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To answer your last question, to get whole duchies or kingdoms you need personal claims. Play the marriage game. Marry someone with a strong claim.
Another way for Catholics is to wait until a ruler is excommunucated. Then you can attack them freely.
Invite a claimant of the title you want to your court, make sure he is one tier lower than you (if you're a duke, invite a count claimant, if you're a king, invite a duke claimant, if you're an emperor, invite a king claimant).
Give him some land, any land, even a barony counts
Go to war to press his claim
Since his title is one tier lower than yours he will be a part of your realm.
For equal or bigger titles you should plan longterm, try to create a heir with a claim on the throne you want and keep your eyes open for an opportunity to take it, make sure he is your heir as well, once you die you should have both realms under your rule.
That is for christians, other religions can often just take whatever they want.
You can also control a pope and request crusades, but this takes a bit of time to set up usually.
If you have Jade Dragon you can also fight border friction wars for single neighboring counties. It costs quite a bit of prestige (but you earn much of it back if you win the war) and is considered unjust so you take a rep hit. If you have Conclave your council will also think this is tyrannical if they disagree with the war. But otherwise a nice added way to expand.
If you want a different sort of challenge and you have the Old Gods DLC, you can start as an Irish Chief. You'll be in pretty serious danger for the first hundred years or so because there are vikings everywhere. If you can outlast the viking menace, however, you'll be in an excellent position to form Britannia because (at least in my experience) the AI is unlikely to form the Kingdom of England on its own. Indiviidual English, Scottish, and sometimes Norse dukes generally don't pose too much of a challenge to a united Ireland. If you do try an Old Gods start, I recommend a southern or western county rather than an a northern or eastern one in order to put as much space berween yourself and the Norse as possible.
One last note: if you have a Chancellor with a sufficiently high Diplomacy score--I forget the exact number, but it's something like 17 or maybe 19--you can sometimes fabricate claims on enitre duchies. If you haven't got anybody that good in your realm, use the character finder for high-diplomacy characters who would be willing to come to your court and make one of them your chancellor.
And if you can get that squared away, with a good alliance or a distracted enemy, you might be sitting pretty on all the titles in England, France, or (Insert Large Catholic European Kingdom) to hand out at your leisure.
https://www.youtube.com/watch?v=h7k83jScfi4&list=PLL8Rcj5yq26dQWXE9HGcz0dzMuJl_WpCO
juan_h, starting out as an Irish Chied will be a welcome change for my next run. Thank you for the suggestion. And thank you all for your time.
Now this is machiavellian. I like it.
the key to playing ireland and taking over GB, which i've done many times is all about disruption. You want to be that pesky thorn in the side of the more powerful nation states, like wessex, merica, picland ect.
Make powerful marriages, these can be key, but be picky. Sometimes all you need is kent to help you win a war verse wessex, or maybe a welsh land. It's not about total power, its about timing. No one bothers with trying to stack claims on erie for a while so as long as you are not taking land in their province, they just don't care.
Take advantage of a weak ruler any time you can. a lot of time things in england are fairly chaotic, so take advantage if a way is going on, Press a claim.. If someone doesn't have many allies invade and turn it tribal,. Sussux, or algiea, sometimes York or one of the smaller places in wales are prime for this sorta thing.
Start raiding as soon as you can, grow wealth and presituge to buy 5k warriors and another 2k mercs.. you can earn the money to do that in just a few years of raiding. Get a nice ally on your side and you can have an army of 5k-10k warriors.. its a full on mercia invasion at 825... and even mercia will have trouble with that.
You are a mindless barbarian invader... ACT LIKE IT!!!! (i kid, i kid) But trust me it works.
Don't be afraid to flip those counties tribal either, it is a good way to expand early and while those castles are not the most powerful, you can actually micro manage a lot of it and make it work for you. Getting 20 brand new castles in england as you flip from tribal to Fuedal is nothing to sneeze at. You can also revoke baron tiltes at this time and make them primary as well. at 400-600 a pop to build a castle later game, if you flip 20-30 instantly.. that is a huge savings and a time saver to. Just help your hords build um up quick, by making markets and barracks. with propper raiding you should easily have 10-20k gold saved up, or even more. Giving them all free level 2 markets really make um kickstart. Also lower your taxes for a bit too.
My strategy has been to marry dynasty members for useful alliances and to be opportunistic in expanding. Initially I focused on Scotland, using an alliance with England to ensure the upper hand.
After losing the alliance with England, I was only slightly weaker than Scotland, so I switched over to taking some counties in Wales. When a Scottish civil war broke out, I pressed claims against Scottish Revolt territory and Scottish territory simultaneously and helped the losing revolt avoid defeat until after I’d claimed territory from each.
I have taken a similar approach with England as I’ve stated wearing them down, by waiting for internal turmoil or war declarations from France or others to swoop in with a war declaration of my own at the same time; they’re spread too thin to repel my invasion.
I’ve also continued to marry for alliances, often having 2-4 allies I can call to help press claims; the Holy Roman Empire is particularly useful as they are close by and bring huge armies that pretty much guarantee victory.
once you start spreading out of it, you are no longer playing Ireland. It makes no sense to keep your capital in Ireland, because it is so poor and has few holding slots. So you now have capital in London, you rule the british isles, what was the point of starting as Irish again?
But to make your current game more interesting I would advise either try winning a crusade or convert to fraticelli/cathar.