Crusader Kings II

Crusader Kings II

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Partl Jul 8, 2019 @ 12:04pm
Multiplayer
Is there any Paradox multiplayer game that is actually working in multiplayer? Without discord to make rejoin possible... honestly, i got 4 paradox games and dumbed about € 400 into these.

Not one of them is working properly in multiplayer, but every single one is getting a DLC every 3 months.

PARADOX... U SUCK SOOO HARD
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Showing 1-15 of 16 comments
Andro Jul 15, 2019 @ 10:21am 
hoi4 works, ck2 works, eu4 works, vicky 2 works (with hamachi) same with hoi3. there are plenty working titles, if you have a specific issue feel free to make a post asking for a solution and im sure plenty people will happily help you :-)
What? All the Paradox games I have work in MP, if they do not the problem might be with your firewall or router.
Partl Jul 16, 2019 @ 12:06am 
Oh come on whiteKnighters... gimme a break.

It's well known that the clausewitz-engine has got issues.
In hoi4, 3 of 4 games get dumped becaus ppl start to desync even thou they have cleared their cache - something that should be automated anyways, but u know - paradox.

Stellaris is unplayable after 200 years because its slowing down like crazy.

And ck2 needst to be restarted all 50 ingame years after some while.


Its just pity of you, stating the problem would be on my end, when 90% of ppl agree on paradox beeing really bad (or lazy) when it comes to netcoding.

But you two surely deserve a dino-sticker in your homework-book for defending the undefendable. Made my day xD
Whiteknighters? For what purpose exactly? Isn't that whole phenomenon linked to making a feeble attempt at showing off e-peen for a girl?

Stellaris and CK2 face the same slow down issues for the same reasons, that is too many different variables being run by too many different actors. You cannot escape this within the Clausewitz engine since it is a product of it's time and the way Paradox has gone about this is quite ambitious and quite clearly pushes the current software to it's limits.

So this is common knowledge. That is a fact. What is the point of your post? Their MP works just fine for me, the slowdowns occur in SP so why wouldn't they in MP? What makes you think that these issues wouldn't occur in MP? How is your MP experience ruining the game for you when it's super obvious that everything as is can only run as well as it can with the current limitations?

What other game do you know that runs with so many different entities computing on a real-time basis, that does it better? What could EVER be your ♥♥♥♥♥♥♥ point? LMAOOOOO
Andro Jul 16, 2019 @ 11:29am 
Originally posted by Partl:
Oh come on whiteKnighters... gimme a break.

It's well known that the clausewitz-engine has got issues.
In hoi4, 3 of 4 games get dumped becaus ppl start to desync even thou they have cleared their cache - something that should be automated anyways, but u know - paradox.

Stellaris is unplayable after 200 years because its slowing down like crazy.

And ck2 needst to be restarted all 50 ingame years after some while.


Its just pity of you, stating the problem would be on my end, when 90% of ppl agree on paradox beeing really bad (or lazy) when it comes to netcoding.

But you two surely deserve a dino-sticker in your homework-book for defending the undefendable. Made my day xD
u misspelled "people who proved me wrong"
Im not saying theyre without issues, nothing is, but saying the entire company sucks because multiplayer doesnt work for YOU, thats stupidity
Partl Jul 16, 2019 @ 2:54pm 
U finished?

Paradox games do really suck in multiplayer - clausewitz has been good enough 7 years ago, and nothing u say can change that.

If paradox would make it right, they would change the engine, or try to code their games better. Nothing is happening, because we are stupid enought to but their overpriced DLC.

U know it ;)
Himly Jul 17, 2019 @ 12:49pm 
Yo estaria encantado de probar a ver si te funciona ;)
corisai Jul 17, 2019 @ 7:53pm 
Originally posted by Partl:
If paradox would make it right, they would change the engine, or try to code their games better.

:steamfacepalm:

EVE Online as a hint... Dwarf Fortress as another.

If you don't understand : there is a technical limitation and modern PC performance almost stop growing (multi coring isn't helping if calculations are based on each other like in strategy game).

You can't do anything here (aside from require cloud computering / supercomputers :steamhappy:).
Andro Jul 18, 2019 @ 12:11am 
Originally posted by Partl:
U finished?

