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-Only your pagan religion gets reformed, the rest will stay unreformed until someone unites all their holy sites and reforms them
-Other members of your pagan religion may join the unreformed heresy, which can cause some pretty bad opinion penalties especially if they're your vassals
I also suspect that the old version is nkt permanently a heresy while the reformed version is permanently the parent religion.
You will also automatically convert to the reformed religion, and a lot of your coreligionists will aswell. So you might have to spend sone resources on converting them back.
Also,
Reformed pagans are more resistant to conversion compared to the unreformed ones, so if yoi want to convert them to Christianity/muslimism/jewism etc... It will be harder
If you reform, what happens is that you create a new religion. if you have holy fury dlc, you will be able to choose a lot of the mechanics for the new religion. Without holy fury it will be a hybrid between the old version and Christianity, with some stats being different, like instead of garrison size you get more levy size, or reformed germanic doesn't have retinue points boost. This happens with holy fury as well, you will just be able to slap different mechanics to that religion.
The old version keeps all the mechanics it used to have before the reformation