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Bishop positions are a lot easier to keep in the family, right?
For mayors, the only real way I know of to keep a mayor position in the family is with the "The Republic" DLC as a King or Emperor (and even then it's not guarnateed as cities can trade hands as much as castles).
First make a member the mayor of a city in a county you own the capital of (this has to be a coastal county!, and make sure it's not your Kingdom/Empire's capital), and then you gift them a Duke title.
What this does, is make that member of your family the head of a newly created Merchant Republic, and creates a Patrician house for your dynasty.
Keep in mind: The inheritance of the merchant republic will likely interfere with your own inheritance if you have a small dynasty. Usually these merchant republics run on "Seniority", but only non-landed members of your family are elligible.
Also, you can't create multiple dynasty merchant republic vassals, as they're effectively the same house, and become the same merchant republic (If I recall correctly).
You can however give the patriarch of your dynasty within the republic any further cities you like, and they'l maintain it within your dynasty.
So you could try to marry your relative and make sure he has a bunch of male kids, so at least one stays in that court and becomes old and prestigious enough to be elected. But keep in mind that this way you do not create a mechant republic.
For example, if you play as Iceland, conquer Vestisland and Austisland, reform religion or switch to christian and then form a Republic, you will have the Lord Mayorship of both cities, but the Republic capitol province is passed on to the next head of the republiuc on election when your republic leader dies. So if you had Austisland as the capitol, did not win the next election, you still own Vestisland as a city in your dynasty.
I've held upwards of 10 cities this way and the cash income can become ridiculous.
edit:
If you have a Kingdom-level republic, you can actually maintain Duke-level dynastic republics as well, entertainingly enough.
bishop titles are useful to disinherit idiot sons who would make terrible rulers (with free investiture) and of course it makes sense to personally hold multiple baronies in your capital if there are multiple castles, but towns are really just there to pay taxes to their their direct liege. it's really not important if the guy who runs the town is a kinsman or some random autocreated lowborn.
Agreed. I think I'll make it my policy to put my weaker family members as bishops, and leave the mayor posts to some local. If I have a spare neice hanging around somewhere I might send them off to marry the mayor, but won't pay the position much mind beyond that
- Landed characters will have more children than unwanted characters. There is an automatic fertility penalty in the code for being an unwanted courtier- as well as an additional fertility penalty for being unlanded courtier in a large court (>30 courtiers). Unlanded, unmarried courtiers are also randomly subject to "pruning" (dying of poor health without negative health traits).
- Dynasts will be more loyal to other dynasts, and provide them more levies/taxes as a result. Stacks with artifacts and Great Work features improving dynasty opinion (dynastic chronicle books, Statues of the Dead, Historical Murals, etc.)
- Dynasts will much more easily agree to marriages with other dynasts. So if you maintain barony-level titles under dynastic vassals, you can maintain a line of distant relatives who will gladly agree to intermarry with your own line periodically: sometimes providing superb brides for second sons, matri-marriages for your daughters (which can bring great generals, stewards, etc. to your court), etc.
Lord Mayors will recruit nobles to fill his Council (Steward, Marshall, Chancellor, etc.) and you can see the one with the most age+prestige being marked as the "heir" for the city.
If you have high Dynasty Prestige, and send dynasts who already have male children to rule County-Cities (their children will move to the court with them and their spouse in most cases), you can definitely get it so the next Lord Mayor is one of the prior Lord Mayor's sons 90% of the time.
I'm not clear if barony-level cities actually use Open Elective within the court as rumored, as I only recently started packing newly-built barony tier cities (empty holdings) around my capital with married spare dynasts, and am yet to see any of their children reach adulthood in my current game.
Do note that Mayors and Lord Mayors don't often seem to marry on their own, if ever. So you will have to invite single women to your court and THEN arrange marriages to keep those dynastic lines going.
All in all, giving cities to Patricians in a Merchant Republic of your dynasty seems lower-maintenance in the long run, since Patricians will marry on their own if they have enough money (they have to PAY a bride price for any wife not drawn from their own court). Not sure you can gift cities directly to unlanded Patricians though: might need to give the cities to the Doge, and then trust him to give the titles to dynasts... (or swap characters to him immediately after giving the cities)
No they won't if they have children, the kids will inherit. If you appoint a Mayor there is a good chance they will keep their position to end game as there is next to no point in revoking a mayors title as they've little military power and just get bucket loads of cash which they'll spend on upgrading their cities.
This is correct, the same applies to patricians/doges, no matter what the laws/religion say about the status of women republics will only be inherited/ruled by adult males.