Crusader Kings II

Crusader Kings II

View Stats:
Best creatable Bloodline
Im trying to decide which creatable by ambition bloodline is best. From ck2 wiki page https://ck2.paradoxwikis.com/Bloodline there are few that i consider to be strong but i wonder what is your opinion. To be clear we are talking only about bloodlines created by this ambition or event related specific to this ambition, so no Blood of Alexander etc.

All "murderer" bloodlines look silly to me, with -4/6 to vassal opinion. Conqueror ones are "ok". Peafull once look powerfull to be honest, +4 to vassal opinion, less likely to join fractions (bessed child is even stroner but need 5k prestige before age of 5 xD), construstion ones look nice with their +4 to specific type of vassal opinion plus bonus buildings in specific holding, not sure how strong those buildings are to be honest.

I personaly think so far that Castellan Peacfull hybrid, with +5 to feudal, +3% tax on noble, piety and bonus building looks the best so far, Philosopher with +15% tech spread also dont look bad.

From Warrior Leadge Olympian champions with +5 to vassals propably takes the cake, but not sure if you can stack bloodline from Warrior Leadfe and createable ones.

What is best creatable bloodline ? I specificly mean those created via "Create Bloodline" ambition. ?
< >
Showing 1-11 of 11 comments
Random Nov 28, 2018 @ 5:44am 
personally i liked having

Silent Killer / Sly Blood of...
Murder 30 People
+10.0% Arrest Chance + Can restore reputation through Obfuscation (remove Kinslayer traits or Known Murderer modifier)

Extremely useful for when you need to torch a relative due to them being a satanist ♥♥♥♥, then you just spend 150 prestige and bam everyone loves you again. not to mention losing the -10 general opinion from being a murderer, all in all it gives some pretty damn nice realm stability.

edit: oh and you absolutely can stack bloodlines. https://imgur.com/a/884ysds
Last edited by Random; Nov 28, 2018 @ 5:45am
Originally posted by Random:
edit: oh and you absolutely can stack bloodlines. https://imgur.com/a/884ysds
Ah ok i didn't played to much pagan with new dlc so far so i was worried about combaining warrior leadge + ambition one, others i know i can stack thx :P (btw i didnt suspected paradox will give us legit reason to inbreed our characters LOL)

Originally posted by Random:
personally i liked having

Silent Killer / Sly Blood of...
Murder 30 People
+10.0% Arrest Chance + Can restore reputation through Obfuscation (remove Kinslayer traits or Known Murderer modifier)

Extremely useful for when you need to torch a relative due to them being a satanist ♥♥♥♥, then you just spend 150 prestige and bam everyone loves you again. not to mention losing the -10 general opinion from being a murderer, all in all it gives some pretty damn nice realm stability.

Yeah this one looks best from murderer bloodlines, still you can end up with "vile blood" which gives -6 to vassal xD
Last edited by Void Walker (ChaosMaker); Nov 28, 2018 @ 6:04am
Azunai Nov 28, 2018 @ 6:15am 
i got the Architect bloodline for cities in my "200 years on a fully random map" achievement campaign. turned out pretty useful overall. you get 5% more city taxes (which tend to become the majority of my income later on) and it unlocks an extra building for vassal cities that adds +3 base income per level (similar to the city market and port building lines) and some other goodies.

the bonus building also increases trade route cap (2nd level of the building and higher). not quite sure how that works and if it stacks etc., but i funded the construction of that thing in the capital cities of 2 vassal merchant republics and got notifications that they built more tradeposts soon afterwards, so it seems to help them.

guess that bloodline might be quite OP when you play as a merchant republic and get bonus tradeposts for each of the dozen so cities you hold as your demesne (if that tradepost bonus stacks.)

you kinda have to be rich to unlock it, though (required 10 new cities founded)
Originally posted by Azunai:
i got the Architect bloodline for cities in my "200 years on a fully random map" achievement campaign. turned out pretty useful overall. you get 5% more city taxes (which tend to become the majority of my income later on) and it unlocks an extra building for vassal cities that adds +3 base income per level (similar to the city market and port building lines) and some other goodies.

the bonus building also increases trade route cap (2nd level of the building and higher). not quite sure how that works and if it stacks etc., but i funded the construction of that thing in the capital cities of 2 vassal merchant republics and got notifications that they built more tradeposts soon afterwards, so it seems to help them.

guess that bloodline might be quite OP when you play as a merchant republic and get bonus tradeposts for each of the dozen so cities you hold as your demesne (if that tradepost bonus stacks.)

you kinda have to be rich to unlock it, though (required 10 new cities founded)

