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There is a lot of information about how army makeup affects battle.
Lots of other links in there to discussions around how tactics can be spawned.
https://ck2.paradoxwikis.com/Combat
Dont forget archers for Celtics (Anglo-Saxon, Bretton, Welsh, Irish, Pictish, Scottish)
Very powerful skirmish tactics when under a Celtic commander.
You should probably stick with pure Defence retinues.
Archers are usable, but complete glass cannons. High risk/reward and certainly not on the same tier as the others I mentioned.
As I mentioned in my first post, pure light cavalry is among the best in the game.
As OathKeeper said, the light cavalry retinue is pretty good. It is a fair value in terms of numbers per retinue points spent, does pretty well in all 3 combat phases, is one of the best in pursuit phase (and when you are chasing around broken armies trying to raise your warscore and keep them from recovering, battles start in the pursuit phase) and is one of the fastest troops in terms of running around to get to the fight at all, a good quality in a retinue.
I like the Camels and Cataphracts a bit better, but they're in the same space in terms of quality. Feudal light cavalry isn't as good as Nomad Horde light cavalry but that's because Nomads get multiple buildings and usually religious bonuses buffing cavalry. It's still a solid unit.
Cataphracts are very average for their price. Heavy cavalry and horse archers do not work well together with combo tactics at all and horse archers are extremely terrain dependent for their bonuses. Generally speaking, horse archers should never leave the steppe. The Byzantines are far better using generic Defence retinue.