Paradox games do really suck in multiplayer - clausewitz has been good enough 7 years ago, and nothing u say can change that.

If paradox would make it right, they would change the engine, or try to code their games better. Nothing is happening, because we are stupid enought to but their overpriced DLC.

U know it ;)
Just cause youre having issues doesnt mean everyone is, ive played HOI4 with two dusin friends before with absolutely no issues, yes theres the desync but name a single grand stragedy game of the same scale with rhe same features where online is better? there isnt
Partl Jul 18, 2019 @ 11:06pm 
Originally posted by Cpt. Androkles:
Originally posted by Partl:
U finished?

Paradox games do really suck in multiplayer - clausewitz has been good enough 7 years ago, and nothing u say can change that.

If paradox would make it right, they would change the engine, or try to code their games better. Nothing is happening, because we are stupid enought to but their overpriced DLC.

U know it ;)
Just cause youre having issues doesnt mean everyone is, ive played HOI4 with two dusin friends before with absolutely no issues, yes theres the desync but name a single grand stragedy game of the same scale with rhe same features where online is better? there isnt


Oh wow, with a whole of 2 friends. Wow.

U know real multiplayer games are hosting a lot more ppl? Thats where you would see the obvious problems too.

The games "work" with friends, because one can save and reload. Thats not what i would call optimal.
Last edited by Partl; Jul 18, 2019 @ 11:07pm
Andro Jul 19, 2019 @ 3:14am 
Originally posted by Partl:
Originally posted by Cpt. Androkles:
Just cause youre having issues doesnt mean everyone is, ive played HOI4 with two dusin friends before with absolutely no issues, yes theres the desync but name a single grand stragedy game of the same scale with rhe same features where online is better? there isnt


Oh wow, with a whole of 2 friends. Wow.

U know real multiplayer games are hosting a lot more ppl? Thats where you would see the obvious problems too.

The games "work" with friends, because one can save and reload. Thats not what i would call optimal.
u know a dusin means 12 right? two dusin, 24 people..
theyre hosting max 64 people but theres a lot less parameters they have to take into account, which means its easier to get them to run smoothly, like a battlefield gsme doesnt have as many parameters to take into account as lets say HOI4 does.

Huhido Jul 20, 2019 @ 10:18am 
This kid literally started a thread to ♥♥♥♥ talk with people lmao
Luzilyo Jul 20, 2019 @ 10:51am 
@cpt. androkles: i think the word you were looking for was "dozen"
apart from that, lol @thread. currently playing ck2 with my fiancee and things work perfectly fine (aside from the fact that we have to load autosave pretty much at least once every 10 to 20 years because there's always some event that completely ♥♥♥♥♥ up either my or her realm but that's to be expected)
Andro Jul 20, 2019 @ 3:05pm 
Originally posted by Luzilyo:
@cpt. androkles: i think the word you were looking for was "dozen"
apart from that, lol @thread. currently playing ck2 with my fiancee and things work perfectly fine (aside from the fact that we have to load autosave pretty much at least once every 10 to 20 years because there's always some event that completely ♥♥♥♥♥ up either my or her realm but that's to be expected)
ah true thank you! english isnt my first language
Partl Jul 21, 2019 @ 12:19am 
Originally posted by Cpt. Androkles:
Originally posted by Luzilyo:
@cpt. androkles: i think the word you were looking for was "dozen"
apart from that, lol @thread. currently playing ck2 with my fiancee and things work perfectly fine (aside from the fact that we have to load autosave pretty much at least once every 10 to 20 years because there's always some event that completely ♥♥♥♥♥ up either my or her realm but that's to be expected)
ah true thank you! english isnt my first language

I would have understand dozends - not my first language either. Well, if it works with 24 ppl for you, it is giving me hopes.

It isnt even slowing down over time, forcing you to save and restart with the save game? What connection do u have? Any tips on how to get that god-tier-performance?

I hardly ever hear it's working in any way. Most ppl got the same problems like i do, so...
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Date Posted: Jul 8, 2019 @ 12:04pm
Posts: 16