Crusader Kings II

Crusader Kings II

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SkiRich Feb 6, 2020 @ 7:07pm
Cant raise a vassal for a tribe holding
Is that normal? I now have four tribes that I hold direct, but I cant raise a vassal to own it.
I can give it away (as a county) but then the holder turns tribal which is not what I really wanted.
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Showing 1-9 of 9 comments
g0r3yl0v3rz Feb 6, 2020 @ 7:18pm 
To turn a tribe into a feudal land you have to upgrade the main county up to level 4 for the “ditch and walls” line of buildings.
g0r3yl0v3rz Feb 6, 2020 @ 7:19pm 
Then I believe it becomes an event to upgrade it to feudal and then you can give it away and have a feudal vassal.
galadon3 Feb 7, 2020 @ 12:16am 
What exactly do you mean by "raise a vassal" ?
To turn a tribal county feudal you have two basic ways:
A) upgrade the hillfort to lvl 4 and make sure the county is converted to your religion, then you can rightclick the tribe and it has an action to upgrade it to castle (wich will also spawn a temple and city holding if none were there and it has enough empty holding slots, plus one that stays empty)
B) give it to a vassal who follows an organized religion (ofc best your own) on it and upgrade the hillfort to lvl 4, in that case the vassal should (usually quickly) decide to become feudal. While it is a bit less guaranteed to turn quickly it doesnt need the county to be converted to your religion.
Otherwhise its the same in regards to spawning city and temple holding.

If you need a new guy to give it to, you can either invite somebody or just use the "invite nobleman" decision to create somebody with no family-ties whatsoever.
SkiRich Feb 7, 2020 @ 12:37am 
What I meant was when I held the county and only one tribe was a holding and capital I could not click raise a vassal to auto gen a new vassal as a tribe leader.
I had to either make another holding the county capital or convert the tribe to a castle.
All good now. I upgraded all the tribes quickly using my Stewart’s construction function to stone hillforts and then to castles. Then raised a new vassal.
galadon3 Feb 7, 2020 @ 12:43am 
the right-click on holding and "create new vassal" option?
That shouldn't be working on the capital holding no matter what kind it is (at least it doesn't in my game^^)
SkiRich Feb 7, 2020 @ 10:04am 
Originally posted by galadon3:
the right-click on holding and "create new vassal" option?
That shouldn't be working on the capital holding no matter what kind it is (at least it doesn't in my game^^)

Yep, I figured that one out the hard way.
Malus Feb 7, 2020 @ 1:14pm 
How the game seems to work when determining what government to give to someone, it takes a look at what is the first government that is able to hold that holding without penalty. With the exception of tribal. If you grant someone a tribe as his first holding, his government becomes tribal unless it is somehow unavailable to him.

To have a tribe owned by a feudal vassal, you first need to have a feudal vassal, and then grant him the tribe. You will be able to revoke his previous holdings from him and he will remain tribal. This will should work fir vassals of most governments.

Originally posted by Ismelly?!?:
To turn a tribe into a feudal land

You mean castles?
Last edited by Malus; Feb 7, 2020 @ 1:20pm
g0r3yl0v3rz Feb 7, 2020 @ 9:25pm 
Originally posted by Christmas Potajto:
How the game seems to work when determining what government to give to someone, it takes a look at what is the first government that is able to hold that holding without penalty. With the exception of tribal. If you grant someone a tribe as his first holding, his government becomes tribal unless it is somehow unavailable to him.

To have a tribe owned by a feudal vassal, you first need to have a feudal vassal, and then grant him the tribe. You will be able to revoke his previous holdings from him and he will remain tribal. This will should work fir vassals of most governments.

Originally posted by Ismelly?!?:
To turn a tribe into a feudal land

You mean castles?

Didn't know it wasn't obvious.
Yes, castles.

Feudal government type.
Malus Feb 9, 2020 @ 12:02pm 
Originally posted by Ismelly?!?:

Feudal government type.

Feudal government type what?

Originally posted by Ismelly?!?:
Didn't know it wasn't obvious.

It isn't obvious

feudal is a government type, and holdings or counties cannot have a government, only characters can.
Any holding can be held by any government. (but some will give wrong government Maluses to some governments)

Rant :

A lot of people like to use certain words that have clearly defined meanings in context of this game and give it a whole new different meaning. Or the other way around, for meanings which have an ingame word they like to use a very different word from outside of the game to describe it. Which makes it kinda confusing, especially for new players. And a lot of people think that the games mechanics work different way than they do due to these synonyms and homonyms.
Last edited by Malus; Feb 9, 2020 @ 12:10pm
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Date Posted: Feb 6, 2020 @ 7:07pm
Posts: 9