Crusader Kings II

Crusader Kings II

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Austriaco Mar 31, 2017 @ 8:23pm
Getting Plate Armor
I keep getting handguns. To be more specific I now have three of them from the Warfare decision. I'm wondering, what do I have to select in the event to get Plate Armor instead?
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Showing 1-9 of 9 comments
Mentos Mar 31, 2017 @ 8:25pm 
handguns?
Austriaco Mar 31, 2017 @ 8:58pm 
Yes, I have three of them (artifacts).
Alpaca Rotorvator Mar 31, 2017 @ 9:16pm 
I'm not sure if I understand the game files well enough, but from what I gather there are a bunch of possible outcomes for each decision: "best", "good" and "ok". For the warfare decision, "best" gives you the handgun, "good" gives you the crossbow and "ok" the plate armor.
So if you really want the armor you'll have to raise your chances of doing worse in the event. I'm not quite sure I understood the chances for each outcome, but not having a brilliant insight seems to help it.
K2 Mar 31, 2017 @ 9:27pm 
Go with the safe route and hope that you get the suboptimal result. You can savescum the result if you want it that badly.
Last edited by K2; Mar 31, 2017 @ 9:28pm
Austriaco Mar 31, 2017 @ 9:30pm 
Ok, thanks guys.
Porco Malo Apr 1, 2017 @ 3:47am 
Originally posted by Keks:
handguns?
i think he tries to say melee weapons.
Quaade Apr 1, 2017 @ 6:51am 
Originally posted by renos:
Originally posted by Keks:
handguns?
i think he tries to say melee weapons.
Nope, he does mean handgun
Austriaco Apr 1, 2017 @ 10:27am 
If you take the riskier option and are successful you tend to get a handgun. High Diplomacy, high learning, and a lot of esoteric knowledge in the Hermetic Society helps.They're not like the handguns of the late renaissance, more like the early "boomsticks". Quipping it adds a large morale damage boost, a learning boost, and I believe +3 or +4 personal combat modifier.
CTS May 29, 2017 @ 11:51pm 
In my case, there are 3 rewards. Handgusn, Cross bow(modifier), Plate armor

Handgun : risk -> deal with argument(both of Hermetic member are remain) -> Handgun
Cross bow : safe -> deal with argument(both of Hermetic member are remain) ->Cross bow modifier. I think risky way can also get Corss bow modifier. if u fialed dealing with arguement

Plate Aromr : safe -> let member leave meeting -> Plate Armor
I think avoid arguement is key point to make Plate Armor. do not solve argument between members, just let one member leave
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Date Posted: Mar 31, 2017 @ 8:23pm
Posts: 9