Crusader Kings II

Crusader Kings II

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sjeggy6 Apr 28, 2018 @ 8:35am
search for a smith
is there a way to get over tier 3? or is the highest you can get 3? i have done the event so many times but there doesn't seem to be anything better
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Showing 16-27 of 27 comments
Admiral Obvious Apr 28, 2018 @ 3:38pm 
Originally posted by Doc:
I dug through the list of artifacts. The only weapons that are higher than tier 3 are the religious artifacts, e.g. the Sword of Muhammed, Spear of Destiny, Mjolnir.
Anyone telling you you can craft more than Tier 3 is, at best, playing with mods that add such content, and at worst simply lying to you.
It MAY have been a mod.
The Cure Apr 28, 2018 @ 3:46pm 
Originally posted by Doc:
I dug through the list of artifacts. The only weapons that are higher than tier 3 are the religious artifacts, e.g. the Sword of Muhammed, Spear of Destiny, Mjolnir.
Anyone telling you you can craft more than Tier 3 is, at best, playing with mods that add such content, and at worst simply lying to you.
This is what I was thinking as well.
☭ Calabresa ☭ May 21, 2018 @ 5:43pm 
Originally posted by Doc:
To get a tier 3 weapon, you need ~2k prestige in addition to the boatloads of money (IIRC, 5x yearly income) you'll need to spend on it.
If you've been searching for a smith right off the bat - well, that's why you're not getting access to the tier 3 items.
I had over 8k prestige and still it didnt give me the option for a tier 3 item, only 1 and 2. Why?
that guy May 21, 2018 @ 6:32pm 
Originally posted by Calabresa:
Originally posted by Doc:
To get a tier 3 weapon, you need ~2k prestige in addition to the boatloads of money (IIRC, 5x yearly income) you'll need to spend on it.
If you've been searching for a smith right off the bat - well, that's why you're not getting access to the tier 3 items.
I had over 8k prestige and still it didnt give me the option for a tier 3 item, only 1 and 2. Why?
New patch seems to have changed it so that you need to be king rank to craft tier 2 and emperor rank for tier 3.

There are also tier 4 crafted weapons now:
sword_tier_3_fury = { monthly_character_prestige = 0.75 martial = 3 combat_rating = 2 quality = 3 active = { is_adult = yes } flags = { combat_weapon sword created } stacking = no picture = "GFX_sword_T3_glow_red" slot = weapon } ... sword_tier_4_fury = { monthly_character_prestige = 1 martial = 4 combat_rating = 7 quality = 4 active = { is_adult = yes } flags = { combat_weapon sword created } stacking = no picture = "GFX_sword_T3_glow_red" slot = weapon }
☭ Calabresa ☭ May 21, 2018 @ 6:34pm 
Oh, so I got to be Emperor... That's a bummer... Thanks
Doc May 22, 2018 @ 5:57am 
Despite my annoyance at the changed mechanic (aaaaaargh I have to relearn things), that actually makes a lot of sense. No longer will we have duke-tier rulers wandering around with the fanciest jewels imaginable while their lieges have ♥♥♥♥♥♥♥♥ stuff (because dukes can borrow some Jew/Templar gold and pay off the greater part of their smithing costs, while Emperors have far too much income for that, which is a perennial problem with the scaling income-based costs).
What fascinates me is the tier-4 stuff. Doubtless it will be near-impossible to get, but damn it would be baller to have.
Last edited by Doc; May 22, 2018 @ 5:57am
Azunai May 22, 2018 @ 6:14am 
i find it quite annoying that you can't call up the smith to craft new stuff without destroying or giving away the old stuff first. not sure why they restricted it that way.
Solitus Jul 1, 2018 @ 9:00pm 
Ah, thanks for the info. I have been playing a lot of EU4 lately; and the last time I played CK2 all you needed was 2k prestige. The rank didn't matter. I was so confused why I wasn't getting the max level item. Thank you for stopping me from going insane.
EpicRice Jul 1, 2018 @ 9:10pm 
If I remember correctly, 3 is only obtainable through either having successful luck with the improved smith events chain during a normal tier 2 smithing or being an Emperor and doing simple smithing. Jade Dragon introduces some tier 4 artifacts which I believe you gain through luck and interactions with China? Tier 4 smithing you achieve by having successful luck with the improved smith events chain as an Emperor. (Emperor receive a 3rd options whereas King and below only get 2 options for a cheap or average quality smith item, while Emperors can request magnificant tier 3.)
al_x_ator2411 Jul 1, 2018 @ 9:25pm 
I always found the smith mechanics to be a bit of waste of money (a large waste of money actually but I suppose Kings and Emperors that can't improve their holdings any longer can afford it). In long playthroughs the best items I ever got were through inheritance and sieges (or stealing from the monasteries when in a monastic society).

For instance, in my current playthrough I invited a claimant Lombard prince. His claims never led to anything but when he died I inherited the Iron Crown of Lombardy (a tier 5 item) so I had no need for any crafted crown after that. I also inherit quite a few swords/daggers and I keep gifting away the lower quality ones. Same with armor, scepters, amulets etc.
Solitus Jul 1, 2018 @ 10:44pm 
Originally posted by al_x_ator2411:
I always found the smith mechanics to be a bit of waste of money (a large waste of money actually but I suppose Kings and Emperors that can't improve their holdings any longer can afford it). In long playthroughs the best items I ever got were through inheritance and sieges (or stealing from the monasteries when in a monastic society).

For instance, in my current playthrough I invited a claimant Lombard prince. His claims never led to anything but when he died I inherited the Iron Crown of Lombardy (a tier 5 item) so I had no need for any crafted crown after that. I also inherit quite a few swords/daggers and I keep gifting away the lower quality ones. Same with armor, scepters, amulets etc.

When the mechanic first came out (and probably why they changed it) it made the most sense for Tribal Characters. Your annual income was so low you could easily get 6x your income from raiding and if you subjugated your neighbors it was also super easy to get the 2k prestige and get the max level gear. And they needed it the most, being super combat focused.

But alas, those halcyon days are gone.
that guy Jul 2, 2018 @ 12:04pm 
Originally posted by Solitus:
When the mechanic first came out (and probably why they changed it) it made the most sense for Tribal Characters. Your annual income was so low you could easily get 6x your income from raiding and if you subjugated your neighbors it was also super easy to get the 2k prestige and get the max level gear. And they needed it the most, being super combat focused.

But alas, those halcyon days are gone.
When the mechanic first came out, the smith was a random event and not a decision, which sucked even worse. Anyway, it's still the easiest and most affordable for (pagan) tribal/nomadic characters due to the same reasons and how easy it is to blob into Scandinaiva, Carpathia, Mali or the Wendish empires.

Off-topic, but I remember I used to switch religions around all the time to get a complete set of crown jewels... Go christian for the crown, go muslim for the bracers, go dharmic for the necklace, etc.
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Date Posted: Apr 28, 2018 @ 8:35am
Posts: 27