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See http://www.ckiiwiki.com/Pagans, especially the section about Germanics and Reformation, to learn more about your options.
To reform, you MUST occupy at least three of the five holy sites. It sounds like you have Uppland (in Sweden) and Naumadal (in Norway), but you need one more. The easiest is Sjaelland (in Denmark). The other two sites are Zeeland (islands on the NW European coast) and Braunschweig (NW Europe inland). Each holy site gives you 10% MA, and all five gives you the automatic ability to reform, regardless of MA.
Most Scandanavian rulers tend to go for the three Scandanavia sites, then accumulate MA for the rest. A complete list of all MA sources can be found here:
http://www.ckiiwiki.com/Moral_authority . Not all apply to pagans, of course. The page may also be out of date regarding durations. Some entries listed as "20 years" may now be "10 years."
My personal strategy, which was successful, was to unify Norway, Sweden and Denmark under my rule, including the three Scandanavian holy sites, and use MA for the remaining 40%. I built a few temples, conquered a few more counties, and made a final push by sending out three simultaneous longship-born raiding expeditions to every weak county with temples or churches on the Baltic Coast, Russian rivers and in the British Isles (especially Ireland). It became "the three years of the flaming churches". I didn't care about loot per se - I was seeking to maximize the amount of temples that my forces looted during a short period.
I waited until I got longships (early 790s) rather than wasting precious tech points purchasing something that I could get for free fairly soon.
Incidentally, as a norse pagan, reformed or not, you have a "conquest" casus belli (CB) available against any coastal county, navigable river county, or any county on your border. Once fortifications along a river reach a certain state, the river ceases to be freely navigable. That tends to happen in the 900s to 1000s AD.
One thing to note, though, while you get an extra level on existing shipmaking tech, you don't get an extra level on the shipmaker building itself. It's a shame, but the amount of gold and prestige you can pull in from raiding early means it's probably worth building if you get the tech as soon as you can with the scholarship focus.