Yeah, it looks damn good, not sure only about outside merchant republic. I play mostly imperial at this moment, and acualy can hold city holdings. Buildings also looks better then from castellan one (but those are not terrible also), my only probem is feudal vs. burgher opinion. Since as imperial +5 to feudal is huge buff to opinion, +5 to burgher is like... "meh" since this will only apply to mayors in my directly controlled land, and 3/4 republic vassals... so for me at least so fay castellan variant looks a bit better.
Azunai Nov 28, 2018 @ 6:38am 
fair enough, but opinion bonuses aren't such a big deal imo. by the time you can afford a bloodline like that, you can also have a bunch of books and artifacts that boost opinions through the roof. and a huge retinue and demesne levy that makes vassal opinion rather irrelevant anyway.
Michael Nov 28, 2018 @ 6:53am 
Architect, and it's not really close in my opinion. More income, more trade posts, and tech spread from the building plus 5% more taxes from cities. It makes a huge difference in the long run, I can't really say that about any of the others... the rest are just nice to have.
Michael Nov 28, 2018 @ 7:00am 
Originally posted by Chaos Maker:
Originally posted by Azunai:
i got the Architect bloodline for cities in my "200 years on a fully random map" achievement campaign. turned out pretty useful overall. you get 5% more city taxes (which tend to become the majority of my income later on) and it unlocks an extra building for vassal cities that adds +3 base income per level (similar to the city market and port building lines) and some other goodies.

the bonus building also increases trade route cap (2nd level of the building and higher). not quite sure how that works and if it stacks etc., but i funded the construction of that thing in the capital cities of 2 vassal merchant republics and got notifications that they built more tradeposts soon afterwards, so it seems to help them.

guess that bloodline might be quite OP when you play as a merchant republic and get bonus tradeposts for each of the dozen so cities you hold as your demesne (if that tradepost bonus stacks.)

you kinda have to be rich to unlock it, though (required 10 new cities founded)

Yeah, it looks damn good, not sure only about outside merchant republic. I play mostly imperial at this moment, and acualy can hold city holdings. Buildings also looks better then from castellan one (but those are not terrible also), my only probem is feudal vs. burgher opinion. Since as imperial +5 to feudal is huge buff to opinion, +5 to burgher is like... "meh" since this will only apply to mayors in my directly controlled land, and 3/4 republic vassals... so for me at least so fay castellan variant looks a bit better.

To each his own, but giving up a huge income stream for +5 opinion and fortifications you shouldn't need just sounds crazy to me.
Originally posted by Azunai:
fair enough, but opinion bonuses aren't such a big deal imo. by the time you can afford a bloodline like that, you can also have a bunch of books and artifacts that boost opinions through the roof. and a huge retinue and demesne levy that makes vassal opinion rather irrelevant anyway.

Well to be fair +5 is huge if you have no boost, but if you have for example Alexander, Olimpian and Roman restorer you have already like +15 opinion of course if they are hellenic (5 from ech), so adictional +5 propably matters less, on other hand when you become big on half of the map, personal levies doesnt matter as much as haveing proper income, especialy since its better to invest in huge retinue (which need cash) then direct personal levies. At the begining personal levies even for someone like byzantine can be like 1/2 of whole imperial army, but later on its mostly like "meh" xD. And besides +5 to republic vassal is not like nothing, and buldings are realy better (and building 10 cities is not such pain if you coastal holdings mostly) xD

I will give it a try ...
Originally posted by Michael:
Originally posted by Chaos Maker:

Yeah, it looks damn good, not sure only about outside merchant republic. I play mostly imperial at this moment, and acualy can hold city holdings. Buildings also looks better then from castellan one (but those are not terrible also), my only probem is feudal vs. burgher opinion. Since as imperial +5 to feudal is huge buff to opinion, +5 to burgher is like... "meh" since this will only apply to mayors in my directly controlled land, and 3/4 republic vassals... so for me at least so fay castellan variant looks a bit better.

To each his own, but giving up a huge income stream for +5 opinion and fortifications you shouldn't need just sounds crazy to me.

Yup i guess so it is ^^

Btw, we have Architect vs. Peacfull Architect
They add same building types to city holding.
Architect gives +5% to Burgher Tax Peacfull Architect gives +3% and 50% more likely to incrise prosperity plus piety.
eastcoastceo Nov 28, 2018 @ 4:13pm 
Originally posted by Random:
personally i liked having

Silent Killer / Sly Blood of...
Murder 30 People
+10.0% Arrest Chance + Can restore reputation through Obfuscation

This bloodline sounds pretty nice.

According to the Wiki there are several different bloodlines available for doing 30 murders.

Does it let you pick which bloodline you want after the 30th murder? Or are they assigned randomly?
Luzilyo Nov 28, 2018 @ 4:18pm 
depends on how you play, i guess. for me the conquerer bloodline was best (specifically, the one that gives +5 % leading center, +5% levy reinforcements, +5 personal combat skill)
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Nov 28, 2018 @ 5:37am
Posts: 11