Crusader Kings II

Crusader Kings II

View Stats:
List The Dumbest Things About CK2 So The Developers Dont Repeat Them In CK3
Lets be honest there are so many dumb things in CK2 its difficult to know where to start

So if there's so dumb features in CK2 that irk you why not contribute to this ongoing list so that Paradox wont repeat them in CK3 if that ever happens

Ive got 3 for the list for the moment

(1) You cant raise levies B4 you declare war. So dumb! The person who declares war should have the element of surprise. Instead after I declare war 9 times out of 10 the enemy is the first to besiege my holdings.

(2) Suddenly a county in the middle of my kingdom belongs to a foreign power on the other side of the continent and if that not dumb enough, to get it back I cant just declkare war and take it back. Oh no. I have to send an army to the other side of the planet and invade the home territory of the foreign power. SO Dumb!! Here's an idea. Why not just replicate real life and let me take it back and if the foreign power wants it bad enough they can come and retake it off me. I mean thats how real life would work right!!!
< >
Showing 1-15 of 160 comments
haidunia Oct 3, 2019 @ 4:50pm 
so... where's number 3?

objections 1 and 2 are just silly, easily counterable game mechanics... what else have you got?
haidunia Oct 3, 2019 @ 4:53pm 
Originally posted by imspartacus2:
(2) Suddenly a county in the middle of my kingdom belongs to a foreign power on the other side of the continent and if that not dumb enough, to get it back I cant just declkare war and take it back. Oh no. I have to send an army to the other side of the planet and invade the home territory of the foreign power. SO Dumb!! Here's an idea. Why not just replicate real life and let me take it back and if the foreign power wants it bad enough they can come and retake it off me. I mean thats how real life would work right!!!

This is totally not true, you can retake the county just by sieging it. It just takes 36 months (i.e. 3 years) before you win if you don't win a major battle (check the counter in your war screen to see how long it's been since the war started). You don't have to send your troops anywhere, nor even raise them apart from sieging the county in question.
The Mother Hawke Oct 3, 2019 @ 5:09pm 
(1) You cant raise levies B4 you declare war. So dumb! The person who declares war should have the element of surprise. Instead after I declare war 9 times out of 10 the enemy is the first to besiege my holdings.

This is clearly done to prevent someone from massing their entire army right outside someones borders.

And if you're using retinues or mercs, then all you need to do is have them in friendly territory.
Dogzabob Oct 3, 2019 @ 10:39pm 
Originally posted by Hawke:
(1) You cant raise levies B4 you declare war. So dumb! The person who declares war should have the element of surprise. Instead after I declare war 9 times out of 10 the enemy is the first to besiege my holdings.

This is clearly done to prevent someone from massing their entire army right outside someones borders.

And if you're using retinues or mercs, then all you need to do is have them in friendly territory.


agreed but also historically i think it makes sense seen as standing armies were not a thing, but you can keep retinues and mercs before declaring.
Azoniar Oct 4, 2019 @ 12:41am 
Allowing players to convert to religions they dont have dlc for, resulting in game over without a warning.
BE617 Oct 4, 2019 @ 12:49am 
Recently played a game as Charlemagne, in a preliminary battle with Karlomann's army (as part of my strategy to unite Francia and eventually Europe) lost nearly my entire army with high skill commanders and a river crossing penalty for Karlomann's attack. The battle appeared that it should have at least been a relatively even fight where we had a slight advantage (our numbers were slightly lower than theirs, but the river crossing penalty should have evened that out) at the end of the battle my side had disproportionately many casualties, losing about 1400, while the others lost about 250... the combat didn't really seem to make sense, ruined my entire strategy by essentially deciding the war in Karlomann's favor.
Last edited by BE617; Oct 4, 2019 @ 12:50am
captain403 Oct 4, 2019 @ 1:14am 
Originally posted by BE617:
at the end of the battle my side had disproportionately many casualties, losing about 1400, while the others lost about 250..

