborn works fine.
Sean Jan 16, 2019 @ 9:59am 
Originally posted by orion winterfire:
Originally posted by Dorian:
Let's be honest though, both were pretty much dead religions. I'm not saying that I object to either on that basis though, it's always nice to have options.
I bet plenty of folks forced into abandoning those religions by sword would have liked options too lol
What I'm saying is that I like having more stuff to do in the game, you know? If it's DLC people who don't want it don't need to buy it, and/or can disable it in game rules.
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Date Posted: Dec 9, 2018 @ 10:11pm
Posts: 39