Most battles of the era had lopsided casualties. Most casualties happen when the army routs (pursuit phase in game). I can't comment about losing a battle you might have had a slight edge in, but the casualty ratio seems right.
Mr_Faorry Oct 4, 2019 @ 1:22am 
Both those things are really dumb complaints.

Originally posted by imspartacus2:
(1) You cant raise levies B4 you declare war. So dumb! The person who declares war should have the element of surprise. Instead after I declare war 9 times out of 10 the enemy is the first to besiege my holdings.
You can hire Mercs or Retinues and have them on the enemies border before attacking.
You can't do this with levies for a number of reasons; 1. For game balance as the ai would have no way to counter a player blitzkrieg but a player would see the AI massing on their border and be able to prepare, 2. Standing armies weren't really a thing in this time period

It sounds like you're just bad at managing your army if the ai is able to do it quicker than you. Aand it's not like it matter who begins sieging first since you can easily march your army over and do battle with them to stop them or just wait for them to finish and reclaim it in a fraction of the time it took for them to take it, wars aren't won by who starts sieging first.

Originally posted by imspartacus2:
(2) Suddenly a county in the middle of my kingdom belongs to a foreign power on the other side of the continent and if that not dumb enough, to get it back I cant just declkare war and take it back. Oh no. I have to send an army to the other side of the planet and invade the home territory of the foreign power. SO Dumb!! Here's an idea. Why not just replicate real life and let me take it back and if the foreign power wants it bad enough they can come and retake it off me. I mean thats how real life would work right!!!
This is just wrong.
Firstly exclaves being gained through inheritance are very much a thing of the time period so it's not a dumb mechanic, the game is centred around dynasties and land inheritance so it would be stupid if they were to cut out inheritance from that. It's also a mechanic that can be easily countered by changing your laws to disallow inheritance by outside forces.

Secondly if this does happen you don't need to march over to the other side of the world like you claim to have to. If you use a CB to reclaim that one province in the middle of your territory you need only siege down that one province and then wait for ticking warscore to happen as you control the wargoal, it's up to the enemy to come over from their side of the map and defend it from you not for you to walk over and take their capital. Realistically the enemy isn't going to sue for peace instantly just because you occupy that one province that's way away from their main army.
Сааребас Oct 4, 2019 @ 1:48am 
@OP:

I think you posted with the wrong attitude.
Surprisingly, even on the steam forum here, there are many dedicated CK2 players in favor of the game.
Furthermore is within the CK2 community, as a whole, a strong incentive to help out other players, aswell as honestly looking at the flaws of CK2.

If you need help or tips, I suggest creating a post dedicated towards that because it seems you are just frustrated by mechanics (which is a natural thing to have with stuff you don't know; especially in CK2 since it can feel as if the game screws you over and it often does)
you can just use retinues instead of levied troops
imspartacus2 Oct 6, 2019 @ 6:32am 
Originally posted by haidunia:
so... where's number 3?

objections 1 and 2 are just silly, easily counterable game mechanics... what else have you got?
Oh dear. Its so amusing when you encounter these apologists for every stupid mechanic in the game. Its like trying to talk to someone with Stockholm Syndrome still under the power of their Paradox Captors.

You know how they talk about Country X "Mobilising" its army. Thats what countries do JUST B4 THEY DECLARE WAR. THATS RIGHT! NOT AFTER BUT B4. Its warfare 101 mate. Now I know thats a difficult concept for you since Paradox has taught you their way & being a Stockholm Syndrome captive you cant imagine anything different to what Paradox taught you but believe me its true. And people have been doing it ever since they go together in Towns and Cities.

Just face it. Its a stupid unrealistic mechanic and they need to fix it b/c it makes the game dumb!

Same as those other dumb features in the game I mentioned in my opening post.

Just imagine this. You are King of the Kingdom of Munster (Ireland) and hold every county on the Island. AND Suddenly right in the middle of the island the county belongs to the Holy Roman Empire. I mean, thats just dumb. Now I know concepts are difficult for you but just try and follow if you can. Ready? There is a difference between (1) John Doe inheriting County X (which happens all the time & is consistent with the game) and (2) County X becoming part of another kingdom because it was inherited by John Doe. Thats the dumb part, You follow??? Probably not!
Сааребас Oct 6, 2019 @ 6:54am 
Originally posted by imspartacus2:
Originally posted by haidunia:
so... where's number 3?

objections 1 and 2 are just silly, easily counterable game mechanics... what else have you got?
Oh dear. Its so amusing when you encounter these apologists for every stupid mechanic in the game. Its like trying to talk to someone with Stockholm Syndrome still under the power of their Paradox Captors.

You know how they talk about Country X "Mobilising" its army. Thats what countries do JUST B4 THEY DECLARE WAR. THATS RIGHT! NOT AFTER BUT B4. Its warfare 101 mate. Now I know thats a difficult concept for you since Paradox has taught you their way & being a Stockholm Syndrome captive you cant imagine anything different to what Paradox taught you but believe me its true. And people have been doing it ever since they go together in Towns and Cities.

Just face it. Its a stupid unrealistic mechanic and they need to fix it b/c it makes the game dumb!

Same as those other dumb features in the game I mentioned in my opening post.

Just imagine this. You are King of the Kingdom of Munster (Ireland) and hold every county on the Island. AND Suddenly right in the middle of the island the county belongs to the Holy Roman Empire. I mean, thats just dumb. Now I know concepts are difficult for you but just try and follow if you can. Ready? There is a difference between (1) John Doe inheriting County X (which happens all the time & is consistent with the game) and (2) County X becoming part of another kingdom because it was inherited by John Doe. Thats the dumb part, You follow??? Probably not!


You are aplying modern nation mindset to historical facts.
Last edited by Сааребас; Oct 6, 2019 @ 7:39am
I don't like that the ability to direct your allies is hidden behind a DLC wall
Oso Oct 6, 2019 @ 11:34am 
I'm not really fond of point 1 either. To ameliorate this I pause the game, declare war and then raise the levies I wish to use for the war. I still have a delay in maneuvering the troops into armies but at least it is something.
imspartacus2 Oct 6, 2019 @ 2:04pm 
Originally posted by Oso:
I'm not really fond of point 1 either. To ameliorate this I pause the game, declare war and then raise the levies I wish to use for the war. I still have a delay in maneuvering the troops into armies but at least it is something.
You shouldnt have to do that. You should have the ability to place your pieces in the best position for an attack. That's the way its always been. You know we humans, we plan things. It really is one of the secrets of our success.

Originally posted by haidunia:
Originally posted by imspartacus2:
(2) Suddenly a county in the middle of my kingdom belongs to a foreign power on the other side of the continent and if that not dumb enough, to get it back I cant just declkare war and take it back. Oh no. I have to send an army to the other side of the planet and invade the home territory of the foreign power. SO Dumb!! Here's an idea. Why not just replicate real life and let me take it back and if the foreign power wants it bad enough they can come and retake it off me. I mean thats how real life would work right!!!

This is totally not true, you can retake the county just by sieging it. It just takes 36 months (i.e. 3 years) before you win if you don't win a major battle (check the counter in your war screen to see how long it's been since the war started). You don't have to send your troops anywhere, nor even raise them apart from sieging the county in question.

Why on earth should I have to wait 36 months to take something I can overwhelm with superior forces and take instantly. And that just demonstrates the absurdity of it. Why can I overwhelm them with superior forces? Because the county they just took off me is surrounded by all my other counties right in the heart of my Empire. That's right? These people on the other side of the world have said this county in the middle of your empire that we cant possibly hope to defend or supply belongs to me now. Just Absurd!!!
< >
Showing 1-15 of 160 comments
Per page: 1530 50

Date Posted: Oct 3, 2019 @ 4:43pm
Posts: 160